Crabs Are Way Too Small
#161
Posted 07 October 2015 - 11:42 AM
#162
Posted 07 October 2015 - 12:29 PM
zagibu, on 07 October 2015 - 11:22 AM, said:
Its more to show how perception can be changed by how the pixels are arranged, which yeah it is now WAY taller than a Hunchback.
I don't know, yeah its a bit smaller than a Hunchback which is probably the ideal 50-ton size, but I hardly think this is beyond reasonable, given how long the torso is. That backpack is really annoying.
#163
Posted 07 October 2015 - 12:40 PM
Tennex, on 07 October 2015 - 11:21 AM, said:
Rational Players: Looks at mech, says its small
Crabbies: Oh thats just the front profile, the side is long
Rational Players: Make chart incorporating side profile into calculation
Crabbies: Oh thats just the profiles, not volumes
Rational Players: Makes volume comparisons
Crabbies: Volume isn't important. Area of the mech is more important (profile)
So we have come full circle.
Well, at least lets all be happy its not massively oversized
This may have been funny if your were not the 8th person to do it in this thread.
So original...
#164
Posted 07 October 2015 - 12:52 PM
#165
Posted 07 October 2015 - 12:56 PM
Livewyr, on 07 October 2015 - 12:52 PM, said:
You're right, enlarge the Crab the same time you enlarge the Ebon Jaguar.
Seriously, I don't see it being THAT much smaller than the Hunchback. Is there numerical evidence to show the Crab's volume is significantly less than the Hunchback?
Edited by Gas Guzzler, 07 October 2015 - 12:59 PM.
#166
Posted 07 October 2015 - 01:10 PM
Gas Guzzler, on 07 October 2015 - 12:56 PM, said:
You're right, enlarge the Crab the same time you enlarge the Ebon Jaguar.
Seriously, I don't see it being THAT much smaller than the Hunchback. Is there numerical evidence to show the Crab's volume is significantly less than the Hunchback?
Yes, yes there is.
zagibu, on 07 October 2015 - 07:39 AM, said:
As you can see, the Crab has a smaller volume than all other medium mechs, however, it's still much more voluminous than a Raven.
87% of the volume of the next smallest 50 tonner. (If I can math at all.)
#167
Posted 07 October 2015 - 01:15 PM
Livewyr, on 07 October 2015 - 01:10 PM, said:
Yes, yes there is.
87% of the volume of the next smallest 50 tonner. (If I can math at all.)
Wow, 13% less volume.. that is hardly showstopping. Even if it was, how do we know which components are modeled hollow and which are correctly modeled solid? I'm not convinced without knowing how he calculated these.
Even still.. all this uproar over a 13% volume inconsistency?
Also, Blackjack is the size of a Cicada! Needs to be larger amiright? And look how both the Cicada and the Blackjack are just ~2% smaller in volume than a Hunchback, yet 5-10 tons lighter. The inhumanity!!
Edited by Gas Guzzler, 07 October 2015 - 01:16 PM.
#168
Posted 07 October 2015 - 01:18 PM
Livewyr, on 07 October 2015 - 01:10 PM, said:
Except, if you paid attention, you would've noticed the person who posted that said that data is invalid because it is counting overlapping meshes. Unless Ghogiel or someone else proficient with zbrush feels like doing this to all mechs the only thing we have to go off of is pixel counts of orthogonal views (which btw, the mechlab is not orthogonal).
Edited by Quicksilver Kalasa, 07 October 2015 - 01:19 PM.
#169
Posted 07 October 2015 - 01:34 PM
MeiSooHaityu, on 07 October 2015 - 11:27 AM, said:
Tennex already has a good graph showing the front and side profile comparisons, and this is actually what counts, not volume, because it's what you are shooting at most of the time. Volume can be an okay approximation of those profiles, but it's actually less relevant than the profiles, because certain concave sections can detract from volume, while the profiles stay the same.
Ideally, we would have surface area seen of each hitbox from the front, the side, and the back.
Quicksilver Kalasa, on 07 October 2015 - 01:18 PM, said:
I'm gonna edit the post so that it's clear. Also, Tennex's pixel count graph was done using an orthogonal projection, I think.
Edited by zagibu, 07 October 2015 - 01:36 PM.
#170
Posted 07 October 2015 - 01:35 PM
#171
Posted 07 October 2015 - 01:42 PM
Livewyr, on 07 October 2015 - 06:07 AM, said:
I paid money for Invasions 1, 2, and 3. Why do I get the Massive 50 tonner and you get the the 50 ton light mech?
You also got a 50-tonner sized 65-tonner. We need to fix that immediately right??
Why are you complaining, you got 3 top tier heavies, a top tier assault, a top tier medium, and a top tier light. What did R1 and R2 owners get? Any true top tier mechs yet?
zagibu, on 07 October 2015 - 01:34 PM, said:
Ideally, we would have surface area seen of each hitbox from the front, the side, and the back.
I'm gonna edit the post so that it's clear. Also, Tennex's pixel count graph was done using an orthogonal projection, I think.
Okay, so you want PGI to take the time to increase the average of front and side profiles of the Crab by a whopping 7.6% to bring it in line with the ideal 50-tonner mark? Even I would rather they take the time to fix the grossly oversized Nova, Adder, and Kit Fox.
Edited by Gas Guzzler, 07 October 2015 - 01:45 PM.
#172
Posted 07 October 2015 - 01:59 PM
Ekyo, on 07 October 2015 - 11:42 AM, said:
What do you mean? I did the picture by moving and rotating the model parts in Blender.
Gas Guzzler, on 07 October 2015 - 01:42 PM, said:
No, I don't think it needs to be addressed. It's actually not that bad compared to a lot of other mechs. If PGI really started on their rescaling project, it would be one of the mechs in the last quarter of the waiting line.
But it IS small compared to other mediums. Mostly because those other mediums are too big, but the relative advantage is still there.
#173
Posted 07 October 2015 - 01:59 PM
Quicksilver Kalasa, on 07 October 2015 - 01:18 PM, said:
the profile chart is good enough as far as im concerned. Only thing that matters is the profile you present to the enemy's weapons fire
#174
Posted 07 October 2015 - 02:04 PM
#175
Posted 07 October 2015 - 02:04 PM
though it can def be argued that mediums deserve to enjoy being small for their tonnage like light mechs do
#176
Posted 07 October 2015 - 02:09 PM
#177
Posted 07 October 2015 - 02:15 PM
Helsbane, on 07 October 2015 - 02:09 PM, said:
Not a bad argument, actually, but it doesn't seem like PGI followed it through, if you look at the Quickdraw or Nova.
#178
Posted 07 October 2015 - 02:30 PM
It's the others who are way to big and it has been said countless time even before the crab was announced.
#179
Posted 07 October 2015 - 02:33 PM
but they were scaled pretty well
#180
Posted 07 October 2015 - 02:41 PM
zagibu, on 07 October 2015 - 01:34 PM, said:
Well most of them are, I'm not sure if any of the new mechs are using orthogonal though, but a majority of them are since he based them off of the renders I did .
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