Richter Kerensky, on 04 September 2015 - 09:55 AM, said:
I dont really buy that since it currently forces solos into matches with other solos. This change seems arbitrary at best.
and when 84% of players prefer solo, gameplay, it shoudl tell you taht groupgamign in this multipalyergame is flayed, and I tell you it's not the MM beign the cause. It's how unbalanced things get beyond anything a MM can control. if you think allowing solos to enter grp Q as well will improve a lot stuff, I don't think it will.
Kjudoon, on 04 September 2015 - 10:00 AM, said:
See the PQ is one bucket. Solo or Group. just one each. Right now how many battlefields are there in CW? 25? 40? I don't know cause I don't play it for so many reasons. When you had Tukkayid, did you have problems with matches? no, why? Everyone had to play it, just like the group queue. That solved any match problem.
Other ways to diminish the amount of players gambling about not able to find a match is to limit you to your faction only and eliminate the whole 'you can fight anywhere for nearly anyone' aspect of the game. No more Davion fighting to protect Steiner borders from Jade Falcon. No more Kurita fighting for Liao against Davion. That would limit, but not totally fix the issue just by reducing the battlefields of a faction to only 2-5. The problem is you still have player population issues in each faction, plus people who flat out don't enjoy getting roflstomped by T1 teams and so they won't take that battlefield going elsewhere where they are superior or at least equal.
That's why it's hard to get matches. You have what you desire in front of you. The problem is what you want decimates the available gamer population.
shrink CW either to one contested planet per border, or even make it IS vs Clan until population is handlign it.
but then I guess the prices of the Tukkayid event were the only reason people streamed into CW.
Edited by Lily from animove, 04 September 2015 - 10:03 AM.