Building on Kin3ticX's graph, we happened to have a match last night I would consider close to ideal in terms of team balance. It's not about how lopsided the win was, but about how each member of the team did their part. The damage spread was fantastic and the number of mechs used per person was very balanced (meaning everybody was presenting and taking their share of the return fire - no hiders).
A couple of points to illustrate what we've been talking about in this tread:
* This match was actually pretty close: 48 - 35 is not a blowout. The losing team had several very good players on it (some friends included) and they worked well as a team.
* You can see that basically 3 people on the losing team had a sub-par outing and those 3 made the difference, so the discussion about bringing your share of the damage is real. Not trying to name and shame, but if those 3 had been able to contribute 600+ dmg each, this game would have been a nailbiter.
* For the winning side, everyone did 900+ dmg. That's the goal. It's one reason we talk a lot about playing in units, because you have a better shot at having teammates who will carry their weight. Also, when you join a unit and actively communicate, your unit-mates will help you identify specific ways you can improve to acheive this kind of performance.
* Also on the winning side, only 1 person was perma-dead after 35 kills (and I'm pretty sure he got a little careless when the win looked certain). That shows that everyone participated but didn't throw away their mechs. The damage-taking was as evenly distributed as the damage-dealing. I think this point often gets overlooked.
This was a fun match for our side. I'm glad we won, but I hope our opponents felt good about it, too. They did very well considering it was a pretty mixed group.
Edited to add: The damage totals for each team are instructive, too. The winning side did 15,406 and the losing side did 13,276 (pretty even, really). You can frequently win matches with 12k - 13k in total damage, so I think this shows there was a lot of poking and good damage rolling from both sides to help keep mechs alive longer. I know i was working hard to spread damage and had to settle for a lot of sub-optimal shots.
Just a really solid match all around. Thought I'd share.
Edited by Khereg, 18 September 2015 - 07:55 AM.