Flash Frame, on 16 October 2015 - 01:32 AM, said:
Jesus christ people.
You want to know why? BECAUSE BATTLETECH. that is the answer. Seriously the answer could be "Because fairy dust and unicorn farts" and it wouldn't make any difference. BATTLETECH TECHNOLOGY DOES NOT WORK 100% BASED OFF OF REAL WORLD TECHNOLOGY.
So no, you can't "set the focal length to infinity" because then you loose all damage output and just have a pretty lightshow! There's your f'n explination!
I've seen more complaints in this single thread alone than I've seen on the forums in a month! You know what, anything ANYTHING that shakes up the meta at this point, is good. I see all you high tier guys complaining too... funny how you all are complaining it'll "Ruin" your gameplay experience isn't it... Because you all f'n crutch! You have to optimize, you literally, cannot function unless you're running the optimal, cookie cut, meta of the day. Because that's what EVERYONE's using right?
No, learn a new system, come back to me when you can take a 3025 era standard heatsink atlas and rubble a direwhale. Come back to me when you can make a 3025 era proxy warhammer using a grasshopper, and make that actually perform decently in a match.
I may be tier four, but you know what, I'm technically there by choice, because I REFUSE to crutch myself on the bs that's been broken for YEARS now... and now that PGI is trying to fix that, you're all throwing fits.
It's funny as hell to watch, you know that? All this whine, and for what... because "muh lazorz require lockons to be most effective boo hoo."
You know what, GOOD, they should have all along. Mechs take a TARGETING PENALTY when trying to shoot at multiple targets in a turn in the tabletop. Guess what this is reflecting.
I saw someone complaining that this is going to be taking an "insane number of actions per minute" and then claimed they were a Star Craft 2 player... clearly you're not, because MWO doesn't take nearly that many actions per minute to be decent... And you should be targeting the mechs you're shooting at ANYWAY... unless you're taking a quick snap shot to do some extra damage in a brawl. and even then, this change isn't going to effect brawling distance ANYWAY... so where's the complains coming from? Outside of laser boating lights trying to keep max distance with mediums or something [looking at you firestarters, yes you're still broken] this doesn't really hurt anyone.
Quit Crutching... learn to deal with what PGI throws at us. If this went live tomorrow, I'd be fine... stop dreaming that this game will be some e-sports god... it won't be. Make the game playable and fun, then move forward.
Forum warrioring at its best.

Well said. Its amazing some players spend so much time trolling any changes made to improve this game.
I guess its because its some players favourite hobby and they dont like to see change?
Looking foward to seeing the other changes in this big rebalance. I will complain with the rest if the dont look good. But again, so far so good.
Its been hinted that Omni mech XL side torso loss will result in insta boom like the Inner Sphere XL engines for fair game play in the next update. HAHA just kidding.
Edited by Johnny Z, 16 October 2015 - 05:27 AM.