Russ Bullock, on 29 September 2015 - 02:14 PM, said:
Also I understand the point about keeping 3/3/3/3 in place WITH the new tonnage limits but when you consider that like 80% of groups are groups of 2 and 3 those will not be effected by the 3/3/3/3 aspect anyhow.
Better to work on the tonnage ranges to allow or disallow certain combinations.
So far I have heard good points to allow lower tonnage limits in smaller groups, and potentially a lower limit for the bigger groups.
Would like to see more suggestion on actual tonnage ranges.
Here's what I've been playing with:

What I've been seeing here, is even crushing groups of 12 down to 50 ton average weight, powerful meta's can still be run without some form of weight class restriction. Squeezing large groups down to that low of an average tonnage kills off the ability to come up with creative mixed groups as well for the non-comp/meta crowd. If something like 8/6/3/3 was put in, you could safely float back up to a 60 ton average for big groups without as much of a meta issue.
As far as 3/3/3/3 or high averages for smaller groups: that is their advantage. I thought the problem was with the 8+ player groups stomping everyone.
And as for lowering the minimum: some of the most fun C4 has had was running around in a wolfpack of 12 ECM ER large ravens poking Timerwolves from all sides. The light wolfpack ran well can be a hard counter to the meta. Don't lose sight of that.
edits: clarity, grammar.
Edited by Big Tin Man, 29 September 2015 - 02:49 PM.