Jump to content

Cicada Cda-3F

BattleMechs

62 replies to this topic

#41 Dulahan

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 361 posts

Posted 11 September 2015 - 10:51 AM

View PostRoadkill, on 11 September 2015 - 10:37 AM, said:

Spend $7 to get 1250 MC.
Add 250 already owned MC, buy X-5 Hero at 50% off this weekend.
Level up X-5 this weekend with double XPs and double c-bills.
Use c-bills earned to buy 3M.
Level up 3M this weekend with double XPs and double c-bills.
Ready for 3F to arrive and get mastered!

(I also have no Cicadas, but have thought about getting them. This is the perfect excuse.)

Do eeeeeeet! Come to the Cicada-side!!!!

My favorite mechs. I own all variants, and love them to pieces.

And when you fall in love as well, get the 2A and 2B too! They're also BEASTS. The 2B especially with it's mega fast 5 MPLs that are basically just an AC30. The 2A is just a longer range and cooler running one that's still awesome.

#42 627

    Member

  • PipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 4,571 posts

Posted 11 September 2015 - 10:55 AM

Come to me.
Your brethren are waiting...
Posted Image

#43 ApolloKaras

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,974 posts
  • LocationSeattle, Washington

Posted 11 September 2015 - 10:59 AM

You know whats awesome about those IS Jump jets?

You can take them off :D

#44 Ultimax

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,979 posts

Posted 11 September 2015 - 11:02 AM

View PostMcgral18, on 11 September 2015 - 09:45 AM, said:

But faster, with quirks (most likely adequate ones, not MG range), without 5 tons of hardwired tech.


Faster doesn't seem that big a deal at Cicada size. I don't find them any more difficult to hit than Shadowcats.

5 tons of hardwired tech is tonnage that is just going to end up in the engine & devoted to heavier IS weapons.

It's at best, a wash.



View PostMcgral18, on 11 September 2015 - 09:45 AM, said:

An impressive 4 hardpoints as well. I'll be honest, I think it will be better than the SadCat.



If all it gets is 4 hardpoints, it's unlikely to be any better than the Shadowcat.

It might run a touch cooler, and move faster - but won't have ECM and will die if it loses a single side torso.

Likely loadouts will be things like 3x LLAS + 1 MLAS for 16 tons vs. 2x CLPLs + 1x CERMLAS for 13 tons.

Edited by Ultimatum X, 11 September 2015 - 11:04 AM.


#45 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 11 September 2015 - 11:12 AM

View PostUltimatum X, on 11 September 2015 - 11:02 AM, said:

If all it gets is 4 hardpoints, it's unlikely to be any better than the Shadowcat.

It might run a touch cooler, and move faster - but won't have ECM and will die if it loses a single side torso.

Likely loadouts will be things like 3x LLAS + 1 MLAS for 16 tons vs. 2x CLPLs + 1x CERMLAS for 13 tons.


SadCat can get +22 per leg on the new Test Server, but all positive weapon quirks are gone, on just about every robot. Lots of NegaQuirks on Whales, and the Timby seems to have kept Nega beam quirks.

Cicada 2B:
  <QuirkList>
    <Quirk name="torsoangle_yaw_additive" value="-25" />
    <Quirk name="torsospeed_yaw_multiplier" value="-0.1" />
    <Quirk name="accellerp_all_multiplier" value="0.65" />
    <Quirk name="decellerp_all_multiplier" value="0.65" />
    <Quirk name="internalresist_ct_additive" value="20" />
    <Quirk name="internalresist_lt_additive" value="18" />
    <Quirk name="internalresist_rt_additive" value="18" />
    <Quirk name="internalresist_la_additive" value="18" />
    <Quirk name="internalresist_ra_additive" value="18" />
    <Quirk name="internalresist_ll_additive" value="18" />
    <Quirk name="internalresist_rl_additive" value="18" />
    <Quirk name="targetscantime_short_multiplier" value="1" />
    <Quirk name="targetscantime_medium_multiplier" value="0.33" />
    <Quirk name="targetretentiontime_additive" value="2" />
    <Quirk name="targetacquisitiondelay_additive" value="2" />
  </QuirkList>


The X5
  <QuirkList>
    <Quirk name="torsoangle_yaw_additive" value="5" />
    <Quirk name="torsoangle_yaw_additive" value="0.1" />
    <Quirk name="accellerp_all_multiplier" value="-0.1" />
    <Quirk name="decellerp_all_multiplier" value="-0.1" />
    <Quirk name="turnlerp_all_multiplier" value="0.5" />
    <Quirk name="internalresist_ct_additive" value="20" />
    <Quirk name="internalresist_lt_additive" value="18" />
    <Quirk name="internalresist_rt_additive" value="18" />
    <Quirk name="internalresist_la_additive" value="18" />
    <Quirk name="internalresist_ra_additive" value="18" />
    <Quirk name="internalresist_ll_additive" value="18" />
    <Quirk name="internalresist_rl_additive" value="18" />
    <Quirk name="targetscantime_short_multiplier" value="1.5" />
    <Quirk name="targetscantime_medium_multiplier" value="0.165" />
    <Quirk name="targetretentiontime_additive" value="-1" />
    <Quirk name="targetacquisitiondelay_additive" value="1.5" />
  </QuirkList>



Two comparable variants, sub weapons for JJs. So, also decent structure quirks (which mean A BLOODY BOATLOAD of extra fall damage...seriously, I want to test that now. Nearly 50 extra structure in many cases).

2LL 2ML for 12 tons, 28 damage is a more likely loadout.

#46 RedlineHunter

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 106 posts
  • LocationGPS said I'm here, but I think I'm over there...

Posted 11 September 2015 - 11:33 AM

I can't wait to have this added to my other Cicadas. They should inject them now, the wait is to long lol

#47 Dulahan

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 361 posts

Posted 11 September 2015 - 11:37 AM

Ouch. Am I reading that right that the X5 and 2B lost ALL their weapons quirks? O.o

and Scan Quirks? Err... why do we care about scanning with mechs with no missiles?

#48 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 11 September 2015 - 12:01 PM

View PostDulahan, on 11 September 2015 - 11:37 AM, said:

Ouch. Am I reading that right that the X5 and 2B lost ALL their weapons quirks? O.o

and Scan Quirks? Err... why do we care about scanning with mechs with no missiles?


Target Info can be important...but it's not really that important.


It seems the Summoner has retained 5% ER laser cooldown, and some of the Locust+Urbies retained 5% less heat...but very few mechs have positive weapon quirks.

#49 Ultimax

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,979 posts

Posted 11 September 2015 - 12:35 PM

View PostMcgral18, on 11 September 2015 - 11:12 AM, said:

Two comparable variants, sub weapons for JJs. So, also decent structure quirks (which mean A BLOODY BOATLOAD of extra fall damage...seriously, I want to test that now. Nearly 50 extra structure in many cases).


That's a lot of structure.


View PostMcgral18, on 11 September 2015 - 11:12 AM, said:

2LL 2ML for 12 tons, 28 damage is a more likely loadout.



If that's all it takes to be a decent loadout, then the Shadowcat can run

1x CLPL
2x CERMLAS
ECM
Total 17 DHS
MK I TC

27 damage at around 450m range before real damage drop off happens, unlike the Cicada suffering drop off on it's 2x MLAS.


So as I said earlier, I just don't see much about this Cicada that's all that promising or even interesting - except for die hard cicada fans.

Edited by Ultimatum X, 11 September 2015 - 12:36 PM.


#50 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,079 posts
  • LocationKansas City, MO

Posted 11 September 2015 - 01:14 PM

I will confirm, under Li Song's calculations, the CDA-3F will out jump the SDR-5V by a meter or so, for 2 tons (4 JJs) less.

Either way, I'm all for this mech just because I have always had a soft spot for the poor things. With the right quirks this would be the best Cicada, but I doubt that will be the case.

I am really wary of their quirks, absurd defensive quirks are just as bad as absurd offensive quirks. They may end up better, but I doubt it. I hope there is more to the sensor quirks however, because those are NOT going to balance anything with a meta all about firepower.

Edited by Quicksilver Kalasa, 11 September 2015 - 01:17 PM.


#51 InspectorG

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 4,469 posts
  • LocationCleveland, Ohio

Posted 11 September 2015 - 01:27 PM

View PostEl Bandito, on 11 September 2015 - 09:02 AM, said:

Dual PPC jumpcada. Calling PPCs quirks now.


Novas can suck it!

#52 InspectorG

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 4,469 posts
  • LocationCleveland, Ohio

Posted 11 September 2015 - 01:32 PM

View PostUltimatum X, on 11 September 2015 - 12:35 PM, said:


So as I said earlier, I just don't see much about this Cicada that's all that promising or even interesting - except for die hard cicada fans.


All it needs for me. I cant explain it, they arent great mechs, but i can do wonders with them(carry a Pug sometimes).

View PostMcgral18, on 11 September 2015 - 11:12 AM, said:


SadCat can get +22 per leg on the new Test Server, but all positive weapon quirks are gone, on just about every robot. Lots of NegaQuirks on Whales, and the Timby seems to have kept Nega beam quirks.



Really?????

Plot thickens!

#53 Greenjulius

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,319 posts
  • LocationIllinois

Posted 16 September 2015 - 12:07 PM

I saw the loyalty rewards and only really care about this Cicada and the Nova, as I will now have a C-bill boosted entry into the Novas.

I really like that we finally have a 40 tonner that can jump. It should be comparable to the Scat, but without questionable hitboxes, much more speed, and an extra energy hardpoint.

I actually really want to try it with a couple PPCs. Not ER, obviously. It should perform similarly to my equivalent SCat build minus the waste of space MASC and sadly, ECM.

#54 cSand

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,589 posts
  • LocationCanada, eh

Posted 16 September 2015 - 12:12 PM

I picked up an X5 this last weekend and 2 other Cicadas..

Been missing out. This mech is a goddamn blast. Can't wait for the 2A I mean 3F, lol

Edited by cSand, 16 September 2015 - 12:29 PM.


#55 Roadkill

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,610 posts

Posted 16 September 2015 - 12:15 PM

View PostDulahan, on 11 September 2015 - 10:51 AM, said:

Do eeeeeeet! Come to the Cicada-side!!!!

I did. :) Bought the MC, used it to buy the X-5, then bought the 3M for c-bills. Earned a total of 66,000 xps between them over the double XP weekend, so am pretty well set for when the 3F arrives. I still need about 10k per variant to have enough to fully Master them, but that'll be easy enough to get before October.

#56 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,079 posts
  • LocationKansas City, MO

Posted 16 September 2015 - 12:41 PM

View PostGreenjulius, on 16 September 2015 - 12:07 PM, said:

It should be comparable to the Scat, but without questionable hitboxes.

What questionable hitboxes are you referring too? If you mean buggy that I'm really confused at how the SCat's hitboxes are buggy. If you are saying the SCat's hitboxes are worse, then I have to lolwut you, because the Cicada has a worse glass jaw and its arms are less useful to shield than even the SCat's.

#57 TLBFestus

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,519 posts

Posted 16 September 2015 - 01:18 PM

I actually bought MC so that they'd have to give me this mech.

I like my Cicadas

#58 InspectorG

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 4,469 posts
  • LocationCleveland, Ohio

Posted 16 September 2015 - 02:16 PM

View PostcSand, on 16 September 2015 - 12:12 PM, said:

I picked up an X5 this last weekend and 2 other Cicadas..

Been missing out. This mech is a goddamn blast. Can't wait for the 2A I mean 3F, lol


Welcome to Cicada Master Race!!!!!!!

Cicadas are fat lazy Jenners for those medium pilots too scareded to proper Brawl!!!!

But i may have to brush up on poptarting!

#59 bad arcade kitty

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 5,100 posts

Posted 16 September 2015 - 02:24 PM

i just run them as 3 ll or 3 er ll no-brainers, they are not good for anything else

#60 Greenjulius

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,319 posts
  • LocationIllinois

Posted 17 September 2015 - 07:57 AM

View PostQuicksilver Kalasa, on 16 September 2015 - 12:41 PM, said:

What questionable hitboxes are you referring too? If you mean buggy that I'm really confused at how the SCat's hitboxes are buggy. If you are saying the SCat's hitboxes are worse, then I have to lolwut you, because the Cicada has a worse glass jaw and its arms are less useful to shield than even the SCat's.

Scat is a very, very mediocre mech. There are better mechs available in all categories except for jumping. I'm sure the chosen ones will perform just fine in it, but I feel very confined when I take mine out. That, and the side torsos detonate the moment you get spotted. Spastic torso twisting can sometimes mitigate this.

Cicadas however are a nice chassis. I have consistently done well with them, and find that they aren't focus fired on nearly as bad as the sadcat. Any mech that can go 150+ has SOME potential. I wouldn't call it a great chassis, but it's certainly in a better position than the scat, all except for the variant with 1x energy and nearly useless ballistics. (Thanks for MGs still being useless PGI, and no alternatives)





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users