Rebas Kradd, on 06 October 2015 - 01:49 PM, said:
Why not? Because of the cover, or because of the distance involved?
If it's the cover, then that's good map design. All that cover-less maps did was make LRMs and long-range meta king. If it's the distance, then yeah, that's bad gamemode design.
I'm not talking about cover. I'm talking about all the clutter littering the ground.