Lugh, on 02 October 2015 - 12:54 PM, said:
http://www.sarna.net/wiki/SRM-6 Sorry charlie but the LORE rating for both clan and IS SRMS is 2 damage for 4 heat. for the 6 and 2 damage a missle and 3 heat for the 4s.
So let's make them equal the way they should be.
There are Dead-Fire Missiles. Simply aim and fire like MWO's version.
SRMs are supposed to have some guidance.
So if we are stuck with the dead-fire variety I want to see how fewer missiles per volley at increased damage work.
So:
SRM-6 fires three missiles at 4 damage each, most spread, six missiles over 8 seconds
SRM-4 fires two missiles at 4 damage each, medium spread, six missiles over 9 seconds
SRM-2 fires one missile at 4 damage each, no spread, four missiles over 8 seconds
With reduced spread, fewer missiles to track, and maybe a small bump in velocity, it should help register damage better.
As for the Lore, with the rate of fire they are still lobbing a bunch of missiles over eight to ten seconds so it don't bother me having to work around the game engine's and netcode limits.