XX Sulla XX, on 22 September 2015 - 08:43 AM, said:
This tournament was particularly enlightening to me, because I don't normally pay a heck of a lot of attention to match scores. What I found was:
Matches where I players very well and Was Credit To Team where consistently scored lower (though still reasonably high) than matches where I rolled along doing lots of damage but not really accomplishing anything.
I stuck with my Direwolf Siegebreaker through most of the tournament. With a roughly 100pt pinpoint alpha, with just a little accuracy it pushes through mechs quickly. But all my best scoring matches where odnes where I wrecked lots of mechs, but was sloppy.
Now, to be clear and avoid Mr. Blasterman issues, I do not think kills should be ranked higher, because the killing blow is effectively meaningless. Rating killing blows higher would just lead to different obnoxious play.
I wanted to give PGI a chance to see if their new scoring system - which claimed to be based off much more than just damage - actually panned out. It's not. It's pretty much just damage. I mean, +1, +2 for various things, when you get 300 points for damage done? Those other factors become irrelevant very fast.
Honestly, I don't think they can make a scoring system that'll actually work though. Before PSR, as I said, I always felt Elo was the best of a list of bad options for this very reason. It's too hard to actually quanify numerically good play.