IronGoat, on 06 July 2012 - 11:21 AM, said:
i sincerely doubt any real casual gamers just dropped 30-120$ on an unreleased game.
That's exactly what I just did. So... yeah.
You have to keep in mind that the game development process has grown and gotten more expensive to the point where the initial investment is much more massive than it's ever been before. As a result, making a game accessible to non-hardcore players brings in the revenue to keep the company profitable. Then, as the game matures, you still have casuals trickling in every once in awhile, while the hardcore players continue because that's just what they do. Not to mention, out of every new batch of 100 casual players, a couple of them are going to go on to become more dedicated tot eh game.
Simple fact of the matter is that complexity for complexity's sake doesn't make money. BattleTech is complex, and MechWarrior (relatively) isn't. On the spectrum of the games currently on the market, this game looks to be quite comfortable in an area where a new player who wants to blow stuff up in a big robot can sit down and enjoy it right away - and a min/maxer who wants to spend hours tweaking a Trebuchet variant can squeeze every decimal point of damage/armor/whatever they want out of the design.
IronGoat, on 06 July 2012 - 11:41 AM, said:
agreed
any movie (or game) that requires even a modicum of thought to follow the plot line is immediatly labled "stupid" by general audiences
"suckerpunch" case in point. so many people watched it for "cute girls in anime action" and then found out there was a a plotline one had to follow to make it all make sense. and in the end the "cute" girl dies anyway, hence "stupid movie" by so many of its viewers
BTW im sure many of you liked and enjoyed the movie im just saying most of the people I know and met that watched it said it was stupid and after only a moment or two of explination this was my conclusion.
Sucker Punch was a good premise with poor execution. =p
The only person that should be blamed there is the director/marketing who focused so much on T&A, and not drawing enough parallels between the fantasy worlds and the real opponents. They opened the floodgates for that kind of criticism themselves.
I still enjoyed the movie, but it could have been a true epic instead of just acceptable.
Edited by Neenja, 06 July 2012 - 01:00 PM.

















