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Should Gauss Gain A Minimum Range Like In Tt?


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#201 Dimento Graven

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Posted 30 September 2015 - 06:33 AM

View PostLefty McBoom, on 30 September 2015 - 04:43 AM, said:

I really like the Gauss Rifle. I'm not a huge brawler, I'm only teir 4, and there already seems to be something broken with the dual gauss builds I used to play. Hate me if you want, it's ok. Just please stop mucking up my favorite weapon.
Long standing issues with gauss hit registry.

Spoiler


There is something going on with hit registration/damage application. I'm not certain if it's specific to gauss or all ballistics, but, there's been a long standing issue.

#202 EAP10

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Posted 30 September 2015 - 01:58 PM

View PostIraqiWalker, on 30 September 2015 - 01:24 AM, said:



Wait, are you trying to buff the weapon even more? You do understand that you have half the point at internal, than you do at armor, right?




Yes, I realize that. Half the base damage was just an idea, a suggestion, hence the word maybe.
Let's say we lower it to 3 damage. And let's take the locust CT as our example. It would take four rounds, or two double gauss, landed on the same place, on a light mech, to kill it. At full gauss damage with the armour, it would kill it in three rounds. On heavier mechs it's many more rounds.
In a close brawl with heavier mechs, that amout of damage for that amout of concentration would generally be a turn off, as the damage to the internals will take a long time to destroy them, so the damage to the internals on most mechs is insignificant.
Note that this is just an idea, and no idea is perfect, nor without it's flaws.



(sorry for the long and intimidating response, just came out from a long day of writing.)

#203 Whatzituyah

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Posted 30 September 2015 - 02:05 PM

View PostHomeskilit, on 29 September 2015 - 09:13 PM, said:

There is nothing wrong with having a discussion, that is what forums are for.


They could have fooled me looks like a big debate and wall of texts.

#204 Homeskilit

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Posted 30 September 2015 - 02:56 PM

View PostWhatzituyah, on 30 September 2015 - 02:05 PM, said:


They could have fooled me looks like a big debate and wall of texts.

Are not a debate and a discussion the same thing? Walls of texts can be annoying but in a way it shows how passionate people are about the subject at hand, there is a lot of time and thought put into some of the walls of text (flaming excluded).

#205 Aethon

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Posted 30 September 2015 - 07:02 PM

View PostDimento Graven, on 29 September 2015 - 01:37 PM, said:

And yet you MUST have missed what inspired my rage:



She's the one bringing up other ballistics with some bizarre fantasy that handicrapping one weapon system somehow IMPROVES another.


By comparison, it does...but that was not the only thing that would need to happen, of course. I mentioned one part of it, which is directly related to this particular thread, not everything else.

The other ballistics have been discussed ad nauseum in other threads.

Edited by Aethon, 30 September 2015 - 07:03 PM.


#206 Dimento Graven

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Posted 30 September 2015 - 07:31 PM

View PostAethon, on 30 September 2015 - 07:02 PM, said:

By comparison, it does...but that was not the only thing that would need to happen, of course. I mentioned one part of it, which is directly related to this particular thread, not everything else.

The other ballistics have been discussed ad nauseum in other threads.
So... You must be one of those girls that stands next to fat chicks so you'll look better by comparison then?

Unfortunately it really doesn't make you 'look' any 'better', you just might be the least "worst" option in a list of bad choices...

#207 Aethon

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Posted 30 September 2015 - 08:49 PM

View PostDimento Graven, on 30 September 2015 - 07:31 PM, said:

So... You must be one of those girls that stands next to fat chicks so you'll look better by comparison then?

Unfortunately it really doesn't make you 'look' any 'better', you just might be the least "worst" option in a list of bad choices...


Again, I was sticking to the topic...namely, Gauss Rifles...from which you are straying further and further as time goes on. :rolleyes:

#208 IraqiWalker

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Posted 30 September 2015 - 09:09 PM

View PostEAP10, on 30 September 2015 - 01:58 PM, said:

Yes, I realize that. Half the base damage was just an idea, a suggestion, hence the word maybe.
Let's say we lower it to 3 damage. And let's take the locust CT as our example. It would take four rounds, or two double gauss, landed on the same place, on a light mech, to kill it. At full gauss damage with the armour, it would kill it in three rounds. On heavier mechs it's many more rounds.
In a close brawl with heavier mechs, that amout of damage for that amout of concentration would generally be a turn off, as the damage to the internals will take a long time to destroy them, so the damage to the internals on most mechs is insignificant.
Note that this is just an idea, and no idea is perfect, nor without it's flaws.



(sorry for the long and intimidating response, just came out from a long day of writing.)

(No problem there. I didn't take it as intimidating, or hostile, XD).

There are two other problems with this idea, if you want to refine it, and see where it can go:

1- If you let the weapon hit the internals, then you've got the issue of critical damage, which is applied when internal structure and components are hit. Through armor criticals are not fun.

2- If this is implemented instead of charge, then you have to deal with the fact that Gauss is now flat out, better than the other ballistics at all ranges (except under 90 meters, where it's better than the AC2, and AC5)

#209 Corrado

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Posted 30 September 2015 - 10:57 PM

View PostAndi Nagasia, on 26 September 2015 - 08:31 AM, said:

so as most Meta Combat seems to be Gauss + Laser was thinking,
why not add in the 60m-90m Minimum range that Gauss had in TT?

=the Idea and Physics behind it=
But how could Gauss have a Minimum range with it being Fired by magnates?
well most conventional RailGuns/CoilRifles they have a Protective Casing around them,
this Casing protects the Device from the Round during the Firing and is discarded after,
-
so my idea, give IS-Gauss 60m & C-Gauss 90m a Reduced-Damage minimum Range,
this is because if the Shell hits before the Casing is discarded, the Gauss round disintegrates,
this would mean that the Round also Spreads its damage as it Disintegrates across the target,


=Stats of this Change=
under 60m(IS) or 90m(Clan) Gauss will only do 9Damage,
this Damage will spread across the targets much like C-ER-PPC,
so 3 Damage Across 3 Components of the Enemy Mech,


Why 60m for IS and 90m for Clan?
Style= to make them abit different than each other,
Balance= because Clan Gauss is lighter,



Thoughts, Comments, Concerns?
Thanks,

Edit- Topic Refinement,


i don't agree.

Gauss cons are already there. 1HP, if destroyed goes boom (so bad idea in any ST), low DPS, heavy. Doesnt need a minimum range. buff other ballistics,SRMs, leave as they are or tone down clan lasers a tiny bit, leave the gauss as it is. (and no. i'm not a gauss meta tryhard. i have way more fun with IS AC20)

#210 wanderer

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Posted 01 October 2015 - 03:24 PM

Quote

You have no idea who I am do you?


The guy I legged about six months back with a Gauss Rifle pair because I aimed for the crotch and you turned at the last second from about 400-500m, if my recall is accurate. Canyon, maybe?
Been there,done that, Jagerblasted everything. And I'm an averagey average player. Even bads who can understand point-pull-release can put an accurate 30-point hit down the line without any way to spread the damage. Pinpoint perfect convergence FTW.

#211 Dimento Graven

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Posted 01 October 2015 - 04:06 PM

View Postwanderer, on 01 October 2015 - 03:24 PM, said:

The guy I legged about six months back with a Gauss Rifle pair because I aimed for the crotch and you turned at the last second from about 400-500m, if my recall is accurate. Canyon, maybe?
Been there,done that, Jagerblasted everything. And I'm an averagey average player. Even bads who can understand point-pull-release can put an accurate 30-point hit down the line without any way to spread the damage. Pinpoint perfect convergence FTW.
It's rare that I'm legged as I too am piloting dual gauss builds.

However, if true, kudos to you. From 6 months back I'd have a tough time remembering the event specifically, I've played well over 3000 matches since then, however, if you want to impress me, it'd be a cockpit shot. Those are the hard ones...

#212 wanderer

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Posted 01 October 2015 - 05:39 PM

You were basically shot to heck at that point and spinning around to shoot something. Can't shield your crotch other than turning the whole 'Mech....which apparently you did just enough to take the hit on a busted leg, which came off. And then you died before I could take another shot. Such is life on the battlefield.

But then, I'm Tier 3. If the 'Mech in the sights falls down, I'm good with that.

#213 Dimento Graven

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Posted 01 October 2015 - 05:51 PM

View Postwanderer, on 01 October 2015 - 05:39 PM, said:

You were basically shot to heck at that point and spinning around to shoot something. Can't shield your crotch other than turning the whole 'Mech....which apparently you did just enough to take the hit on a busted leg, which came off. And then you died before I could take another shot. Such is life on the battlefield.

But then, I'm Tier 3. If the 'Mech in the sights falls down, I'm good with that.
Can't argue with "fall down go boom" results...





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