Territorial Challenge Event
#461
Posted 19 September 2015 - 02:40 PM
#462
Posted 19 September 2015 - 02:41 PM
MC-CS-CS-MC-RC-TD-FC-MC-HPG-CN-CN-CN-MC-TD-MC-CS-RC-MC-CS-CV-HPG-HPG-CS-HPG-CN-MC-MC
So out of 27 games I got forest colony once. Fantastic except for the 2 friendly discos at the start.
Edited by Vapor NINE, 19 September 2015 - 02:42 PM.
#463
Posted 19 September 2015 - 02:50 PM
#464
Posted 19 September 2015 - 03:03 PM
since 1 year playing this game.
Was never so frustrated like now with this event.
I fell like a donkey with a carrot stick in front off his face.
Edited by KillaBeez1972, 19 September 2015 - 03:05 PM.
#466
Posted 19 September 2015 - 03:20 PM
and based on the scoring have a reasonable chance to repeat the above several times to get a qualifying score.
It'd be fine if you could choose the maps you play on, like that other event where you had to get a certain score with a particular team size. THAT event worked because you could select the match condition each time. This event doesn't work because you can't choose to play a match that matters each time.
When you are automatically wasting at least 90% of your time in an event, and you know as soon as you see the splash screen that the match is a waste of time even before the outcome is known, that makes for a very frustrating event.
#468
Posted 19 September 2015 - 03:37 PM
Vapor NINE, on 19 September 2015 - 02:41 PM, said:
MC-CS-CS-MC-RC-TD-FC-MC-HPG-CN-CN-CN-MC-TD-MC-CS-RC-MC-CS-CV-HPG-HPG-CS-HPG-CN-MC-MC
So out of 27 games I got forest colony once. Fantastic except for the 2 friendly discos at the start.
Can I have your Mining collectives?
Edited by Outcast16, 19 September 2015 - 03:41 PM.
#469
Posted 19 September 2015 - 03:41 PM
#470
Posted 19 September 2015 - 03:45 PM
i only need canyon network as the last map.. in public and vitric forge in cw...
i got canyon today in 6hours of gaming 2 times.. both matches where complete stomps and ofc i failed to score
i played 2 hours cw got 1 time vitric forge and it was a ghost drop.
srsly either u implement a way to choose the map u want to play or you program an algorithm that players have higher chances for the maps they need
i dont mind the difficulty to get the match score.. but 11% to get right map ... come on... this is plain sadism
#471
Posted 19 September 2015 - 03:48 PM
#474
Posted 19 September 2015 - 04:27 PM
#475
Posted 19 September 2015 - 04:33 PM
#476
Posted 19 September 2015 - 04:33 PM
The thing i dislike is that the map rotation can very random against your favour and the obvious people cheating in the CW queue. Overall good rewards for good performance.
#477
Posted 19 September 2015 - 04:47 PM
#478
Posted 19 September 2015 - 04:50 PM
#479
Posted 19 September 2015 - 05:22 PM
With obligations IRL tomorrow, I'm screwed on this event. RNG is just too ... R, or not R enough, hard to tell some times!
#480
Posted 19 September 2015 - 05:28 PM
1.) This is a COOL event. Seriously. All three of the guys on my shift at work are Destiny players, and they do nothing but COMPLAIN. I listen to their complaints, and I am SO glad that MW:O is not like that game. They don't get any free giveaways of Premium Time, of MC, of C-Bills, of modules, etc. NOTHING. So yeah. Thanks, PGI, for challenges like this that give us cool stuff for free!
2.) The match scoring system still HEAVILY favors weight. I've seen the numbers of mechs by weight class in queue all day today and all last night. Upwards of 40% at times for assault or heavy, as little as 9% light. Why? Because everyone KNOWS what gets the higher match scores. Dude, I had a winning 3-kill match earlier that didn't meet the threshold for even Tier 1. But yeah, raw damage numbers seem to be a big key to higher match scores. Those are better achieved with heavier mechs that carry more armor and armaments, because the match scoring (and therefore, balancing) system favors damage numbers. Y'all should really look into this.
3.) LRMs are back, if only for the weekend. Again, players know that LRMs, while they may not be the meta weapons of choice, yield potentially high damage. It's a no-risk-all-reward thing. I can't count how many heavy and assault mechs I've seen sitting in the back, waiting for someone else to go spot the enemy, whining about target locks. Again, match scoring favors DMG enough that it's worthwhile for many players to dust off their LRM boats in search of free stuff.
4.) The ECM nerf will be VERY welcome. See 3.) above. You can't Lurm what you can't lock. It really is getting ridiculous nowadays, with all those ECM-capable Clan mechs out there.
5.) The light mech is fading fast. Again, this is me whining a lot about match scoring. I've spent the day proving to myself that I can score just as many kills in a ACH as I can in a SCR, but the match scores are higher in the latter. Why, then, should I bother with the ACH at all? I can do the same thing in a SCR and get more reward for it. For that matter, I ought to just hop in a Dire Whale and wait my 15 minutes for a turn at a match (apparently), and be rewarded with an even greater score for the same contribution.
But yeah. VERY cool contest. I highly doubt light mechs are represented proportionately in the leaderboard. Even mediums are likely a little underrepresented. But I nonetheless applaud PGI for the opportunity to get free stuff, and I intend to take advantage of it!
TL;DR- Cool contest, would be cooler if match scoring wasn't driving the weekend's meta...
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