Why Do The Nascar?
#1
Posted 15 September 2015 - 11:03 PM
Why DO we NASCAR?
#2
Posted 15 September 2015 - 11:05 PM
#3
Posted 15 September 2015 - 11:10 PM
#4
Posted 15 September 2015 - 11:14 PM
It is what it is.
In my Dire, if I see a NASCAR forming, I stop, find some cover and wait for the enevitable roll. I can usually take out one red in the process before I get fu*ked, and it beats being cored in the back while trying to keep up with the fools on my own side as they dissapear off into the distance.
#5
Posted 15 September 2015 - 11:19 PM
#6
Posted 15 September 2015 - 11:24 PM
If you don't want to nascar, tell your team: propose a different solution, like "let's hold ground in D6" or something like that.
Sometimes PUGs will listen and cooperate, and it will be fun.
Sometimes they wont, and then you should keep nascar-ing and accept the PUG life.
Lily from animove, on 15 September 2015 - 11:19 PM, said:
Also this.
Edited by TheCharlatan, 15 September 2015 - 11:25 PM.
#7
Posted 15 September 2015 - 11:26 PM
I always tell my team to go left in Caustic. Saves us a ton of time running around. If your team is better you win, if your team is worse you lose and you save a lot of time from running around in circles either way.
"Let's go left and just fight them right away instead of running around and wasting time." usually works at the start of the match.
Edited by Elizander, 15 September 2015 - 11:28 PM.
#8
Posted 15 September 2015 - 11:26 PM
Lily from animove, on 15 September 2015 - 11:19 PM, said:
Mmm...kinda. In theory, perhaps. In reality, there is usually sufficient cover to set up an effective fireing line that would be far more effective than what can be gained by right side peeking by one or two mechs at a time, which is generally how most NASCAR scenarios play out once contact is actually made.
#9
Posted 15 September 2015 - 11:31 PM
But yeah, fundamentally the above - be it NASCAR, or hold-the-!mountaintop on Alpine, or whatever else - a "default" strategy that everyone understands leads to more wins than the absence of one.
God, I hate NASCAR though. It's stupid. A simple firing line crushes it with ease =/
Elizander, on 15 September 2015 - 11:26 PM, said:
I always tell my team to go left in Caustic. Saves us a ton of time running around. If your team is better you win, if your team is worse you lose and you save a lot of time from running around in circles either way.
"Let's go left and just fight them right away instead of running around and wasting time." usually works at the start of the match.
#10
Posted 15 September 2015 - 11:34 PM
Random Carnage, on 15 September 2015 - 11:26 PM, said:
this only works with good coordination, and this is not what pugland can do on regular basis. And therefore it happens rarely
Edited by Lily from animove, 15 September 2015 - 11:35 PM.
#11
Posted 15 September 2015 - 11:35 PM
Tonight I had my poor unleveled EBJ and 3 twolves have a hellbringer jump in the middle of us. I was torn up and I turn around and notice the Twolves are now back behind our second line. They just kept going around the hill and nobody took out the lone HBR with 5v1.
I see a force of 4-5 turn tail at 2-3 red squares. This is not nascar it is fat kids who never got picked for real sports teams running away from the ball as it bounces towards them.
#12
Posted 15 September 2015 - 11:52 PM
Chuck YeaGurr, on 15 September 2015 - 11:35 PM, said:
Thats every game tho; Thats why you dont attack ppl in EVE unless you outnumber then 5 to one and then only if you can jump more ppl n lol
#13
Posted 15 September 2015 - 11:57 PM
Old and bad habits i say. If its get repeated enough any monkey would do the same.
Edited by Sarlic, 16 September 2015 - 12:19 AM.
#14
Posted 16 September 2015 - 12:06 AM
Elizander, on 15 September 2015 - 11:26 PM, said:
I always tell my team to go left in Caustic. Saves us a ton of time running around. If your team is better you win, if your team is worse you lose and you save a lot of time from running around in circles either way.
"Let's go left and just fight them right away instead of running around and wasting time." usually works at the start of the match.
Bingo because as a light your pay day is guaranteed by 2 things
Discon
Noob direwolf pilot
#15
Posted 16 September 2015 - 12:36 AM
#16
Posted 16 September 2015 - 12:51 AM
On most maps, there are only two modes of play, go to the center or nascar..
its trying to outmanouver enemy lights and "suprise" the enemy... and the suprise comes if one team simply doesn't move at all..
Ironic, no?
#17
Posted 16 September 2015 - 01:07 AM
Random Carnage, on 15 September 2015 - 11:14 PM, said:
It is what it is.
In my Dire, if I see a NASCAR forming, I stop, find some cover and wait for the enevitable roll. I can usually take out one red in the process before I get fu*ked, and it beats being cored in the back while trying to keep up with the fools on my own side as they dissapear off into the distance.
If the enemy team has 3 Dires and your team has 3 XL toting battlemasters its actually not a bad plan, because your assaults keep up fine and dont get killed, but the enemy team loses all their firepower.
The issue is teams doing it when they dont have the right mechs for it, not doing it at all.
#18
Posted 16 September 2015 - 01:24 AM
As lily from Animove says, this started waaay in the days of yore, when Cataphracts and Highlanders were king- many IS mechs are "right handed" with their main weapons on the right side, but this is particularly true for most mechs that have been meta in the past. Were there a more even mix of left and right handed mechs, both teams wouldn't always be flanking to the right, and we wouldn't have NASCAR.
#20
Posted 16 September 2015 - 01:39 AM
In MWO, flanking always means circling the enemy. This misconception leads to NASCAR. "omg we're being flanked! Flank their flank!"
Edited by Alistair Winter, 16 September 2015 - 01:41 AM.
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