Official Pts Waiting Thread.
#161
Posted 11 September 2015 - 12:01 PM
I just checked the M, it lost all its quirks.
I didnt check the "good" Orion, but I checked two and I was pretty sure they lost their quirks.
#162
Posted 11 September 2015 - 12:04 PM
Gas Guzzler, on 11 September 2015 - 12:00 PM, said:
Oh thank god, the IS keeps one good heavy......
...................
Maybe the Orion will be the new meta.. who knows
KraftySOT, on 11 September 2015 - 12:01 PM, said:
I just checked the M, it lost all its quirks.
I didnt check the "good" Orion, but I checked two and I was pretty sure they lost their quirks.
AM an idiot.. I extracted the live server builds
#163
Posted 11 September 2015 - 12:04 PM
Mister Blastman, on 11 September 2015 - 12:00 PM, said:
Meh. I've been having fun building mine lately. Still infinitely better than the Founders Catapult which I cannot get to work for the life of me.
#164
Posted 11 September 2015 - 12:06 PM
#165
Posted 11 September 2015 - 12:07 PM
Gas Guzzler, on 11 September 2015 - 12:06 PM, said:
I wish they could at least be interesting ones like an increased number of radar locks (red doritos). So, some mechs might get to hold 2-3 or more doritos at a time instead of just 1, I dunno.
#166
Posted 11 September 2015 - 12:07 PM
Gas Guzzler, on 11 September 2015 - 12:06 PM, said:
Its to match more rolewarfare i suppose.
#167
Posted 11 September 2015 - 12:08 PM
Gas Guzzler, on 11 September 2015 - 12:06 PM, said:
I'm keeping an open mind until we see them in action.
#168
Posted 11 September 2015 - 12:09 PM
ggclose
#169
Posted 11 September 2015 - 12:11 PM
Sarlic, on 11 September 2015 - 12:07 PM, said:
Errm, my Executioner's role is to be an agile assault with MASC and JJs, not a sensor mech, not a weapons platform. So... it gets sensor quirks and agility nerfs.
Jman5, on 11 September 2015 - 12:08 PM, said:
FupDup, on 11 September 2015 - 12:09 PM, said:
ggclose
Do we need to see this in action? Any negative quirks to mechs that were already garbage deserve the triple facepalm treatment.
#170
Posted 11 September 2015 - 12:13 PM
Gas Guzzler, on 11 September 2015 - 12:11 PM, said:
To be fair, you are right in a lot of ways. On the other hand remember this is still beta testing and if the unanimous consensus is that it isn't working for those mechs hopefully they listen, as they said they will. Hopefully.
#171
Posted 11 September 2015 - 12:14 PM
#172
Posted 11 September 2015 - 12:14 PM
#173
Posted 11 September 2015 - 12:14 PM
Gas Guzzler, on 11 September 2015 - 12:11 PM, said:
Errm, my Executioner's role is to be an agile assault with MASC and JJs, not a sensor mech, not a weapons platform. So... it gets sensor quirks and agility nerfs.
Do we need to see this in action? Any negative quirks to mechs that were already garbage deserve the triple facepalm treatment.
Its not the only mech. I would just sit and wait before making a opinion. Look at the whole picture in balance instead of just one mech.
Sure here and there the negative quirks are not very appealing but we should stop exeggerating. I want to test, test and test again before i form my final opinion and give feedback on it.
But it sure is strange, i agree.
Edited by Sarlic, 11 September 2015 - 12:15 PM.
#174
Posted 11 September 2015 - 12:15 PM
Divination is still a thing right?
#175
Posted 11 September 2015 - 12:19 PM
#176
Posted 11 September 2015 - 12:20 PM
Unfortunately, it might not be a positive one...
#177
Posted 11 September 2015 - 12:20 PM
FupDup, on 11 September 2015 - 12:14 PM, said:
I believe that Russ said in the town hall that the power ratings are part of the new mech lab UI to display these quirks. Not how they were obtained, but at least what PGI rated the values at in each category.
#179
Posted 11 September 2015 - 12:21 PM
We may not know how they arrived at the numbers, but if theyre happy with them, it gives us a platform to start with. The lowest power rating mechs need the most love.
#180
Posted 11 September 2015 - 12:22 PM
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