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Patch Notes - 1.4.3.0 - 18-Aug-2015


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#361 sCOREscream

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Posted 19 August 2015 - 02:30 PM

Beautiful map...
...wonderful sunrise -wow PGI !!!

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....and nice waiting dropships ;)

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Edited by sCOREscream, 19 August 2015 - 02:32 PM.


#362 Aidan

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Posted 19 August 2015 - 02:39 PM

Finally PGI is bringing to the MWO user community the immersion and beauty CRYENGINE is capable of producing.

Cheers !!! :)

#363 Bluttrunken

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Posted 19 August 2015 - 02:47 PM

Still having trouble with the game: Troubles logging in(error message: Network request timed out or Unknown failure), troubles switching mechs(endless loading), troubles switching loadouts(failed to save changes), troubles unlocking skills(failed to save changes)... Still the same like before. Having these problems since the oceanic server went live.

Edited by k05h3lk1n, 19 August 2015 - 02:55 PM.


#364 Mystere

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Posted 19 August 2015 - 02:48 PM

I have but one simple question. Does dying have a direct effect on the score?

#365 Master Q

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Posted 19 August 2015 - 04:28 PM

Bad news. Patch is taking FOREVER to download. Something in your servers is screwed up.

#366 Tiberius Augustus

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Posted 19 August 2015 - 08:12 PM

View PostDarth Futuza, on 19 August 2015 - 01:10 PM, said:

Please don't release player rankings, I don't want to turn community interactions into an even bigger epeen contest.


I agree keeping, what tier level you are at, PSR hidden will alleviate a lot of hard-ache and not backlash once elite players that just had bad matches, applying peer pressure and hark on them " what happen brah you noob now? lolz once a noob always a noob....".

#367 Dodger79

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Posted 20 August 2015 - 02:30 AM

I am very happy wiht the work PGI does in the last months, the last patches were great and, after all, they seem to have a plan where they want to go. I am so happy indeed, that i just bought the only package (except the Gold ones) i hadn't bought yet just to support them a little.

#368 Catra Lanis

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Posted 20 August 2015 - 02:48 AM

Can somebody clarify this: "If the players' team loses, and the player performed poorly (achieving a low Match Score), they will drop in skill rating."

Is the match score counted against a static value or is it relative to your team mates in the current match?

#369 Reno Blade

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Posted 20 August 2015 - 03:21 AM

View PostCatra Lanis, on 20 August 2015 - 02:48 AM, said:

Can somebody clarify this: "If the players' team loses, and the player performed poorly (achieving a low Match Score), they will drop in skill rating."

Is the match score counted against a static value or is it relative to your team mates in the current match?

Probably just a static value, but we won't get the formular anyway.
I'd say it might be something simple like: score < 30 you lose x points

#370 Modo44

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Posted 20 August 2015 - 07:45 PM

View PostInnerSphereNews, on 17 August 2015 - 01:31 PM, said:

filter persistence

My ass. The "Expand All" function is still forgotten when returning to mech selection.

#371 Thomas G Wolf

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Posted 21 August 2015 - 07:47 AM

Nice work on the map, still getting used to it but lovely work there keep it up guys.

#372 G SE7EN7

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Posted 22 August 2015 - 04:21 PM

Is PGI going for a record on how many times it can split the player base?

There really arnt that many people playing MWO.
Wait times are already ridiculous, if it takes to long to get a match I stop playing thus making wait times longer for the rest and so on.

Get rid of the MM and go back to how it was at beta, at least we wont have to wait 5-10mins per match.

#373 Uncle Totty

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Posted 22 August 2015 - 04:25 PM

View PostG SE7EN7, on 22 August 2015 - 04:21 PM, said:

Is PGI going for a record on how many times it can split the player base?

There really arnt that many people playing MWO.
Wait times are already ridiculous, if it takes to long to get a match I stop playing thus making wait times longer for the rest and so on.

Get rid of the MM and go back to how it was at beta, at least we wont have to wait 5-10mins per match.


Wow. My wait times are far faster than those. :huh:

#374 G SE7EN7

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Posted 22 August 2015 - 04:48 PM

Sometimes I get lucky and get a quick drop but more often then not im waiting.

#375 G SE7EN7

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Posted 22 August 2015 - 05:38 PM

Go MM! This is out of control, why even pay the losing side these pittances?
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Its not like I played bad, just my team sucked so much.
The grind is real!

#376 Alex Warden

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Posted 23 August 2015 - 12:04 AM

Funny, very funny... How they are using the exact same words to sell us the new system, that WE used for about a year to convince them that ELO is sh** ... took them long enough i guess...

i like the new map overhauls though, that department has taken a few good steps ahead lately...

#377 Alex Warden

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Posted 23 August 2015 - 12:12 AM

View PostNathan K, on 22 August 2015 - 04:25 PM, said:

Wow. My wait times are far faster than those. :huh:</p>
well... tbh, i am an EU player,and most of the time i have to take US servers into the selection to reduce waiting times. i´d say most of us Eu players (with pings around 100) could easily stay on US, since the desync was not that bad at all... i´m landing on US servers most of the time anyway lol... the 300+ ping guys though...yea you know...

Edited by Alex Warden, 23 August 2015 - 12:16 AM.


#378 Alienized

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Posted 23 August 2015 - 04:41 AM

credit income from matches ..... why did they lower it so hard.
barely worth playing now if you get a whole 270k creds for a 600 match score.
with prem time. would been 185k without.

should be the first things to fix on a hotfix. seriously. this is far beyond bad economy.

#379 General Solo

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Posted 23 August 2015 - 07:11 AM

Thanks for the change.

It makes more sense to rate individual pilots on their individual performance.

On page 1 in regards to LRM talk, I almost always do less damage when I run LRM's

So for me its not an issue.

#380 Lunatic_Asylum

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Posted 23 August 2015 - 11:08 PM

View PostAlienized, on 23 August 2015 - 04:41 AM, said:

credit income from matches ..... why did they lower it so hard. barely worth playing now if you get a whole 270k creds for a 600 match score. with prem time. would been 185k without. should be the first things to fix on a hotfix. seriously. this is far beyond bad economy.


The C-bill earnings are still a bit high, and I am not sure if you really mean what you say.

Make PSR visible and do not restrict tiers to fights.

Edited by Lunatic_Asylum, 23 August 2015 - 11:09 PM.






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