Gas Guzzler, on 17 September 2015 - 11:36 AM, said:
In other words, a non-factor in high level play. Perfect.
Disclaimer: I am not saying this statement for certain, I just mean that if some one says "Low hardpoints are okay because its a brawler", that means nothing. Mid level hardpoints are great for brawling, knuckle draggers can have minor terrain elevations interfere with their weapons. And sorry, we don't need another brawler heavy. We already have heavies that brawl fine. The IS is missing a good heavy that can play at range.
most "high level play" is base rushing Omega and taking it out quick without even giving a good fight. you can have it. It's using broken gameplay mechanics to your Advantage, which is literally the ONLY reason The Clans won Tukayyid. Not because they were better pilots, not superior tech, it was exploiting current game mechanics. plain and simple.