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Mwo Marauder Confirmed


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#81 legionofvega

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Posted 10 September 2015 - 08:09 PM

View PostBishop Steiner, on 10 September 2015 - 08:02 PM, said:

Will I order it? Probably.

Do I love it? No.

It looks like Alex just redid Shimmering Swords version with a light refreshing, and I never really like Shim's version, to begin with (one of the few of Shim's or Alex's works I haven't been a fan of). The arms, looks really off to me, the paddles too small, the odd angle on top.... the whole thing does indeed feel like a Baby King Crab.

Only reason I'll still order it? Because I want more Unseen.


Agree with Bishop. I'm not crazy on the concept art but I want to get more unseens so I'd order the big pack.

However I will say that I despised the Mauler when I saw the artwork and almost didn't buy the big pack. As it turned out, the Mauler is actually amazing and I'm glad I bought it. Hopefully this holds true with the Marauder and that the artwork actually ends up "worse" than the 3d model.

Edited by legionofvega, 10 September 2015 - 08:10 PM.


#82 Johnny Z

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Posted 10 September 2015 - 08:11 PM

View Postlegionofvega, on 10 September 2015 - 08:09 PM, said:


Agree with Bishop. I'm not crazy on the concept art but I want to get more unseens so I'd order the big pack.


The concept art is amazing and you must be a troll from another game. :) Aside from that the move to sell each mech one at a time is a good one since each should sell fairly well and a change up of marketing scheme is probly a good move to.

I dont go after these mech sales much at all, but for this one I hope the page is up by the weekend.

Edited by Johnny Z, 10 September 2015 - 08:15 PM.


#83 Mechwarrior Buddah

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Posted 10 September 2015 - 08:13 PM

View PostKyocera, on 10 September 2015 - 08:02 PM, said:

Yeah, if they were asked about a mech that "might" have a "distinct likeness" to their registered IP.



makes me think of



lol

#84 Mazzyplz

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Posted 10 September 2015 - 08:13 PM

WAIT!
theres one worrying thing here;

which pane of glass is the cockpit??
if it is the one in the nose, then this mech is going to be SOO easy to headshot.

and if it is the one behind it, the one that points upward; then this mech can only be headshot from above... kind of OP...

maybe it is the one under the nose??? that would make more sense for gameplay, but less for design or logic..

#85 Bishop Steiner

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Posted 10 September 2015 - 08:13 PM

View Postlegionofvega, on 10 September 2015 - 08:09 PM, said:


Agree with Bishop. I'm not crazy on the concept art but I want to get more unseens so I'd order the big pack.

However I will say that I despised the Mauler when I saw the artwork and almost didn't buy the big pack. As it turned out, the Mauler is actually amazing and I'm glad I bought it. Hopefully this holds true with the Marauder and that the artwork actually ends up "worse" than the 3d model.

for all the crap the Modelers get, sometimes I think they save a design (they have also undeniably butchered a few, too...and of course...don't get me started on scaling). IMO they improved several, like the Orion, Shadowhawk and for a certainty, the Mauler, which I didn't care for the concept art on, either. LOVE the physical model in game, though.

#86 Bishop Steiner

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Posted 10 September 2015 - 08:15 PM

View PostJohnny Z, on 10 September 2015 - 08:11 PM, said:

The concept art is amazing and you must be a troll from another game. :) Aside from that the move to sell each mech one at a time is a good one since each should sell fairly well and a change up of marketing scheme is probly a good move to.

um, so not agreeing with you means troll? Lol. Sometimes man, I really wanna try whatever you're taking.

Alex is great. No one hits 100% of the time for every person. Not his best work, IMO. Looks to stiff and like a mini-Krab.

You disagree. Cool for you.

#87 LordKnightFandragon

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Posted 10 September 2015 - 08:17 PM

View PostMazzyplz, on 10 September 2015 - 08:13 PM, said:

WAIT!
theres one worrying thing here;

which pane of glass is the cockpit??
if it is the one in the nose, then this mech is going to be SOO easy to headshot.

and if it is the one behind it, the one that points upward; then this mech can only be headshot from above... kind of OP...

maybe it is the one under the nose??? that would make more sense for gameplay, but less for design or logic..


Well lol, judging by a Mauler, all you ahve to do is aim at the head and you would hit the pilot. My guess its our heads will be up at the top pane somewhere.

View PostBishop Steiner, on 10 September 2015 - 08:15 PM, said:

um, so not agreeing with you means troll? Lol. Sometimes man, I really wanna try whatever you're taking.

Alex is great. No one hits 100% of the time for every person. Not his best work, IMO. Looks to stiff and like a mini-Krab.

You disagree. Cool for you.


I never liked the Marauder model much myself, always thought it looked to skinny and and narrow. This model, only thing I dont like is the shoulder mounted barrel. Marauder looks so much better with a center mounted gun...it would be like putting the barrels of a Stoned Rhino in the shoulder..just wouldnt look right, even if the guns are mounted there.

#88 Aggravated Assault Mech

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Posted 10 September 2015 - 08:20 PM

I don't like it. I'm thrilled that they're going to be adding more unseen mechs, but the art just doesn't follow the rest of the IS mechs. It looks more like it should be a Clan mech, or something from the 3058 TROs.

#89 Bishop Steiner

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Posted 10 September 2015 - 08:20 PM

View PostLordKnightFandragon, on 10 September 2015 - 08:17 PM, said:


Well lol, judging by a Mauler, all you ahve to do is aim at the head and you would hit the pilot. My guess its our heads will be up at the top pane somewhere.



I never liked the Marauder model much myself, always thought it looked to skinny and and narrow. This model, only thing I dont like is the shoulder mounted barrel. Marauder looks so much better with a center mounted gun...it would be like putting the barrels of a Stoned Rhino in the shoulder..just wouldnt look right, even if the guns are mounted there.

I never felt the original version fit the look of Battletech...too alien (which for obvious reasons, it was). Probably why I liked the Reseen version better, TBH. But, on this one, the RT Cannon looks off....but the arms look to tight, stiff and small, while it needs bigger hoof feet, IMO. The Torso and Legs, overall, work well for me, but the Arms (forearm weapon paddles especially) the feet and the cannon...just throw off the whole design, IMO.

#90 lshtaria

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Posted 10 September 2015 - 08:21 PM

View PostBishop Steiner, on 10 September 2015 - 08:02 PM, said:

Will I order it? Probably.

Do I love it? No.

It looks like Alex just redid Shimmering Swords version with a light refreshing, and I never really like Shim's version, to begin with (one of the few of Shim's or Alex's works I haven't been a fan of). The arms, looks really off to me, the paddles too small, the odd angle on top.... the whole thing does indeed feel like a Baby King Crab.

Only reason I'll still order it? Because I want more Unseen.

I just think there's no pleasing someone with high standards like yours ;)

#91 Bishop Steiner

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Posted 10 September 2015 - 08:22 PM

View Postvnlk65n, on 10 September 2015 - 08:20 PM, said:

I don't like it. I'm thrilled that they're going to be adding more unseen mechs, but the art just doesn't follow the rest of the IS mechs. It looks more like it should be a Clan mech, or something from the 3058 TROs.

Well, the Marauder was one fo the most high tech and progressive IS designs the Star League turned out before the Exodus. It IS the ancestor and direct progenitor of the Timberwolf, so that actually makes sense, since it's one of the rare mechs around still in ht eIS that was designed and engineered during the pinnacle of humanity.

that said...it doesn't fully work for me-either, :unsure:

#92 legionofvega

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Posted 10 September 2015 - 08:23 PM

View PostJohnny Z, on 10 September 2015 - 08:11 PM, said:

The concept art is amazing and you must be a troll from another game. :) Aside from that the move to sell each mech one at a time is a good one since each should sell fairly well and a change up of marketing scheme is probly a good move to.

I dont go after these mech sales much at all, but for this one I hope the page is up by the weekend.


Haha Johnny, dang it you caught me. I'm actually a troll from Hawken trying to bring down people's opinion of the Marauder so that the game doesn't explode when people go crazy in buying one of the most popular mechs EVAR!!

#93 Bishop Steiner

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Posted 10 September 2015 - 08:25 PM

View PostKyocera, on 10 September 2015 - 08:21 PM, said:

I just think there's no pleasing someone with high standards like yours ;)

I'd disagree. Alex has pleased me several times (as has Shim). Some times I have not been 100% in love, other times I have.

Some designs will always be polarizing though. And even the best artists and illustrators don't bat 1000. IMO (nothing more) this is one of those times.

But this is a design that end of the day, will NEVER please everyone.

#94 legionofvega

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Posted 10 September 2015 - 08:29 PM

View PostBishop Steiner, on 10 September 2015 - 08:25 PM, said:

I'd disagree. Alex has pleased me several times (as has Shim). Some times I have not been 100% in love, other times I have.

Some designs will always be polarizing though. And even the best artists and illustrators don't bat 1000. IMO (nothing more) this is one of those times.

But this is a design that end of the day, will NEVER please everyone.


Great word, polarizing. Now if you take something like the Warhammer I bet nearly EVERYONE has something very similar inside their heads on what it should look like. Now the Marauder, I wonder if it's the style of arms, legs and that stupid over the head gun that should be center torso mounted and not right torso mounted (yes I know there's not enough crit slots in the CT but one can dream can't he?)

Edited by legionofvega, 10 September 2015 - 08:29 PM.


#95 lshtaria

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Posted 10 September 2015 - 08:36 PM

View PostBishop Steiner, on 10 September 2015 - 08:25 PM, said:

I'd disagree. Alex has pleased me several times (as has Shim). Some times I have not been 100% in love, other times I have.

Some designs will always be polarizing though. And even the best artists and illustrators don't bat 1000. IMO (nothing more) this is one of those times.

But this is a design that end of the day, will NEVER please everyone.

It never will please everyone, it simply can't.

I personally think this concept art does need bulking up a bit to push it a bit closer to Shim's work.

However in the grand scheme of things, it's a damn good effort and more than enough for me to say it's a "genuine" MAD with an MWO hook to it.

#sold #hashtagwanker

#96 legionofvega

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Posted 10 September 2015 - 08:37 PM

I think for me it's the arms and the torso. The old Marauder looked vicious, menacing. It had a gangly appearance that said "I don't want to f' with that". Those arms hanging down, those weird pokey things out near the head, the square cockpit. The one here looks pinched together like someone holding their nose between two fingers. But then again, maybe the artwork and the 3d model will look much different. I really want to like the Marauder as it's one of my favorite classics.

View PostKyocera, on 10 September 2015 - 08:36 PM, said:

It never will please everyone, it simply can't.

I personally think this concept art does need bulking up a bit to push it a bit closer to Shim's work.

However in the grand scheme of things, it's a damn good effort and more than enough for me to say it's a "genuine" MAD with an MWO hook to it.

#sold #hashtagwanker


Agree here too. The fact that we are getting the Marauder is literally beyond my wildest battletech dreams. I had lost hope that the unseens would return to any Battletech or Mechwarrior game. Shout out to all those who made it possible to have these classics back!!!!!

#97 Escef

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Posted 10 September 2015 - 08:38 PM

So, my thought on the classic 3R is endo steel, 448 armor, 350XL, 15 double sinks, 2xLPL, 2xML, AC10, 2 tons AC ammo. Another option would be swapping the LPLs out for ERLLs to free tonnage to swap the AC10 over to a Gauss. Going for a 300 Standard and swapping to 430 ferro armor will cost you a heat sink and over 10 kph of speed, but the durability buff (especially on a Gauss version) can be worth it.

#98 Bishop Steiner

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Posted 10 September 2015 - 08:42 PM

View PostEscef, on 10 September 2015 - 08:38 PM, said:

So, my thought on the classic 3R is endo steel, 448 armor, 350XL, 15 double sinks, 2xLPL, 2xML, AC10, 2 tons AC ammo. Another option would be swapping the LPLs out for ERLLs to free tonnage to swap the AC10 over to a Gauss. Going for a 300 Standard and swapping to 430 ferro armor will cost you a heat sink and over 10 kph of speed, but the durability buff (especially on a Gauss version) can be worth it.

I'd roll that 3R. Would lean toward the STD engine, since I don't think it will shield sides well.

My Planned 3D is 3x LPL with 2 MLs. Will probably XL it.

View Postlegionofvega, on 10 September 2015 - 08:37 PM, said:

I think for me it's the arms and the torso. The old Marauder looked vicious, menacing. It had a gangly appearance that said "I don't want to f' with that". Those arms hanging down, those weird pokey things out near the head, the square cockpit. The one here looks pinched together like someone holding their nose between two fingers. But then again, maybe the artwork and the 3d model will look much different. I really want to like the Marauder as it's one of my favorite classics.



Agree here too. The fact that we are getting the Marauder is literally beyond my wildest battletech dreams. I had lost hope that the unseens would return to any Battletech or Mechwarrior game. Shout out to all those who made it possible to have these classics back!!!!!

I think you are on to something...I think a slightly less angled arm pod, and maybe bit of work on the legs, angling and position, ala the Ebon Jag, might give it that look...especially if the arms can be kicked out at a little more of an angle.

#99 Escef

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Posted 10 September 2015 - 08:48 PM

Also, for those that want a jump on their theory crafting, the 3R Marauder, barring quirks and hard point inflation, matches the ON1-K almost perfectly (just ignore the missile hard points).

#100 Elizander

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Posted 10 September 2015 - 08:49 PM

I'd much prefer the one that was more boxy, but this'll be fine too. :lol:





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