Kh0rn, on 08 October 2015 - 08:37 AM, said:
Well to be honest from my prospective the mechs are moving way to fast, While some of the current sounds are better there were many more in CB that still best it. Impacts , missiles and Gauss are a example of the better sounds. Im not sure if you played much of CB. But Mechwarrior should be more about slow moving heavy machines of war. Im stuck in Tier 1 in MWO and I hate every moment of it. My Atlas is horridly out performed by even a light mech that takes far to much damage then it should. For me and me only CB was better. The HD texture resolutions for a start , knock down, cheesy weapon sounds , the higher TTK and give that vid I did share was from a new pilot one vid does not prove that pilots played badly it was a single vid of a game, But things like the popcorn ammo explosion , unique damage textures where you can see the laser scrape away armor , cork screw missiles , burning debris on the ground, What we have now is very far from the mech game we longed for. ECM does not work as it should, We have mechs moving far to fast, Its just becoming far to twitchy, Probably the single worst idea was not restricting the mech lab in some way its to late for that now but its thrown a horrid problem that possibly will never be solved. Cause as soon as you attempt any nerf or buff people can now just switch on the fly. If you enjoy the game now thats cool I got no problem but for myself. But going from this to this.

Killed it for me.
See this is the type of Nostalgia thats dangerous. You list of things that still exist while comparing to something that no longer exists.
A.
That forest colony had a filter, that forest colony also no longer exists. New forest colony has no filter, or a very very slight one. I would need to confirm. Also old forest colony was full of fog. That fog is now gone (or now time dependant).
B.
Laser damage still appls the "hot metal" texture the same as it did before, but it also adds DAMAGE textures as well. Do yourself a favor and go into third person and look at your mech after you've been hit a lot. You're mech lookes FUBAR as if its been through hell (WHICH IT HAS).
HD Textures: Can you prove prove that they arent using the same textures from closed beta?
I already know you can't. I highly doubt they lowered texture quality because It really doesn't effect performance that much.
I model, I create my own textures and I like to reskin other peoples work.
This is the original created for a game I play. This was not created by me.
This is my remodel/reskin of the same work.
I created this samurai skin / textures and some models for another game. So I know what I'm talking about in that regard to textures and how they work.
Downgrading textures would gain them nearly nothing in performance and....
C.
It's a lot of work to downgrade your textures for no ******* reason.
D.
You complain that you want mechs to feel slow and heavy, then complain that your slow and heavy mechs cant keep up with a light.
Make up your mind, you either want to be slow and clunky or nimble and fast you can't be BOTH.
Edited by Sader325, 08 October 2015 - 09:51 AM.