- random map selection means the maps players want, to have a chance to complete the challenge, aren't coming up as often as the players want; and
- some players are disconnecting, or yoloing, when they don't drop on the map they want, making it even harder for their team mates to achieve the required Match Scores.
For example, if someone achieves Tier 1's required 300 points on 7 of the 9 maps in the group or solo queue, then pay them 7/9ths of the rewards for Tier 1. If someone achieves Tier 2's required 400 points on 4 of the 9 maps in the group or solo queue, then pay them 4/9ths of the rewards for Tier 2. And so on, for the two tiers of CW rewards as well.
This suggested approach would really take the pressure/angst out of the system. If you've spent three hours dropping but can't get the right map to 'complete the bingo card', no matter, you'll still get a fair share of the rewards, anyway.
Edited by Appogee, 19 September 2015 - 04:15 AM.