cdlord, on 24 September 2015 - 01:07 PM, said:
So if we're gonna wait till someone balances it for us, I guess. What if that balance is the removal of the mechlab? What if balance is never achieved and people leave due to my aforementioned points leaving MWO a ghost town (like CW, because of the meta), and the eventual shutdown of the game? At some point, we, the players, have to take responsibility. I do, every drop, where I refuse the meta. It's not an easy grind. I am actually surprised I am even T3. I just think the comp players have a responsibility to not meta out and PWN with ease "because they let us".
So your solution is for people to voluntarily use only bad builds?
Look PGI badly balanced the game. Then they said they would us quirks to bad bad designs balanced with good ones. Now they are refusing to actually use quirks to do that, at best quirkiness to T3.
Ideally meta should be such a tiny difference it only matters in top level competitive matches. Unfortunately that's not the case. Why don't you just say everyone should only play IS mechs until balance is fixed? That's just not a realistic option. The problem is the you're upset at players for playing not just what pgi made the game to be but what PGI encouraged. Look at all the contests and challenges PGIs put out around peak mechs/meta/cw. This isn't people exploiting anything - this is them playing how pgi is encouraging and rewarding them to play, and we are all yelling at pgi we want balance. The people crying against balance are a narrow group who are nowhere near tryhards. They are scrubs who want op stuff to make them feel like they're better than they are.
Again - nobody wants game balance more than people who enjoy competitive play. It's not just that a couple things are exploitable, it's that game balance overall is badly skewed and playing the op stuff is strongly rewarded and encouraged by pgi.
Gas Guzzler, on 24 September 2015 - 01:09 PM, said:
Well...
none of those can bring a heat manageable 63 pt laser vomit alpha at 340 m with 3 LPLs that reach out to 447m, with a 10% heat gen quirk whilst running 83 kph..
Fun fact, thats a ~54 damage alpha at 445 m..
I'm not trying to say its like comp level or anything, and it definitely has its limitations.. but its not TERRIBLE.
ref:
http://mwo.smurfy-ne...fce2ee15225d90b
Would you work it into your CW deck instead of the other options? What would you replace with it?
Edited by MischiefSC, 24 September 2015 - 01:51 PM.