SpiralFace, on 11 September 2015 - 03:33 PM, said:
The 8R might just end up being 1 variant that is more suited to LRM combat, another one of the what, 5 or 6 other variants might have quirks that are much more favorable for SRM usage.
8r is the only variant with 4 missile hardpoints.
why would it HAVE to be better suited to lrm combat? there's nothing to make it so if not for these quirks.
the srm worked as fine on it as lrm in closed beta and even after. it was an unforgiving but good mech up until early this year then it has been through many things since the original quirks that didn't live up to the other variants, then the disastrous geo pass that seems to have spread out the launchers on it and the apparent removal of hsr for srms... all to culminate on this, more incentive not to take short range missile weapon systems at all.
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At least its not like the previous weapon quirks that literally shoe horned you into certain build directions. At least this system seems like they are trying to get you through the core stats of the mech.
to the contrary this is exactly what this is doing
if the mech is going to be balanced by its ability to fling lrm with locks TO THE DETRIMENT of srm usage, then why even tease the playerbase with such a weapon system in the mechlab? the solution is to black it out so no one can ever mount it on 8r. period
there is nothing to make this mech better at LRM other than hearsay, there is proof that it can be a good SRM mech.
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But trust me, mang - if your ranting is cheesing me off this bad, I guarantee it's going to irritate Piranha, too. Calm. Rational. Reasonable. present your case in a mild manner and it'll get looked at. Continue blowing your lid and this thread devolves into "Shut UUUP already, Mazzy!"
this is only going this way because after i made my original feedback, you all came in here to play devil's advocate just out of knee-jerk because how dare i -. but it's true and it has to be looked at, and it's not the first time this same thing has been done and the honeybadger been shafted.
and this is precisely why i am so discouraged; i have been unable to drive my favorite mech in months and here i was thinking that this big balance patch would finally make my srm mech the most fun i will have with this game again, and i run into this. i have 2 honey badgers that i havent used in months.
so why would i shup up when the time to speak is now?
do you think i will miss the boat on this opportunity to have them fix something that to me is meaningful?
but to add to the points to why this is a bad idea more logically anyhow - the 9m is pinpoint damage, and the 8r is spread damage, so this is just ALL THE MORE reason it should have BETTER mobility NOT WORSE.
(AND THIS IS NOT EVEN GOING INTO THE TOPIC OF RANGES EITHER)
the range on 8r is always much more limited than 9m. this really shouldn't even be a topic of discussion honestly - any way you cut it, the mobility nerfs on the 8r are unwarranted
there was no reason to make the 8r artificially "better at lurms" - that's exactly the type of mindset these new quirks are supposed to be changing.
there is likewise no reason this mech should be slower than any of the other variants at all.
and its not like the mobility quirks are going to hurt streak or lrm users.
i run both lrm and srm, so how about a compromise, you can remove some of the targetting quirks for a better srm mech, this would be fair. right? i'd happily do that
the 8r turns like a dire wolf now, not even kidding. it's unmanageable to the extreme.
Edited by Mazzyplz, 11 September 2015 - 05:32 PM.