

#281
Posted 21 June 2016 - 12:21 PM
#283
Posted 21 June 2016 - 12:21 PM
Antares102, on 21 June 2016 - 12:18 PM, said:
(or they have never looked at the minimap anyway)
They have people that play this game and warned them beforehand (or so I've heard

#284
Posted 21 June 2016 - 12:21 PM
FozzeY, on 21 June 2016 - 12:18 PM, said:
Nobody really cares that it's a mech game. WoT is insanely popular these days, so it makes sense they'd want to copy it.
The minimap before the patch was fine as it was.
If something was missing, then it was a zoom in/out function over comma and dot keys, the same way it was possible to zoom in and out like in Wolfenstein Enemey Territory.
That was a good solution... but not this ********
Edited by ladiesman712, 21 June 2016 - 12:22 PM.
#285
Posted 21 June 2016 - 12:22 PM
#286
Posted 21 June 2016 - 12:23 PM
Antares102, on 21 June 2016 - 12:18 PM, said:
TBH it really poses the question how detached PGI is from this game.
They seem to have NEVER played their game to allow such a change to go live.
(or they have never looked at the minimap anyway)
I would rather bet somebody at the very top of the pecking order refuses to listen to any feedback once he sets his mind on something. PGI staff does play this game. At least some of them. No way nobody protested unless almost nobody knew or nobody was allowed to protest.
Quicksilver Kalasa, on 21 June 2016 - 12:21 PM, said:

Just as I thought. The arrogance of the person in power can be limitless (just look at some politicians). I hope the rage will be a well deserved cold shower.
Edited by Prof RJ Gumby, 21 June 2016 - 12:25 PM.
#287
Posted 21 June 2016 - 12:23 PM
I believe these latest changes to be... now how should I put it... questionable and detrimental to the in-game quality of life.
This is a personal opinion, though I trust a grounded one.
#288
Posted 21 June 2016 - 12:24 PM
Quicksilver Kalasa, on 21 June 2016 - 12:21 PM, said:

Obviously PGI plays their own game... how on earth will they come up with novel ideas like an "upgraded" minimap?
#289
Posted 21 June 2016 - 12:24 PM
Gian Di Fauro, on 21 June 2016 - 11:21 AM, said:
Didn't you hear the news? PGI had to outsource game testing to Africa or something. A DEST team broke the security measures now and provided Com Star with these pictures of the quality testing process:

#290
Posted 21 June 2016 - 12:25 PM
Prof RJ Gumby, on 21 June 2016 - 12:23 PM, said:
Yes I know that PGI staff guys are playing .. i shot Tina myself recently.
But as you say if they knew about the impact of the minimap change and warned about it the "leadership"
seems to have ignored it, which is reckless IMO.
#291
Posted 21 June 2016 - 12:25 PM
The old map gave you information about your view direction relative to your legs, your legs direction, your teammates position, your teammates view direction, enemy positions and view direction in close and seismic positions.
The new map does nothing off all this.
In a merge / a fight a with enemies closer than 150m you dont even see if one is behind you. In a knife fight all you see is a nearly empty map with one area full of blue and red mud. no positional information can be taken out of this. No idea how the fight goes. No idea which team mate needs help. Nothing!
If you dont want tactical gameplay, you are on the perfectly right way ... buy why should one play MWO then?
Edited by Norman Knight, 21 June 2016 - 12:28 PM.
#294
Posted 21 June 2016 - 12:25 PM
We got the 4th option in the top row: http://i2.wp.com/tam...ement-large.png
#295
Posted 21 June 2016 - 12:25 PM
I lolled so hard seeying, in the mini map, its red dot was occupying an entire map square!!!
LOLOLOL
#296
Posted 21 June 2016 - 12:27 PM
#297
Posted 21 June 2016 - 12:27 PM
FozzeY, on 21 June 2016 - 12:18 PM, said:
Yes, copy. But, man, you really need to copy someone to be fine? You know you can be fine man without copying another people? Just be yourself? Same in MWO. It's not a tank game, even if it looks similar at begin. I talk with people who play WoT and when they started playing MWO, after few matches "I know how to pilot, I've been playing WoT" they changed their opinion. MWO is a diffrent game. Mechs are much bigger than tanks, harder to pilot. And MWO doesn't need to be WoT to be fine game.
Edited by Cherry Garden full of Blue Roses, 21 June 2016 - 12:28 PM.
#299
Posted 21 June 2016 - 12:27 PM
I'd prefer old minimap + zoom hot key + directional mech symbols. When zoomed in showing distant targets around the edge would be a plus.
#300
Posted 21 June 2016 - 12:27 PM
Blowfeld, on 21 June 2016 - 12:19 PM, said:
This is like. "I like a Bluray- player for christmas." - "Here is the HD-DVD player you wished for, son!"
That is a bad analogy because HD-DVD was the better technology whereas this new mini-map is something far far worse.
That being said everyone should just use 3rd person view now since it hides the mini-map and allows you to see your orientation. Clearly PGI is mad we haven't been using that greatly requested feature so they are doing what they can to make it a more desirable feature.

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