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Territorial Challenge Event


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#21 seye

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Posted 17 September 2015 - 03:33 PM

View PostGas Guzzler, on 17 September 2015 - 03:27 PM, said:


I still have instances where the game will repeatedly return me to mechlab upon trying to rejoin, until I quit the client, and then start over again, then I can usually get in but, by that point I am usually dead already.

Second question was, can we disconnect after we die or do those count towards the disconnect limit?


Had this happen to me earlier, would get stuck on the connecting screen before a match, then dumped back to the main screen with this message:

Posted Image

Clicking rejoin resulted in the same thing, relogging and relaunching the client didn't help either. In other words - no way to participate or reconnect to the match at all.

PGI pls

Edited by seye, 17 September 2015 - 03:38 PM.


#22 Twilight Fenrir

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Posted 17 September 2015 - 03:34 PM

This is a pretty boss event :3 Even giving away your newest and shinyest toys! Bravo!

Frozen City isn't on the list though? Doesn't count? Or forgotten?

#23 Catho Sharn

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Posted 17 September 2015 - 03:35 PM

Trying to figure out how this works. Do you just need to score 300/400 on ONE of the maps or ALL the maps?

#24 Alexander Garden

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Posted 17 September 2015 - 03:38 PM

View PostCatho Sharn, on 17 September 2015 - 03:35 PM, said:

Trying to figure out how this works. Do you just need to score 300/400 on ONE of the maps or ALL the maps?

You need to hit the required Match Score on all of the listed maps.

#25 Twilight Fenrir

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Posted 17 September 2015 - 03:40 PM

View PostCatho Sharn, on 17 September 2015 - 03:35 PM, said:

Trying to figure out how this works. Do you just need to score 300/400 on ONE of the maps or ALL the maps?

ALL of the maps.

#26 Glaive-

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Posted 17 September 2015 - 03:43 PM

I disconnected mid-match after getting killed, and the disconnect went toward the disqualification counter. Is this intended or a bug?

#27 Gas Guzzler

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Posted 17 September 2015 - 03:44 PM

View Postarmyunit, on 17 September 2015 - 03:43 PM, said:

I disconnected mid-match after getting killed, and the disconnect went toward the disqualification counter. Is this intended or a bug?


This is an important thing to clarify! People disco after they die...

#28 Otto Cannon

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Posted 17 September 2015 - 03:46 PM

Much as I'm sure it would be wonderful fun to wait hours for the RNG god to grant the map you need, only for your team to crumble instantly and deny you a high enough score, I'll pass on this one and let others relish that joy.

#29 Mordynak

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Posted 17 September 2015 - 03:51 PM

View PostSkyHammr, on 17 September 2015 - 03:27 PM, said:

Thing is- Disconnects are a big problem.
People DC and your team is down a mech. This hurts the eleven other guys that get /rolfstomped to a numerically superior force.

If you don't want to get disqualified, stop trying to run the game on a Commodore 64.

Even on top end new PC's the game isnt exactly stable.

#30 Outcast1six

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Posted 17 September 2015 - 03:55 PM

Sorry. This event scoring is ridiculous. I am already at 3 DCs and I never DC before I die. It is counting all DCs against your total.

Probably the stupidest condition I have seen in any event. Make it map specific then penalize players for DCs.

#31 Kai Allard-Liao und Deirdre Lear

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Posted 17 September 2015 - 03:56 PM

I like Colours.

If i succeed for CW Pack Tier 1 (with Colours), i m allowed to do CW Pack Tier 2 too (additional) or if i do so, i get Tier 2 "only" - and no Colours (but Warhorns, etc) ?

Edited by Jennifer Marie, 17 September 2015 - 03:56 PM.


#32 Outcast1six

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Posted 17 September 2015 - 03:56 PM

View Postarmyunit, on 17 September 2015 - 03:43 PM, said:

I disconnected mid-match after getting killed, and the disconnect went toward the disqualification counter. Is this intended or a bug?


I got 3 DCs already that same way.

It's a "feature".

Edited by Outcast16, 17 September 2015 - 03:57 PM.


#33 Monkey Lover

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Posted 17 September 2015 - 03:59 PM

I understand why they have the disconnect rule but I feel sorry for some of you with bad connections.

#34 Mocosloco

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Posted 17 September 2015 - 04:06 PM

I'm having an issue with the disconnect count, I always play my match until I am killed unless I get a crash to desktop and my counter is already at 2 for disconnects yet I haven't had a ctd since the event started?

#35 Nightmare1

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Posted 17 September 2015 - 04:07 PM

Very cool! Thanks PGI!

#36 White Bear 84

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Posted 17 September 2015 - 04:12 PM

PGI - Question.

What happens if you disconnect, attempt as fast as you can to log back in but a sneaky light flanked round and killed you? Then you disconnect because well, you are dead. Will this count as a strike? Just as clarification.

I usually, in a good nights play get 3/4 disconnects.. ..half of which result in a death usually, I don't want to wait round for matches to finish if that happens is all...


Otherwise I look forward to my new Marauder pack :D ^_^ ;)

And 300/400? Easy peasy B)

Edited by White Bear 84, 17 September 2015 - 04:18 PM.


#37 Odanan

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Posted 17 September 2015 - 04:14 PM

Is that the new Caustic Valley map? :o

#38 w0lv3rin3

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Posted 17 September 2015 - 04:19 PM

why the heck is it a higher match score for public matches then cw? cw has 4 times as many enemies...

#39 tee5

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Posted 17 September 2015 - 04:19 PM

I never disconnected. And i have 1 on the total disconnection counter. what?

#40 Caldek

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Posted 17 September 2015 - 04:20 PM

This... I'm up to 3 after following the "rules"...get the popcorn ready all, we're going to get to watch others play quite a bit for this one.





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