Davers, on 13 September 2015 - 08:08 AM, said:
The grind is MUCH less than many other games. In LoL you can grind for over 40 hours to buy an expensive champ. In games like WoT you would have to play for months to get a top tier tank that would be considered competitive in their CW.
WOT's grind is better now that the tier spread is only 2. Yes, thier stock tanks are utterly useless, but alot of the time, you can start atleast with your 2nd gun, and a someo f hte modules carry over to tanks after and in other lines. Like US Med line, you can still use the 90mm M3 in the US HT line, making the grind easier. Plus WoT doesnt put your T1 Cunningham into T8 games against MLG guys, it puts you into T1 games against other similar vehicles.
MWO, you get no help from players or the game itself. MWO is all, take this scrub, useless, terrible mech and go into the MLG Qs and have fun...
Then you make 50-80k a game, while you need 10-15 million for 1 mech, and thats just the mech. Then, heck, buy a cheapie, some stock heavy mech for like 8 million, its just as bad as your stock trial you just got out of. Its another several million(at 80k a game) to make it worth while.
As if many new players stick around that long. Players do not generally stick around getting mugged terribly very long. This game is very evident of that.
Even with premium and heros average earnings are pretty bad. No, we should not have to carry hard, with heros and premium time to have a decent progression rate. AW currently have a grind rate similar to MWO and its driving players away and that game is not even outta Closed Beta yet...But atleast that game has PVE and tiering.....
Edited by LordKnightFandragon, 13 September 2015 - 12:16 PM.