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[Rant] This Game Is Super Frustrating


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#41 Yozzman

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Posted 09 October 2015 - 05:54 AM

View PostProf RJ Gumby, on 09 October 2015 - 02:07 AM, said:

I wonder what were your stats two weeks after installing the game. How skilled were you in the end of September 2014?


Better then 0.18 KDR. This is just being a complete moron ingame.

But like with all games... You need to be willing to listen and learn.
I joined a unit [TBRN] and they teached me some stuff.
Now in [-MS-] because i became a bit better ;)


View PostWidowmaker1981, on 09 October 2015 - 05:44 AM, said:


Id be willing to bet that the vast majority of 1000+ dmg scores in T4/5 games are made by alts of good players tbqfh.


Quoted for the truth!

Edited by Yozzman, 09 October 2015 - 05:55 AM.


#42 InspectorG

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Posted 09 October 2015 - 05:57 AM

View PostNovember11th, on 08 October 2015 - 11:42 PM, said:

Load times are unbelievably long.Takes twenty minutes to jump into a match and takes three minutes or less to be blown to pieces. If all we are gonna do is match making why cant we have smaller matches and therefore faster load times?

I rarely do over 156 damage. I never get kills. I am killed more often than not, even if I'm striking at vital spots. I've tried all different kinds of load outs, different weapons, Tons of heat sinks, no heat sinks. Sniper? Sure, right until I get ganged up on. Brawler? It's great except to do any damage I have to get insanely close which cause me to become a target. All around? Missile Boat? Its the same all the time. I die quickly.




1. MWO has a steep learning curve, took me 6 moths to get over 200 damage/match.

2. Snipers/Brawlers/LRMboats...not the way to play.
Basically you want concentrated firepower at about 400-500m. Hence Clan superiority.

Metamechs.com is not the definitive answer but has good builds reflecting current meta.

#43 xImmortalx

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Posted 09 October 2015 - 06:01 AM

1. Get good mechs/loadouts. Go to http://metamechs.com...meta-tier-list/ for a great reference. Tier 1 = best, Tier 5 = worst.

2. Grind those mechs to at least Elite. Without that, you're gimping yourself.

3. Play very conservatively. Be patient. Be friggin patient. Stick with your team, try to target the same mechs that your teammates are targeting.

4. Pay attention to what your team is doing and what the enemy is doing.

5. Soak up some damage for your teammates when you're fresh.

6. When you know you're gonna catch enemy fire, twist your torso for dear life so incoming damage is spread. Try to protect vulnerable areas on your mech.

7. ???

8. PROFIT!

#44 Mazzyplz

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Posted 09 October 2015 - 06:05 AM

100 matches LOL
sorry but it took me 2000 matches to break 1:1 kdr from my initial abysmal performance

i have played probably like 9000 matches so far

my first 200 matches i LITERALLY had no clue what was even going on, i wait for match and BOOM dead.

yes it is that kind of a game... frustrating? well - have you tried to beat ninja gaiden? or the original castlevanias; mwo is tier5 level masochism, no big whoop

Edited by Mazzyplz, 09 October 2015 - 06:09 AM.


#45 Piney II

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Posted 09 October 2015 - 06:08 AM

View PostxImmortalx, on 09 October 2015 - 06:01 AM, said:


Be patient. Be friggin patient.


This is very important................and my downfall when I don't abide by it. Don't rush right into the fray. Choose your engagements carefully.

#46 AdamBaines

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Posted 09 October 2015 - 06:16 AM

View PostAlistair Winter, on 09 October 2015 - 12:24 AM, said:




OP is Karl Pilkington.


I enjoyed this part of your post :-) Made me laugh out loud in a SCRUM Poker session.

#47 AdamBaines

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Posted 09 October 2015 - 06:22 AM

View PostPiney, on 09 October 2015 - 06:08 AM, said:


This is very important................and my downfall when I don't abide by it. Don't rush right into the fray. Choose your engagements carefully.


YES! Its almost as if you need to proceed like you would if real people were shooting at you in real life, unlike most FPSs where dying does not really matter as you will respawn 15 times before the match is over.

#48 Siegegun

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Posted 09 October 2015 - 06:24 AM

OP- Your experience as a new player is normal. Everyone has been there. People putting up high dmg/kills have been there. If you keep playing you will get better, eventually you will find new players like yourself and kill them, wondering why they do not torso twist, wondering why they run off alone, wondering why they walked out into the open then just stood there, wondering how they can core YOUR back out but not the enemies, wondering why they follow behind you mech humping you so you can not move back into cover.

If you keep playing these things will occur.

#49 Wayreth

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Posted 09 October 2015 - 06:29 AM

If you need help please find me in game and I will help you. I will give you this bit of advice; find the heaviest mech lance and stick with them real close. Do not get in front of them, just stay behind and snipe at their targets. Help them fend off lights and you should find yourself living a bit longer

#50 Tarl Cabot

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Posted 09 October 2015 - 06:30 AM

View PostProf RJ Gumby, on 09 October 2015 - 12:53 AM, said:

Again, check what servers do you have ticked. Do you use Oceanic server only? The only reason for such wait times is using only one server outside of peak hours for that server (afternoon-evening in that and neightbouring time zones).


Just breaking this up for the OP a bit. For the public queue the long queue times (solo and group, not the CW where you drop with 4 mechs).besides having only one out of three servers selected, is to double check you have all queues selected instead of one. Of course, if you are in a group and your drop commander only has one out of 3 queues selected there is nothing you can do.

In the solo queue (where you are not grouped up with another), if the timer passes 4-5 minutes, cancel and try again.

View PostProf RJ Gumby, on 09 October 2015 - 12:53 AM, said:

That's normal stats for a newbie. Had exactly 0.18 when I started :D

Funny thing is, people with "thousands" of damage actually must suck a lot. You can kill a mech with average of 80 damage when you aim good. Less for lights. Most experienced players will tell you that if you have above 800 damage in a match, you must have a bad aim, unless you have 5+ kills on top of that. 150dmg is average that you need to kill an average mech most of the time.

Don't listen to him. People who "perfected the meta timberwolf for 10 months" don't play in your tier. You can't be good and stay at tier 4. I am average IMHO and I use many weird builds, and I'm tier 3, going up. (tier 5 is lowest, 1 is highest, you're on tier 4, meta timberwolf masters sit at tier 1 and you'll never meet them until you advance in tiers, hell I never meet them myself).


For high damage that is not a result of pure direct damage, a major component of that would have been causing ammo to crit. For IS mechs carrying lot of ammo, LRMS especially, go for the legs. If an ammo crit is generated once the armor has been stripped and the internal structure is hit, it could destroy the leg and travel into the side torso, causing even more damage.

Tier 5 will be grouped with tier 4 people, and tier 4 people are not necessarily new people. The PSR was recently changed over from Elo and their Elo rating was used to seed everyone. The sad part about the timberwolf face hugging you is that he is also blocking his team's incoming fire.

Edited by Tarl Cabot, 09 October 2015 - 06:32 AM.


#51 Belazaar

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Posted 09 October 2015 - 06:36 AM

Everything is focused on high damage. So of course everyone measures their worth based on this value.

That has lead to having high damage builds and makes people play as individual instead of as a team.

They should remove kills, assist and damage from the match end screen and make it all about the score and lesson how much damage effects the score.

Second, there needs to be team training, you can't get team training playing in Tier 4. And that is where all the new players will come in.

#52 Alwrathandabout42ninjas

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Posted 09 October 2015 - 06:51 AM

View PostTitannium, on 09 October 2015 - 12:07 AM, said:

20 minutes ? you must be talking about CW then.
In pug, im waiting 3 minutes maximum to start a game, sometimes 10-20 seconds.
regarding doing 156 damage, and 0 kills. did you tried assaults ?


I believe him. Wait times even for solo que are horrendous now, since PSR came out.

#53 XX Sulla XX

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Posted 09 October 2015 - 07:06 AM

OK this is eacy..... LESS BUCKETS. If the community will let them take away some choices match making will be better and faster. :)

#54 MechPorn

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Posted 09 October 2015 - 07:19 AM

View PostNovember11th, on 09 October 2015 - 12:39 AM, said:

So how do I counter that? Buy more mechs? O_O


Let me suggest the following if your having difficulty with the game. Go to http://www.nogutsnogalaxy.net/ and get the info on building 'Mechs, group play and jump on their public Team Speak 3 server. They have rooms there to group up with other people, and also have events like TeamSpeak Tuesday that you can actively participate in. This is not saying that you will have any better luck with getting gang banged, but it will show you how to play more effectively via, see different types of builds and so on.

Also, if your having issues with getting destroyed in the game, this is probably due to the tactics that you are using. I would advise that you learn some self control and go with longer range 'Mechs and maybe even support 'Mechs (LRM boats). This will allow you to learn the game, patience and what other people use for 'Mechs and how they use them.

I can understand how frustrating getting into a new game that already has a entrenched group of players. The best thing to do is to join with a group of these people and get your money and XP, so you can also be one of those entrenched players eventually.

#55 PAINLESS 42

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Posted 09 October 2015 - 07:25 AM

The OP mentions all his time in Dire Wolves, so I'd just like to point out that just because a mech has the potential to do the most damage in the game,that it doesn't mean that it is the easiest mech for a new player to play. It's a theory that makes sense on paper, "I'm new, I don't know much, so I'll take the mech with the biggest guns and most armor and I'll at least do OK right?!" Not true.
Dire's are especially alluring since you have people on the forums saying that a Dire is "Easy Mode".

I don't think that's the case at all. I think Assault Mechs are probably some of the toughest mechs in the game to play as a beginner. The Dire especially. It's slow, it's unmanuverable in general and horrible pig untill you unlock all the elite skills, and since every knows you're the big kid on the block, everyone targets you. Dire's are total LRM bait. I'm a decentish Dire player now, probably average about 700-800 damage per game, but it still isn't 'Easy" in a slow assault mech, you need to have a 6th sense about where the enemy is and where your teammates are, because if you get into a bad neighborhood, it's hard to get out. My tips:

1. start with a Clan Heavy or anything in the 50-75 Ton range capable of about 80 kph.
2. ECM is a great bonus. You draw less fire, good for new players
3. Get a decent set of mid-ranged weapons
4. Go mostly energy, but get at least one Autocannon till you have heat mastery down to a science
5. Don't mess with Inner Sphere XL engines on Heavies or Assaults until you are less of a bullet magnet and get good at torso twisting. Don't be tempted by the extra tonnage, it's a devils bargain.
6. Always be moving
7. Since you're new, If you're in a stand up duel with someone blazing away at each other neither backing down, assume that the other guys knows something you don't, and you're probably gonna die if you keep at it.
8. Get a Siesmic Sensor, they're a great way to keep you out of trouble
9. Take the time to look at the detailed loadout on a targeted mech, it could save your life.
10. Gauss Rifles are tricky, practice practice practice on the training grounds.

Edit: 11. the most important of all, Watch good players! watch youtube videos, streamed games. When you die, don't exit the game, pick a team mate in spectator mode, and stick with them the whole match, don't just jump around to watch "the action" . People win or lose combat often based on the actions they perform BEFORE taking the first shot.

Edited by PAINLESS 42, 09 October 2015 - 07:33 AM.


#56 TLBFestus

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Posted 09 October 2015 - 07:32 AM

View PostNovember11th, on 08 October 2015 - 11:42 PM, said:

Load times are unbelievably long.Takes twenty minutes to jump into a match and takes three minutes or less to be blown to pieces. If all we are gonna do is match making why cant we have smaller matches and therefore faster load times?

To top it off my team almost always gets slaughtered every match, and if i happen to survive I am usually hunted down. Then the HUD starts to shake. It shakes alot, at THE MOST inopportune time, like when I'm shooting at something.

I rarely do over 156 damage. I never get kills. I am killed more often than not, even if I'm striking at vital spots. I've tried all different kinds of load outs, different weapons, Tons of heat sinks, no heat sinks. Sniper? Sure, right until I get ganged up on. Brawler? It's great except to do any damage I have to get insanely close which cause me to become a target. All around? Missile Boat? Its the same all the time. I die quickly.

The only reason I like this game at all is because I like Mechs but playing this game is like an exercise in masochism. I say this after playing over 100 matches. I'd much rather be playing through a story mode, hitting objectives, and actually enjoying the reason I came to this game: The mechs.

If I wanted to take potshots at people I'd just go play Destiny.



Silly, it's a Feature that PGI likes to call "The New Player Experience".

Evidently it's PGI's position that crushing the hopes, dreams, and aspirations of new players is the best way to get them to bond with the game.

So, hug it out, and let's spend some CASH!

Oh....and ignore the "you need to join a team" guys, they're like a broken record around here. With patience, lots and lots or patience, you can do fine in the solo queue.

#57 Yellonet

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Posted 09 October 2015 - 08:00 AM

View PostNovember11th, on 08 October 2015 - 11:42 PM, said:

This Game Is Super Frustrating

Yes it is. That's why the game has a problem holding on to players. Steam release will give many new players, but not many will stick around for long.
There are so many small things that PGI could do to fix many of the frustrations, but they don't seem to have the will to do it.

#58 Revis Volek

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Posted 09 October 2015 - 08:13 AM

View PostTitannium, on 09 October 2015 - 12:58 AM, said:

i think doing 156 damage means, you have not yet found your weight class.



Or weapon group two...:P jk

Seems like you are right on track OP, welcome to MECHWARRIOR ONLINE!

#59 DAYLEET

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Posted 09 October 2015 - 08:34 AM

View PostNovember11th, on 08 October 2015 - 11:42 PM, said:

Load times are unbelievably long.Takes twenty minutes to jump into a match and takes three minutes or less to be blown to pieces. If all we are gonna do is match making why cant we have smaller matches and therefore faster load times?

To top it off my team almost always gets slaughtered every match, and if i happen to survive I am usually hunted down. Then the HUD starts to shake. It shakes alot, at THE MOST inopportune time, like when I'm shooting at something.

I rarely do over 156 damage. I never get kills. I am killed more often than not, even if I'm striking at vital spots. I've tried all different kinds of load outs, different weapons, Tons of heat sinks, no heat sinks. Sniper? Sure, right until I get ganged up on. Brawler? It's great except to do any damage I have to get insanely close which cause me to become a target. All around? Missile Boat? Its the same all the time. I die quickly.

The only reason I like this game at all is because I like Mechs but playing this game is like an exercise in masochism. I say this after playing over 100 matches. I'd much rather be playing through a story mode, hitting objectives, and actually enjoying the reason I came to this game: The mechs.

If I wanted to take potshots at people I'd just go play Destiny.


Now is not a good time to start playing. Alpha strike is at an all time high at range up to 400 meters with the click of a single button. The match maker will pit you against people who have grinded, geared and min/max their loadout and knows what is going on on the battlefield. You need to own a lot of battlemech to know what you are doing, what the enemy is doing and find out how you are going to play. Those mech will take a long long time to acquire unless you fork hundreds of dollars, so most people take the op mech of the current meta and you can't blame them.

The game was always hard, it has never been easy. You will stick around if you have a fascination with big stompin robots and you will enjoy the ride once youve done your time. But you gota do your time first.

#60 Fate 6

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Posted 09 October 2015 - 09:53 AM

Over 100 matches oh wow. That's like, 15 hours of play time! You must be a master!

The game is too hard for you because you haven't played enough. 156 damage means you have a lot to learn. Blaming the game for your own failures is a great way to make sure you're never good. You want a campaign because AIs are easy to beat. I could beat MW2 when I was in elementary school. It was fun but it clearly wasn't that much of a challenge. If you don't like challenges then you're right, PvP isn't for you





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