Territorial Challenge Event
#741
Posted 21 September 2015 - 09:28 AM
#742
Posted 21 September 2015 - 09:32 AM
#743
Posted 21 September 2015 - 09:33 AM
SirHitman, on 21 September 2015 - 09:28 AM, said:
So let me get this right; It's PGI's fault for the players being twits and screwing their team for their selfishness?
Edited by Not Bob, 21 September 2015 - 09:33 AM.
#744
Posted 21 September 2015 - 09:35 AM
#746
Posted 21 September 2015 - 09:38 AM
#747
Posted 21 September 2015 - 09:40 AM
GLaDOSauR, on 21 September 2015 - 09:38 AM, said:
I'd take a [you need 9x 400 map scores] replacement as an alternative to an extension.
#748
Posted 21 September 2015 - 09:41 AM
Naryck, on 21 September 2015 - 09:37 AM, said:
I hate to break it to you, but No. Selfish players are always going to be selfish. While the event may extrapolate it, its not PGI's fault for them being {Richard Cameron}.
I don't like the RNG nature of the event, but I like the event overall.
#749
Posted 21 September 2015 - 09:47 AM
I congratulate the team of developers. This is a success (trollface).
#750
Posted 21 September 2015 - 09:47 AM
#751
Posted 21 September 2015 - 09:48 AM
#752
Posted 21 September 2015 - 09:54 AM
#753
Posted 21 September 2015 - 09:57 AM
#755
Posted 21 September 2015 - 10:02 AM
Please do never again a Map based Challange. Finaly the missing Map comes i have 4 DC in my Team.
Very frust frustating.
#756
Posted 21 September 2015 - 10:04 AM
Thanks God for giving me Emerald Taiga, I've earned my 300+. But can you just stop giving it - now it's 4th Taiga in a row for the last 2 hours. Now I need H.Springs to improve my result.
Amen.
#757
Posted 21 September 2015 - 10:06 AM
Not Bob, on 21 September 2015 - 09:41 AM, said:
I hate to break it to you, but No. Selfish players are always going to be selfish. While the event may extrapolate it, its not PGI's fault for them being {Richard Cameron}.
I don't like the RNG nature of the event, but I like the event overall.
The issue is the rules incentivize bad behavior. It would be better to design an event that rewards good behavior rather than rewarding bad behavior and relying on the goodness of the players to not do bad things. It would have been just as easy to design a good event.
Instead of needing all maps instead count the best match on every map and reward only on the total score in a tiered fashion and only use the top x/y maps like let you have 2 maps you either don't need to drop on or drop the 2 lowest scores. I never once saw Viridian Bog in 3 days. Not once!
#758
Posted 21 September 2015 - 10:06 AM
PLCA99, on 21 September 2015 - 09:54 AM, said:
Funny you mention Tourmaline Desert, as I am having the exact same issue. I think I played over 40 matches this weekend and I have gotten Tourmaline 2 times. Failed to reach 400 both times. However, I do not think this is an issue with how the maps are selected, rather just bad luck. I'm sure there's someone else out there that has not seen a map that we have gotten a lot.
EDIT:
BeaverOnFire, on 21 September 2015 - 09:57 AM, said:
Hmm just saw this after I posted... perhaps its not just bad luck? Interesting.
Edited by Wronka, 21 September 2015 - 10:09 AM.
#759
Posted 21 September 2015 - 10:11 AM
And it was a ghost drop.
4uck this challenge, I'm done.
#760
Posted 21 September 2015 - 10:12 AM
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