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Territorial Challenge Event


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#1301 Empyrrean

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Posted 23 September 2015 - 04:10 PM

I think it's well established that PGI is incompetent. But even so, I appreciate them attempting to make an event to get free stuff, even if they failed miserably at making it fair. I'm not defending them or anything, but as has been stated, you don't HAVE to participate in the event, and PGI doesn't HAVE to host them at all. I sure as hell didn't bother going past tier 1 of the standard queue prize because I knew how poorly this event was set up. I didn't stress over it and neither should have anyone else.

Here's what I think they should do. PGI, take note:
Rehost this event. Instead of prize packs for completing a score requirement on every map, have each completed map give a portion of the prize pack. For example, 1 map will give 250k c-bills, 50 MC, and a few consumables. For CW, same thing but include that 1 map gives 1 color. That way everyone gets SOMETHING for their efforts, even if that one last map eludes them.

As others have stated, you could also just have your total score reward players with the prize pack rather than needing a score on each individual map.

#1302 Pihoqahiak

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Posted 23 September 2015 - 04:17 PM

View Postno one, on 23 September 2015 - 02:32 PM, said:

Just like how everyone is certain to win the lottery if they play it long enough.


Some people just don't really understand what "random" means. Even if you have a 50% chance to get success out of 1000 attempts, it is a very real possibility that you will NOT succeed. Of course, with the Challenge you're more likely looking at a 2/13 chance to get the map you need, and then your chances for success drop dramatically after getting the correct map due to factors such as ghost drops, chances of having less active players than your opponent because of disconnects, the chances of having the disadvantage of more lower skilled/equipped players than your opponent (mitigated in playing with pre-made teams/units), etc...

Edited by Pihoqahiak, 23 September 2015 - 04:17 PM.


#1303 Pihoqahiak

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Posted 23 September 2015 - 04:34 PM

View PostEmpyrrean, on 23 September 2015 - 04:10 PM, said:

I think it's well established that PGI is incompetent. But even so, I appreciate them attempting to make an event to get free stuff, even if they failed miserably at making it fair. I'm not defending them or anything, but as has been stated, you don't HAVE to participate in the event, and PGI doesn't HAVE to host them at all. I sure as hell didn't bother going past tier 1 of the standard queue prize because I knew how poorly this event was set up. I didn't stress over it and neither should have anyone else.


While true, they don't HAVE to host events and provide prizes to be earned or anything like that, they do it because it generates content by enticing more players to be logged in and playing. In almost all MMOs, the players are a large amount of the game's content. What happens when there are too few players online and queuing for matches? I know I've seen it a lot in the past couple of months, especially in off peak hours. Wait times for Public Queue matches exceeding 10 minutes. Community Warfare lobbies with literally zero players queued on a single planet for multiple factions, for hours of a day. PGI desperately needs to try and keep players logged in and queuing, plain and simple. When they have events and game changes that are poorly implemented, the negative results are lack of player content because many players stop logging in to queue and play. That effect can feed on itself and become a serious problem for the game overall. At some point it can, and will, pose a large enough problem that sustaining the business is impossible. None of us want that, but people white knighting, hiding their heads in the sand, or sugar coating things really haven't helped with any of MW:O's problems over the past 3+ years. There are times when harsh criticism is needed to force people to face problems and make needed improvements.

Edited by Pihoqahiak, 23 September 2015 - 04:35 PM.


#1304 Kai Allard Liao

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Posted 23 September 2015 - 04:40 PM

View PostEmpyrrean, on 23 September 2015 - 04:10 PM, said:

[...]
For CW, same thing but include that 1 map gives 1 color. That way everyone gets SOMETHING
[...]

Sorry, but u didnt get it.

One Map one Colour... We love playing MWO. For beeing able to play this Game in the Future, PGI needs to earn Money. They earn Money with MC and a Community which is active and become bigger and bigger.

The Events (even if this one failed in that case) are not made to give Player free MC-Stuff for easy and free!
They are made to turn back Player who become more and more inactive (remember them how much Fun MWO is and made them stay even when the Event is over), they are made to push the Activity and they are made to make new Player much more interested in MWO.
They thought, if they force a Player to play until he had have all Maps + Matchpoints success, it will generate even that Points.

But what PGI didn't realized, if they do Rewards, everybody want that Prizes badly and for sure, no matter how much Time and Work he spend. And when many Player realize, this Event is only doable with lots of Time and Work they can't or dont want to spend, they become mad.

Colours are expensive and a extraordinary Prize. So they used it to reach what i said above. To give you a Colour for only one Match, that would satisfiy you but it would not help PGI and its not what PGI made the Events for.


Edit: Correction - Its Prize, not Price ^^

Edited by Kai Allard Liao, 23 September 2015 - 06:23 PM.


#1305 Dassh

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Posted 23 September 2015 - 04:47 PM

View PostEmpyrrean, on 23 September 2015 - 04:10 PM, said:

Here's what I think they should do. PGI, take note:
Rehost this event. Instead of prize packs for completing a score requirement on every map, have each completed map give a portion of the prize pack. For example, 1 map will give 250k c-bills, 50 MC, and a few consumables. For CW, same thing but include that 1 map gives 1 color. That way everyone gets SOMETHING for their efforts, even if that one last map eludes them.


This is a pretty good idea. Even 50 MC per match and 1 colour per match sounds okay (even if it is under the current rewards overall). But since most people would get this or that it would be more stuff to give away than the current way.
Yesterday - after they just ignored all the seething frustration here - I started to believe that all of this was intentional because hey decided bofore the event how much stuff will they give away (and with the random involved they could make it sure no more people will get it actually, or not much more...).
But I hope I'm wrong and they read your post and do it next week or anytime.

#1306 Grayson Sortek

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Posted 23 September 2015 - 05:20 PM

You know... I've been playing a few matches since "the event" happened, sounds cool when you say it like some kind of catastrophic thing and you're in an Avengers movie.

I noticed a lot of people talking about MW4 and how awesome it used to be, and how great the gameplay was. How MWO is just an option because it has Battlemechs in it, but MW4 was a great game that just so happened to include Battlemechs. They talk about how awesome the story was and how immersed they felt...
Then they talk about your game PGI, and how you are only slowly releasing Battlemechs at outrageous prices. They talk about how you're never going to make any real changes and advance anything. What did they call it? Oh yes, preserving the status quo so that you can keep selling 'Mech packs. Then they talk about how you only own the license until 2017.

The crazy part is that I'm not even poking anyone. I just say "GLHF <o" and then I see these conversations sporadically happening...

Interesting, isn't it?

#1307 Dassh

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Posted 23 September 2015 - 05:25 PM

View PostKai Allard Liao, on 23 September 2015 - 04:40 PM, said:

Sorry, but u didnt get it.

One Map one Colour... We love playing MWO. For beeing able to play this Game in the Future, PGI needs to earn Money. They earn Money with MC and a Community which is active and become bigger and bigger.

The Events (even if this one failed in that case) are not made to give Player free MC-Stuff for easy and free!
They are made to turn back Player who become more and more inactive, they are made to push the Activity and they are made to makes new Player much more interested in MWO.

Colours are expensive and a extraordinary Price. So they used it to reach what i said above. To give you a Colour for only one Match, that would satisfiy you but it would not help PGI and its not what PGI is made the Events for.


This isn't actually true - but many people think this way indeed. MC isn't more valuable to them as many other ingame content. Actually colours are the cheapest things on their side since they haven't got to pay a content designer for 15 hours to build meshes or make textures for a Mech. It's just a line of code.

There are 3 kind of players: 1. Who will buy this or that regulary anyways 2. Who is able to buy and willing to buy stuff and maybe doing it sometime but usually not 3. Who just can't and won't buy stuff anyways (many times not because they are cheap jerks but because they are teens running on pocket money or playing from countries where 20 bucks are a day's wage and so on)

So, you have to provide new content and fun for type 1 players to pay for - since they are the ones who pay your bills. You have to keep type 3 players interested and playing - since, as somebody a few posts above hit the nail on its head, they are a huge part of your content. People want to play against others and you want to have busy servers 24/7 otherwise even type 1 blokes will leave (actually this is why many p2p games turn into f2p when they start to decline, e.g. Rift). And you want to find ways (event, sales, etc...) to turn type 2 guys into type 1.

Giving away premium content is the very best way for opening a "window" for type 2 that how much more fun they can get for some invesment - after you bought your first premium Mech from free MC you will more likely to open your wallet and just buy two more the next day. And it is a good way to keep type 3 involved - since without free ways to grind for or hope for some free mechbays and camos or prem. Mechs they will get bored quite fast with that 4 they can have. And it is an idealistic idea that they will just start to pay if they are forced to do, because no, they will just quit and move on to the next game and leave you in a financial trouble.

If 20% of your playerbase buy somethig regulary you don't want to force 30-40% to pay but want to double or triple your playerbase. With events, new content and free stuff you can do it easily and your players will even love you since you are such a good and generous guy.

And it works indeed. I don't want to advertise other games so I bring two examples what are pretty much worse games in terms of content and being boring than MWO. WT and WoT. They are giving away premium stuff regulary - I don't play but my buddies do and I can see that WT gives free stuff for every first log-in per day and some free premium currency for logging in 14 days a row (it would be some 150 MC as I see). And my WoT buddy usually leave events with a new premium tank or things like that (and no, he isn't a top player winning major prices). Both games have a way larger playerbase than MWO.

Many smaller studios - and it seems like PGI is one of them sadly - don't get the mechanics behind a f2p game (like rule 1st: you can't force players to buy since the market is pretty much full...).

#1308 LordLosh

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Posted 23 September 2015 - 06:10 PM

Posted Image
Some one please Lock this thread up already cant beat this dead horse anymore.

#1309 Kai Allard Liao

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Posted 23 September 2015 - 06:16 PM

View PostDassh, on 23 September 2015 - 05:25 PM, said:

[...]
Actually colours are the cheapest things on their side since they haven't got to pay a content designer for 15 hours to build meshes or make textures for a Mech. It's just a line of code.


[...]
And it is an idealistic idea that they will just start to pay if they are forced to do, because no, they will just quit and move on to the next game and leave you in a financial trouble.
[...]

Makes no sense to discuss with someone who can t read - or is not able to understand.

For example, i said Colours are expensive - 1000MC to paid by a Player. I never said its expensive for PGI to create a Colour (1 Line of Code).

One more example, it seems you dont know the difference between "force to play" (what I said) and "force to pay" (what you read). :)

I stopped reading your Text, like i said, it makes no sense. Belive what you like and be happy. :D

Dont be surprised, if i dont answer you anymore...


Edit: I realized, i wrote "Price" instead of "Prize". May thats the Cause for Missunderstood.

Edited by Kai Allard Liao, 23 September 2015 - 06:25 PM.


#1310 Dassh

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Posted 23 September 2015 - 06:20 PM

View PostLordLosh, on 23 September 2015 - 06:10 PM, said:

Some one please Lock this thread up already cant beat this dead horse anymore.


View PostKai Allard Liao, on 23 September 2015 - 07:30 AM, said:

Protipp: Feel free to ignore the Thread.


I can only provide the same advice.

#1311 Dassh

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Posted 23 September 2015 - 06:36 PM

View PostKai Allard Liao, on 23 September 2015 - 06:16 PM, said:

Makes no sense to discuss with someone who can t read - or is not able to understand.

For example, i said Colours are expensive - 1000MC to paid by a Player. I never said its expensive for PGI to create a Colour (1 Line of Code).

One more example, it seems you dont know the difference between "force to play" (what I said) and "force to pay" (what you read). :)

I stopped reading your Text, like i said, it makes no sense. Belive what you like and be happy. :D

Dont be surprised, if i dont answer you anymore...


Well, I did understood what you wrote perfectly. I was talking about the basic approach to how to sell a f2p game.
I didn't misread neither "force to play" nor who colours are expensive for at all. Maybe you are the one who don't get me here, I'm afraid.

But if you really can just that easily judge me and my opinion and that how much sense it makes even without reading it than either you have some superpowers or there are really not much reason to discuss anything...

#1312 sisu303

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Posted 23 September 2015 - 10:34 PM

Someone said that they don't have to create events and it should be,considered a bonus. Well, if there were no events I'd prolly not play this at all. Also someone wrote that its supposed to be hard and grinding for hours and hours shouldn't be enough for one to achieve the goal. Well then they could've just added a wheel of luck instead.


#1313 Cab

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Posted 23 September 2015 - 11:17 PM

The rewards should be injected since 5 hours. They are not. Did i miss something?

#1314 sisu303

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Posted 23 September 2015 - 11:31 PM

I would also like to ask why we keep debating whether the event was good or bad? Lets just face it, it was horrible cos the map rotation is broken. I wouldn't care if the requiremnts would have been even higher
than from the beginning, as long as it's possible to grind it and you're good enough.

It isn't just frustrating in this event, its more of a rule than an exception that I end up playing same maps over and over again even under normal circumstances. And that bores the balls out of me. For instance, I've prolly played forest colony 50% of all maps since it was released and I hate it. Not cos its a bad map but because I've played it soooo much.

Edited by sisu303, 24 September 2015 - 05:19 AM.


#1315 Uncle Totty

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Posted 24 September 2015 - 01:36 AM

View PostKai Allard Liao, on 23 September 2015 - 04:40 PM, said:

Sorry, but u didnt get it.

One Map one Colour... We love playing MWO. For beeing able to play this Game in the Future, PGI needs to earn Money. They earn Money with MC and a Community which is active and become bigger and bigger.

The Events (even if this one failed in that case) are not made to give Player free MC-Stuff for easy and free!
They are made to turn back Player who become more and more inactive (remember them how much Fun MWO is and made them stay even when the Event is over), they are made to push the Activity and they are made to make new Player much more interested in MWO.
They thought, if they force a Player to play until he had have all Maps + Matchpoints success, it will generate even that Points.

But what PGI didn't realized, if they do Rewards, everybody want that Prizes badly and for sure, no matter how much Time and Work he spend. And when many Player realize, this Event is only doable with lots of Time and Work they can't or dont want to spend, they become mad.

Colours are expensive and a extraordinary Prize. So they used it to reach what i said above. To give you a Colour for only one Match, that would satisfiy you but it would not help PGI and its not what PGI made the Events for.


Edit: Correction - Its Prize, not Price ^^


I am mad because this event was based too much around chance. If it was not a map specific event and you just had to get 400 points in 10 matches, we would not have to worry about things like not getting the map you need or too many people on your team rage quitting when you do.

#1316 Kai Allard Liao

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Posted 24 September 2015 - 01:57 AM

That (X Match with 400 Matchpoints) would have been better, ofc!

On CW they really need to think about that "divide with Death"-Thing. Correction, in my Opinion, they really need to change that!

#1317 tenchugecko

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Posted 24 September 2015 - 04:30 AM

This Event made me not play the game.

I could easily made the scores by tryharding in gauss and pulselaser builds in a 12man

But this is not fun, theres other games for that.

Laser Mechanics are killing every interresting aspect of the game.

Forget ecm, bap, ams, speed, heat, lrms, c-ac's.
max pulse lasers or large lasers, stand next to wall, and just go MOORHUHN

Handling is way to easy for Quake-Shafting, compared to every other weapon.

#1318 Akatsuki

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Posted 24 September 2015 - 04:53 AM

I just checked my account and I haven't received the prizes for the tournament. Has anyone else had this problem?

#1319 Cab

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Posted 24 September 2015 - 04:56 AM

View PostAkatsuki, on 24 September 2015 - 04:53 AM, said:

I just checked my account and I haven't received the prizes for the tournament. Has anyone else had this problem?


yep. I didn't receive anything up to now ...

#1320 QuulDrah

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Posted 24 September 2015 - 05:06 AM

my rewards are all there.
try asking support?





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