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Frustrations With Tier System


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#21 Lily from animove

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Posted 20 August 2015 - 12:15 AM

View PostTiberius Augustus, on 20 August 2015 - 12:10 AM, said:

I agree with couple things

Same players over and over - gets old fast

Matchmaking taking longer than normal - don't let PSR determine where you be matched with keep it random. The system can stay for "bragging rights" not for matchmaking determination ie Tier 1 - high Tier 2 grouping mid Tier 2 - High Tier 3 grouping and so on.


yes because usual skill distribution menas, only a few are good and many are at the lower ends. this will cause few top palyers to romp and stomp many lwowies, since chance by random Matchup is low for High skill palyers to meet.

This will be neither enjoyable for the high tiers, nor for the low tiers.

#22 Arrgyle

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Posted 20 August 2015 - 01:07 AM

View PostLily from animove, on 19 August 2015 - 11:49 PM, said:


Also I do not understand why this is "frustrating" you. You bring a bad mech, yo don't make much score your ranking goes down. What is frustrating with this? Or is it epeen butthurt casiung the frustration?.

so the real question actually is: was the "fun" in the past you had just the frsutration of others because you were having easy play on them and it was as frustration for them, as it i for you now?

Same for skilling up a new mech. Sry but grindskilling on easy opps is not skilling or testing a mech. If I test a mech I want to know how it performs in comparison to the other mech I played, this requires the same testingenvironment as th other mech. If not the data gathered on those testts aren't worth anything except: Mech is greta for stomping noobs. But that works in every mech.


Let me clarify: The "fun" has been lost in the Solo Q. As I said when I drop in the group Q or CW I have my "game face" on. The point I am trying to make is that I now feel like I have to have it on in the solo Q as well. Has nothing to do with any Epeen needing to be stroked. I will give this time to see how it all shakes out (pun intended?), and I can see how the arguement that as people progress in tiers that this helps them get to be better pilots in seeing what the better players do more easily in terms of teamwork.

Before with elo I really only saw the effects when dropping in the group Q, now it is boldly apparent on every drop. That is where I am frustrated. The solo Q was where I went to relax and just play. Now it is just as competitve as the group Q, and HAVE to have the teamwork of CW. Anything less (non meta mech/ just doing something for the hell of it) hurts the team, who are now invested in their tier scheme and expect a certain level of play.

Competitive gameplay has been injected into a casual environment - make more sense?

Edited by Arrgyle, 20 August 2015 - 01:39 AM.


#23 Will HellFire

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Posted 20 August 2015 - 01:14 AM

View PostArrgyle, on 20 August 2015 - 01:07 AM, said:

... The point I am trying to make is that I now feel like I have to have it on in the solo Q as well....


I can perfectly understand you. But you have to understand as well that this a purely subjective perception.

"You feel".

As many people said above, just ignore the Tier system. Go ahead, play what you like, forget about the quality of enemies and do your thing. The system is designed to adapt, it remains to be seen how fast does it adapt, but after a few games you should be having easier times with your new mech or subpar build.

Master your feelings, only you can do that.

#24 Lily from animove

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Posted 20 August 2015 - 01:42 AM

View PostArrgyle, on 20 August 2015 - 01:07 AM, said:


Let me clarify: The "fun" has been lost in the Solo Q. As I said when I drop in the group Q or CW I have my "game face" on. The point I am trying to make is that I now feel like I have to have it on in the solo Q as well. Has nothing to do with any Epeen needing to be stroked. I will give this time to see how it all shakes out (pun intended?), and I can see how the arguement that as people progress in tiers that this helps them get to be better pilots in seeing what the better players do more easily in terms of teamwork.

Before with elo I really only saw the effects when dropping in the group Q, now it is boldly apparent on every drop. That is where I am frustrated. The solo Q was where I went to relax and just play. Now it is just as competitve as the group Q, and HAVE to have the teamwork of CW. Anything less (non meta mech/ just doing something for the hell of it) hurts the team, who are now invested in their tier scheme and expect a certain level of play.

make more sense?



again the question, When you felt it "relax and just played" it can mean that you were just the top player amongst a lot lowies with the elo. Which made it probably made everyone else except you having to "game face". So the fun you had may probably be the unfun for the others. Now you are just in the reverse position, you are the game face guy while the others "relax". But generally blaming hte PSR for his is not right. It probably just feels worse from your point but generally it is the same. there are always relaxing and "game facing" people in a match. So when you generalose the elo was more fun, it means actually it was more fun for you, but this does not imply it was fun for the others as well before.

People are not more interested in their Tier scheme as they were interested in boosting their score, damage and K/D before. So saying the Tiers bring out the worst of people, I doubt it. Tbh people now have to constantly play well and will have a intention o win the match instead of derpng in the back, stroking on K/d and damage blaming the guys having tanked for them to be bad.

#25 Arrgyle

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Posted 20 August 2015 - 01:49 AM

View PostLily from animove, on 20 August 2015 - 01:42 AM, said:



again the question, When you felt it "relax and just played" it can mean that you were just the top player amongst a lot lowies with the elo. Now you are just in the reverse position, you are the game face guy while the others "relax". But generally blaming hte PSR for his is not right


No.

Competitive gameplay has been injected into a casual environment is my point.

Edited by Arrgyle, 20 August 2015 - 01:50 AM.


#26 Yokaiko

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Posted 20 August 2015 - 01:51 AM

View PostArrgyle, on 20 August 2015 - 01:49 AM, said:


No.

Competitive gameplay has been injected into a casual environment is my point.



So you can't prey on the weak anymore.

Good.

#27 Nightshade24

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Posted 20 August 2015 - 01:54 AM

well point 1 can be answered.


you get on at X time, many people launching at X time, game takes say... 12 minutes. done. You get back in the mechlab, maybe change mech or what ever so approximately 1 minute of idle stuff and MM to get to next game, everyone in the last game and some more people are doing same.

So if you have games every time the game ends, you will be most likely with the same people, if you wait say 4 to 6 minutes, then you will throw that cycle of a lil bit.

#28 MeiSooHaityu

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Posted 20 August 2015 - 02:00 AM

People don't always like to be put against their equals. Now that they are forced to play with/against people as good as they are, they don't do AS well and now they are unhappy.

I'm sorry it is harder to prey on the weak and I'm sorry equal skilled teammates don't leave you as much free reign to earn damage and kills.

Now you will know how you stack up against people considered your equal. Bummer if the challenge isn't as fun as the noob hunting, but if it is any consolation, think about how much better it should be for lesser players not having the big boys hunting them down.

#29 Lily from animove

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Posted 20 August 2015 - 02:44 AM

View PostArrgyle, on 20 August 2015 - 01:49 AM, said:


No.

Competitive gameplay has been injected into a casual environment is my point.


you seem to not understand that what you called "casual" before was probably "competitive" by perception from the point of your opponent.

Now you are in the situation your opponent was before. But generalising the casuality in the game is gone is just not right. it went gone for you who probably had casual experience by givign others competitive hard opponents.

Edited by Lily from animove, 20 August 2015 - 02:55 AM.


#30 TWIAFU

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Posted 20 August 2015 - 02:48 AM

View PostArrgyle, on 20 August 2015 - 01:07 AM, said:


Let me clarify: The "fun" has been lost in the Solo Q. As I said when I drop in the group Q or CW I have my "game face" on. The point I am trying to make is that I now feel like I have to have it on in the solo Q as well. Has nothing to do with any Epeen needing to be stroked. I will give this time to see how it all shakes out (pun intended?), and I can see how the arguement that as people progress in tiers that this helps them get to be better pilots in seeing what the better players do more easily in terms of teamwork.

Before with elo I really only saw the effects when dropping in the group Q, now it is boldly apparent on every drop. That is where I am frustrated. The solo Q was where I went to relax and just play. Now it is just as competitve as the group Q, and HAVE to have the teamwork of CW. Anything less (non meta mech/ just doing something for the hell of it) hurts the team, who are now invested in their tier scheme and expect a certain level of play.

Competitive gameplay has been injected into a casual environment - make more sense?


People complained about the underhive, stomps, lack of teamwork, solo mentality in a GROUP game, so now we get rewards based on TEAM play and TEAM work.

You will no longer have "fun" playing solo while 11 others try to play as a team. You will fall in ranking.

Only way to stop this is to stop playing a solo while you are supposed to be on a team.

Keep playing solo and you will fall tiers until you reach the bottom rung where all players play like you, 12 solos playing solo complaining the other group used teamwork to stomp you.

View PostMeiSooHaityu, on 20 August 2015 - 02:00 AM, said:

People don't always like to be put against their equals. Now that they are forced to play with/against people as good as they are, they don't do AS well and now they are unhappy.

I'm sorry it is harder to prey on the weak and I'm sorry equal skilled teammates don't leave you as much free reign to earn damage and kills.

Now you will know how you stack up against people considered your equal. Bummer if the challenge isn't as fun as the noob hunting, but if it is any consolation, think about how much better it should be for lesser players not having the big boys hunting them down.



At least we are easily ably to identify those that liked the PUG stomps and do not want them to change.

Now that actually have to fight teams of equal skill, and behold!, they do not like it.

:)

LOLOLOLOLOL

#31 Lily from animove

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Posted 20 August 2015 - 03:00 AM

View PostTWIAFU, on 20 August 2015 - 02:48 AM, said:



Now that actually have to fight teams of equal skill, and behold!, they do not like it.

:)

LOLOLOLOLOL


I saw this happenign in another game too, people complained about how the "others" are bad and MM sucks, they got evbetter MM and had to face equals, adn they were also calling that casuality was killed and the yhave to tryhard all time and they wanan quit.
But in the end, some absued the rankign system, deranked to continue dirty noobstomps, which was the true reason for their "fun". Poeple need to lern that fair matchups will mean some decent opponents that aren't "casual" casuality often means you had easier opps, aka unfair setup.

#32 DivineEvil

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Posted 28 September 2015 - 05:08 AM

I'm completely fine with Tier system. (I'm 2nd Tier)
- Same people are showing up time to time. I'm kinda getting accustomed to some of them.
- I'm playing with equally skilled players most of the time. There's almost no lose cases based on new or unrefined players being thrown into the mess. That improved my experience a lot.
- I still can play all my mechs with the predictable results. The amount of meta-mechs is validated by the presently running Payback event. There's some people who uses non-meta mechs and non-meta builds still.
- Waiting time for match is the same. Lots of people are trying out their Black Knights, whus heavy queue is overburdened, which is why I avoid them myself until BK center torso is fixed.
- I agree with my Tier, and slowly, but steadily advancing towards Tier 1.

I don't really see what is all the fuss about the Tier system. I think it much better than it ever were.

#33 Lugh

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Posted 28 September 2015 - 05:27 AM

View PostOne Medic Army, on 19 August 2015 - 10:18 PM, said:

Why would you want to be at the top?

All I want is to be high enough for a challenge, and low enough I can still run whatever I want.

And If I have to take out my AC/20 urbanmech until I get there, so be it!

Welcome to tier 3.

#34 TheCharlatan

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Posted 28 September 2015 - 05:34 AM

As i have stated before: the problem is inter-chassis balance .
PSR only exacerbates it.
By itself PSR is a good thing.
We need the rebalance ASAP.


#35 SaltBeef

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Posted 28 September 2015 - 05:53 AM

I see your point it killed CW and now it will bleed Solo que. I agree there is little room for stock mechs or non completion level load outs.

#36 Worm Seraphin

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Posted 03 January 2016 - 08:46 PM

ok im in the middle of tier 5 and cant get any higher. I can get 4 kills 4 assists, 400 damage and 400 match score in a medium and I get an "=", I occasionally get 600 match score and 800 damage. Am I trapped?

#37 Champion of Khorne Lord of Blood

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Posted 03 January 2016 - 08:49 PM

View PostWorm Seraphin, on 03 January 2016 - 08:46 PM, said:

ok im in the middle of tier 5 and cant get any higher. I can get 4 kills 4 assists, 400 damage and 400 match score in a medium and I get an "=", I occasionally get 600 match score and 800 damage. Am I trapped?


Takes 450 (or was it 451) to move up on a loss. 600 match score will move you up nomatter what, but what is your W/L ratio like?

#38 CMDR Sunset Shimmer

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Posted 03 January 2016 - 08:54 PM

View PostArrgyle, on 19 August 2015 - 07:14 PM, said:

I dont post much as getting into online debates is very unproductive, but with no other outlets...

I am greatly disliking this new tier system. The solo Q was my playground, I have not done many group drops lately, and CW is where I brought my "game face". Now the solo Q is no longer fun, CW isnt working, and someone else will have to fill me in on the group Q, as I have no idea how they would attempt to balance that when they said "no tier 1 will ever face a tier 5 player."

1) I see the same players every (or every other) match.
whatever tier I am in is all I face? I'm sure there are one up or down that get grabbed but the player pool for a couple hour session of playtime is roughly the same.

2) Seems to take longer to get a match
probably a result of point number 1, and having to wait untill enough people in my tier Q up

3) I have to be competitive - can no longer take non top tier mechs - and will shy away from what to bring on new mechs.
because it seems to mean something, I cant bring that battlemaster with the XL engine that I liked to bring out every now and then for fun. Not bringing my super meta mech just means I get stomped faster than ever. Lasers and gauss everywhere and only.

4) I greatly dissagre with whatever tier it put me in...
I really dont think I'm that good and shouldn't be seeing the tags that I'm seeing!

Now this last one will get the response from people of l2play or whatever equivlant. BUT my arguement is that the solo Q was where I went for fun. The group Q was where I did whatever with my friends and expected a higher skill level. CW was where I expected some strategy/tactics and more group focused play.

I no longer have the solo Q fun zone, everywhere is super competitve play. I will give this time but my first impressions on the new tier system are not good for me logging on to have fun. If I dont feel like being super competitve tomarrow, I wont log on I will play something else, and as I start to drop days of game play, well, MWO will fade pretty quickly for me here.

Just wondering if anyone else feels the same?


Ignore the tiers.

Literally i've been moving upwards, using non-meta, lore inspired builds. Combine that with the fact that PGI has flat out stated, Tiers basically mean jack and squat... and just play whatever the heck you feel like.

#39 NextGame

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Posted 04 January 2016 - 12:22 AM

takes me all day just to move the tier bar a tiny bit in either direction. They should change how that works first before I have reason to worry about going up or down.

#40 apcboss

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Posted 31 July 2018 - 02:55 AM

since the game went global that was to expected everybody throwing their two pennies in it......... i want to remind you all and you russ ************ that we are what we are swimm in your money or listen sometimes people want a a game where you progress thrue experience just because you put a new mech out doesnt mean everybody and their uncle are buying when we all know that its nerved down to **** as soon as you can have it in c bills so ******* me up after 6 years loyal to pirahnna games i have to play in a total team game (wich i love)with new try out people i dont think so nor do i have to take your job explaining the mental diarehha to them.So since you are getting paid the big bucks fix it once and for all right ,you where there 2 years ago **** steam and their customers go totally pc.And advertise.this game is not for everybody





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