Jakob Knight, on 17 September 2015 - 02:14 AM, said:
In Battletech, each weapon was on its own turret/aiming system, so you could point any and all weapons at different targets if you wanted. The problem was that you incurred increasing accuracy penalties for each weapon not firing on the target your fire control was centered on, so it was usually something you did when you had a target in a different firing arc. If you are talking about the firing arc of the gun, no...it was considered a torso mount and could only fire on the targets in the front arc of the mech.
In MWO, of course, there are no firing arcs, and any non-arm weapon mounts are converted to fire forwards only, so most likely the cannon would still have been a forward-firing weapon, even if it might have had other arcs in the TT. Only one rotation ability on mechs...the torso, so all weapons will no doubt be slaved to this. Probably a good thing, anyway, as people seem to have enough trouble figuring out how to move one way and shoot another as it is. The chaos that would be MWO with people trying to aim in two or three different directions at the same time while moving a fourth is probably best left to the various Vaudeville holoacts rotating across the Inner Sphere.
My girlfriend is one of those people who has problems moving and shooting... I set her up with an LRM boat until she can get used to the controls.
As for veteran players who have been playing the video game series since #1... I would love to be able to do something like that. Maybe a button that will separate the arm cursor into two directions so that the crosshair goes from
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And now you can shoot multiple targets, hell if you are like me and you have a multi-button mouse then you could set the command to a mouse button. Maybe another command that brings the crosshairs back together. Kind of like the throttle commands, you can even add the option to do the decay thing if you are a twitch shooter type player... or maybe a button to instantly return them to center?
Here is another idea... Have this specific model of Battle'Mech's turret mounted weapons tied to the mouse crosshairs instead of the torso so that it is at least a little more lore friendly and more fun to play! Imagine a unique element not just to the model geometry and what not, but to the actual gameplay style!
I don't know... There are a lot of things they could do to make this thing worth $55.
P.S. Pardon my dots, but apparently the forums don't like empty spaces.
Edited by Grayson Sortek, 17 September 2015 - 05:01 AM.