MischiefSC, on 11 September 2015 - 08:10 PM, said:
We just got done going over why 8v12 or 10v12 wouldn't work. It's not the MM, it's creating some sort of artificial control of player populations and getting one group to always play a sub 1.0 KDR role and the other a above 1.0 KDR role, etc. etc.
Right now, we're sitting here in a world where PGI has just decided the entire weapon quirk system gets chucked out the window.
Also, a tiering system where winners who contribute go up and average losers drop ranks.
Keep that tier rank public-showable and I guarantee you, people will only give a flying fig about K/D relative to others in the same tier- and if the norm is getting shot up a lot with wins vs. being a Tier 5 with a high K/D, T5 scrub is getting mocked and T1 guy with the wins is getting praised- and K/D is only going to matter in epeen terms relative to tier rank.
You think otherwise. I can respect that. But you're wrong. The K/D hound is the Rambo, and Rambos inevitably hose things for the team, which means losing (lots), which means scrubdom and mockery from their betters.
Also, if you feel so strange about it, people DO get to have 'Mechs of IS and Clan types. Either way, they're going to have to win lots, and if they're more interested in padding their kill count than winning, it'll be the the underhive for them and the game-winners who rise above the pit of T5 and the limbo of T4.