

Farming The Solo Queue
#1
Posted 21 August 2015 - 09:43 PM
It would be nice to see my Tier so I know what I can expect, because right now I may as well break out my steering wheel and pedals because I can't hang.
Feeling farmed doesn't make a game fun, pretty much makes you not want log back in. Only thing going for MWO is well big stompy robots.
#2
Posted 21 August 2015 - 10:03 PM
#3
Posted 21 August 2015 - 10:12 PM
#4
Posted 21 August 2015 - 10:13 PM
I've done FANTASTIC the last 6 months (after being gawdawful the 6 months before that), so I'm paying for it now.
#5
Posted 21 August 2015 - 10:19 PM
#6
Posted 21 August 2015 - 10:20 PM
Edited by Vlad Ward, 21 August 2015 - 10:20 PM.
#7
Posted 21 August 2015 - 10:39 PM
I am also not dumb enough to play skirmish.
#8
Posted 21 August 2015 - 10:42 PM
#9
Posted 21 August 2015 - 10:49 PM
#10
Posted 21 August 2015 - 10:54 PM
If you're in the group queue, PSR isn't doing anything for you because the population isn't large enough to sustain the zero solo player limitation while also fitting tetris-block teams together composed entirely of players at the same level.
Edited by Vlad Ward, 21 August 2015 - 10:55 PM.
#11
Posted 22 August 2015 - 04:38 AM
#14
Posted 22 August 2015 - 04:45 AM
Presumably, there should be a bit of upping the game going on because playing mechs that I KNOW are terrible against people of my skill level isn't very productive, so I know I doing mech selection by a little more than "haven't driven that in a while" but then again, I wonder what they actually have.
Because other than a few challenges.....all of which I was top 100 on, I have only played in the pub queue to play with builds and grind new mechs.
Edited by Yokaiko, 22 August 2015 - 04:46 AM.
#15
Posted 22 August 2015 - 04:56 AM
Yokaiko, on 22 August 2015 - 04:45 AM, said:
Very far off, since Elo and PSR have totally different parameters. Elo counts wins vs losses, PSR looks more at kills, damage and the dozen different match score bonuses you get.
Players who now get too skilled opponents are most likely people who have been doing a lot of group games with great teammates, giving them far more kills and damage than what would have been possible in the solo queue, and people who always focused more on damage and kills rather than winning, which kept their Elo 'artificially' low compared to their skills before and thus gave them a higher PSR than they would have had if they fought people at their own skill level all the time.
Players who now get too unskilled opponents are most likely people who always focused on actually winning the matches at any cost. The guys who capped bases, went back to protect base in assault or sacrificed their mech with a ghost cap to draw enemies back from the front line. This gave them good Elo, because they kept winning matches. But their low PSR doesn't actually reflect their actual abilities, so now they're moved to Tier 4 and they're facing players with far less skill than before.
At least, this is the logical answer, given what little we know.
#16
Posted 22 August 2015 - 05:04 AM
Alistair Winter, on 22 August 2015 - 04:56 AM, said:
Players who now get too skilled opponents are most likely people who have been doing a lot of group games with great teammates, giving them far more kills and damage than what would have been possible in the solo queue, and people who always focused more on damage and kills rather than winning, which kept their Elo 'artificially' low compared to their skills before and thus gave them a higher PSR than they would have had if they fought people at their own skill level all the time.
As a point of order, when you are playing with a team of good players who are on the same page your match scores are lower, there is a finite amount of damage that the winning team makes, and since everyone is pulling their weight that damage is spread more evenly across the entire team. Likewise, when you have a caller that says Dragon, B4 Open LT and everyone shoots that LT, less damage is actually being dealt.
You get the huge match scores in the solo queue where there may only be two or three doing the work and the rest doing who knows what.
Edited by Yokaiko, 22 August 2015 - 05:05 AM.
#17
Posted 22 August 2015 - 05:07 AM
I have still seen silent teams stomped and vocal teams stomp.
Communication works in the group and solo queues, the side that talks less often loses.
Though on a very few occasions I have seen a "silent" match have outstanding success. But this is indeed rare.
Talk, Talk, Talk......
VOIP is a valuable tool, use it.
#18
Posted 22 August 2015 - 05:18 AM
Quality still sucks though, its pretty hard to understand people.
#19
Posted 22 August 2015 - 05:30 AM
Yokaiko, on 22 August 2015 - 05:18 AM, said:
Quality still sucks though, its pretty hard to understand people.
Heh, it's always funny when I derp with the keys and start to rant to VoIP in Finnish, everyone is like wtf

#20
Posted 22 August 2015 - 05:35 AM
Please so not tell too many my setup... I am worried the T1 guys might copy me.

Edited by Aetes Nakatomi, 22 August 2015 - 05:44 AM.
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