Bishop Steiner, on 12 September 2015 - 08:52 AM, said:
Plus I love how with all the QQ no one seems to actually be dropping to give PGI the telemetry needed, but hey, why be part of the solution when one can just exacerbate the problem, right?
They have been given mountains of feedback for years on specific chassis, on what those chassis have issues with and they have done little to nothing to address any of that.
This entire balance pass on the PTS is basically them, shoehorning "InfoTech" onto everything with nothing that really address all of the other things that were supposedly taken into consideration like mech hitboxes, number of weapon hardpoints, location of weapon hardpoints.
Here is the most critical point of feedback that has been given and it has been given repeatedly since the PTS info was revealed:
The balance numbers are all based on a flawed premise that massively overvalues "InfoTech" and Structure quirks by assigning them equal values against Mobility and Firepower.
You don't need targeting information to play this game, or to kill mechs.The glut of ECM in the game already demonstrates this.
What you need to kill mechs is having more firepower than the other guy, supported by having enough mobility to bring that firepower to bear.
So there isn't any simple "Give X mech more Info abilities" to address -
the entire premise is fundamentally flawed.
Then there is the other elephant in the room, just how are we supposed to test these changes in live play when IS mechs have lost all of the firepower quirks they needed to compete with the massively superior Clan Firepower?
Yes, they said they will address faction imbalance "after" this, but when?
Faction balance is still not good right now on the live servers, so how is bombing IS firepower quirks back to the stone age actually going to help this?
Then, lastly, there are so many examples of them simply getting things massively wrong.
Commandos with agility nerfs, Mist Lynx B that needs omni-pods to overcome CT negative quirks and has negative torso yaw quirks even with pods.
Atlas with diminished short range info gathering (it's only area of use as a mech).
There are many, many more examples - but writing posts about all of them is a herculean undertaking because
they managed to get so much of it wrong.
These are things that shouldn't even require feedback, they should already understand this stuff -
because it is their actual job to understand this, to research it, to mine data for it, to gather and use previous feedback on it.
Edited by Ultimatum X, 12 September 2015 - 09:22 AM.