Rhaythe, on 11 September 2015 - 11:18 AM, said:
Slower torso twist does not help for brawling, it has the opposite effect.
Posted 11 September 2015 - 11:19 AM
Posted 11 September 2015 - 11:19 AM
Posted 11 September 2015 - 11:21 AM
<component name="left_leg"> <Quirk name="accellerp_all_multiplier" value="0.1" /> <Quirk name="decellerp_all_multiplier" value="0.1" /> <Quirk name="internalresist_ll_additive" value="12" /> </component> <component name="head"> <Quirk name="targetretentiontime_additive" value="2" /> <Quirk name="targetacquisitiondelay_additive" value="-1" /> </component> <component name="centre_torso"> <Quirk name="torsoangle_yaw_additive" value="-30" /> <Quirk name="torsospeed_yaw_multiplier" value="-0.2" /> <Quirk name="accellerp_all_multiplier" value="-0.2" /> <Quirk name="decellerp_all_multiplier" value="-0.2" /> <Quirk name="targetscantime_short_multiplier" value="1.5" /> <Quirk name="targetscantime_medium_multiplier" value="0.5" /> <Quirk name="targetscantime_long_multiplier" value="0.2" /> <Quirk name="targetretentiontime_additive" value="-2" /> <Quirk name="targetacquisitiondelay_additive" value="3" /> </component> <component name="left_torso"> <Quirk name="torsoangle_yaw_additive" value="10" /> <Quirk name="torsospeed_yaw_multiplier" value="0.05" /> <Quirk name="internalresist_lt_additive" value="6" /> <Quirk name="targetscantime_long_multiplier" value="-0.15" /> <Quirk name="targetretentiontime_additive" value="1" /> <Quirk name="targetacquisitiondelay_additive" value="-0.5" /> </component> <component name="left_arm"> <Internal ItemID="1910" Toggleable="1" /> <Internal ItemID="1911" Toggleable="1" /> <Hardpoint ID="42" Type="2" lookAim="1" /> <Quirk name="internalresist_la_additive" value="16" /> <Quirk name="targetscantime_short_multiplier" value="-0.5" /> <Quirk name="targetscantime_medium_multiplier" value="-0.33" /> <Quirk name="targetscantime_long_multiplier" value="-0.4" /> <Quirk name="targetretentiontime_additive" value="1" /> <Quirk name="targetacquisitiondelay_additive" value="-1" /> </component> <component name="right_torso"> <Quirk name="torsoangle_yaw_additive" value="10" /> <Quirk name="torsospeed_yaw_multiplier" value="0.05" /> <Quirk name="internalresist_rt_additive" value="6" /> <Quirk name="targetscantime_short_multiplier" value="-0.25" /> <Quirk name="targetscantime_medium_multiplier" value="-0.0825" /> <Quirk name="targetretentiontime_additive" value="1" /> <Quirk name="targetacquisitiondelay_additive" value="-0.5" /> </component> <component name="right_arm"> <Internal ItemID="1910" Toggleable="1" /> <Internal ItemID="1911" Toggleable="1" /> <Hardpoint ID="30" Type="0" lookAim="1" /> <Hardpoint ID="34" Type="2" lookAim="1" /> <Quirk name="internalresist_ra_additive" value="16" /> <Quirk name="targetscantime_short_multiplier" value="-0.25" /> <Quirk name="targetscantime_medium_multiplier" value="-0.33" /> <Quirk name="targetscantime_long_multiplier" value="-0.2" /> <Quirk name="targetretentiontime_additive" value="2" /> </component> <component name="right_leg"> <Quirk name="accellerp_all_multiplier" value="0.1" /> <Quirk name="decellerp_all_multiplier" value="0.1" /> <Quirk name="internalresist_rl_additive" value="12" />
Posted 11 September 2015 - 11:22 AM
Posted 11 September 2015 - 11:22 AM
Gas Guzzler, on 11 September 2015 - 11:19 AM, said:
Edited by FupDup, 11 September 2015 - 11:24 AM.
Posted 11 September 2015 - 11:24 AM
aniviron, on 11 September 2015 - 11:21 AM, said:
<component name="left_leg"> <Quirk name="accellerp_all_multiplier" value="0.1" /> <Quirk name="decellerp_all_multiplier" value="0.1" /> <Quirk name="internalresist_ll_additive" value="12" /> </component> <component name="head"> <Quirk name="targetretentiontime_additive" value="2" /> <Quirk name="targetacquisitiondelay_additive" value="-1" /> </component> <component name="centre_torso"> <Quirk name="torsoangle_yaw_additive" value="-30" /> <Quirk name="torsospeed_yaw_multiplier" value="-0.2" /> <Quirk name="accellerp_all_multiplier" value="-0.2" /> <Quirk name="decellerp_all_multiplier" value="-0.2" /> <Quirk name="targetscantime_short_multiplier" value="1.5" /> <Quirk name="targetscantime_medium_multiplier" value="0.5" /> <Quirk name="targetscantime_long_multiplier" value="0.2" /> <Quirk name="targetretentiontime_additive" value="-2" /> <Quirk name="targetacquisitiondelay_additive" value="3" /> </component> <component name="left_torso"> <Quirk name="torsoangle_yaw_additive" value="10" /> <Quirk name="torsospeed_yaw_multiplier" value="0.05" /> <Quirk name="internalresist_lt_additive" value="6" /> <Quirk name="targetscantime_long_multiplier" value="-0.15" /> <Quirk name="targetretentiontime_additive" value="1" /> <Quirk name="targetacquisitiondelay_additive" value="-0.5" /> </component> <component name="left_arm"> <Internal ItemID="1910" Toggleable="1" /> <Internal ItemID="1911" Toggleable="1" /> <Hardpoint ID="42" Type="2" lookAim="1" /> <Quirk name="internalresist_la_additive" value="16" /> <Quirk name="targetscantime_short_multiplier" value="-0.5" /> <Quirk name="targetscantime_medium_multiplier" value="-0.33" /> <Quirk name="targetscantime_long_multiplier" value="-0.4" /> <Quirk name="targetretentiontime_additive" value="1" /> <Quirk name="targetacquisitiondelay_additive" value="-1" /> </component> <component name="right_torso"> <Quirk name="torsoangle_yaw_additive" value="10" /> <Quirk name="torsospeed_yaw_multiplier" value="0.05" /> <Quirk name="internalresist_rt_additive" value="6" /> <Quirk name="targetscantime_short_multiplier" value="-0.25" /> <Quirk name="targetscantime_medium_multiplier" value="-0.0825" /> <Quirk name="targetretentiontime_additive" value="1" /> <Quirk name="targetacquisitiondelay_additive" value="-0.5" /> </component> <component name="right_arm"> <Internal ItemID="1910" Toggleable="1" /> <Internal ItemID="1911" Toggleable="1" /> <Hardpoint ID="30" Type="0" lookAim="1" /> <Hardpoint ID="34" Type="2" lookAim="1" /> <Quirk name="internalresist_ra_additive" value="16" /> <Quirk name="targetscantime_short_multiplier" value="-0.25" /> <Quirk name="targetscantime_medium_multiplier" value="-0.33" /> <Quirk name="targetscantime_long_multiplier" value="-0.2" /> <Quirk name="targetretentiontime_additive" value="2" /> </component> <component name="right_leg"> <Quirk name="accellerp_all_multiplier" value="0.1" /> <Quirk name="decellerp_all_multiplier" value="0.1" /> <Quirk name="internalresist_rl_additive" value="12" />
Edited by FupDup, 11 September 2015 - 11:26 AM.
Posted 11 September 2015 - 11:24 AM
FupDup, on 11 September 2015 - 11:17 AM, said:
Posted 11 September 2015 - 11:25 AM
Posted 11 September 2015 - 11:25 AM
FupDup, on 11 September 2015 - 11:22 AM, said:
Posted 11 September 2015 - 11:26 AM
Posted 11 September 2015 - 11:27 AM
Mcgral18, on 11 September 2015 - 11:26 AM, said:
Posted 11 September 2015 - 11:28 AM
Posted 11 September 2015 - 11:29 AM
MechWarrior5152251, on 11 September 2015 - 11:28 AM, said:
Posted 11 September 2015 - 11:29 AM
Posted 11 September 2015 - 11:29 AM
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