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Pilot Skill Rating In Matchmaking?


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#21 Nightlurk

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Posted 16 October 2015 - 01:40 PM

This skill system is horrible. As long as the skill system is 80% based on the outcome of a match, this is just LoL all over again. Being in the shithole just because you were put in the shithole with only blind luck to ever get out of the shithole. And on top of things it's adding fragmentation over an already low player base and an almost unacceptably long queue time. Either make the PSR 100% player skill based as it should be, or remove it entierly, this is... a nothing with a name.

Game is unplayable for me right now. I used to have fun and enjoy the game in tier 4 with pretty balanced defeats and wins, now it's 7-8 defeats in a row with teams that get literally whiped out like 12-4. I'm gonna file a support ticket to have my PSR downgraded to mid 4 just so I can enjoy playing a game.

I guess apparently YOU CAN'T ask support to lower your PSR: "Unfortunately we don't perform a reset of stats for your profile as this isn't a service that we offer to players.
Thanks for your understanding,"

Well I DON'T understand but... whatever...

Edited by vxcriss, 17 October 2015 - 08:19 AM.


#22 adamts01

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Posted 17 October 2015 - 12:27 AM

View PostLugh, on 16 October 2015 - 12:58 PM, said:


I'm almost always in the top 4 every match. No matter the weight class. Bringing weight isn't always the answer. But it often is.

I seem to suffer no matter what I do sometimes. If I bring an assault all the lights die doing 30 damage and contributing nothing. I bring a light and the opposite occurs. Rinse repeat.

One guy can only do so much out of 12 others.


My experience with lights is that you take advantage of targets of opportunity or you create chaos as your team is fighting. If your team turtles and the enemy is grouped well it's tough to make a big impact. My Timby on the other hand can out trade anything and solo any mech at about any range except for a dps oriented assault. So I just don't have to rely on them AS much.

#23 adamts01

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Posted 17 October 2015 - 12:48 AM

I just came back to the game after being gone for 9 months. I don't know what happened but matchmaker is the worst I've ever seen it. I hear 60% of the players left since I've been gone. Idk. I'm also stuck to only playing on the oceanic server. So that's a whole other can of worms. I've found that almost all matches are rolls, one way or the other. I hear Tier 3 is the worst. If I might suggest something... You're being grouped with Tier 1 players now. Bigger mechs carry teams, lighter mechs support them and work the battle field to get damage where they can. Be honest with yourself and if you're not consistently scoring higher than other players on your team then switch to a lighter mech and open up the heavy and assault slots for higher tier players. Despite normally being the top scorer on my team no mater what I'm in, my Cheetah W/L is 1.5:1 and my Timberwolf W/L is 2:1.

#24 pulupulu

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Posted 17 October 2015 - 01:19 AM

I got back after several months and found myself bottom of T3 as PSR is introduced.

I won majority of my matches, with me easily score over 400 match point per match and carrying... but that bar move SO DAMN SLOW.

Is it designed to make me grind that long to higher tier? I only play a few match per day, at this rate... it will probably take me a month or more to get out of T3. Is that the way it was suppose to be?

Edited by pulupulu, 17 October 2015 - 01:20 AM.


#25 adamts01

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Posted 17 October 2015 - 01:37 AM

View Postpulupulu, on 17 October 2015 - 01:19 AM, said:

I got back after several months and found myself bottom of T3 as PSR is introduced.

I won majority of my matches, with me easily score over 400 match point per match and carrying... but that bar move SO DAMN SLOW.

Is it designed to make me grind that long to higher tier? I only play a few match per day, at this rate... it will probably take me a month or more to get out of T3. Is that the way it was suppose to be?


I don't know. I was halfway to tier 1 before I knew what it meant. I'm honestly not sure where I started. You're scores are excellent. I do know that it's base more on winning than your performance. But as long as you're moving up I wouldn't sweat it. The matches don't get any better, you're already playing along side the best in the game. if you scroll down on this link there's a great picture that illustrates all this. http://mwomercs.com/...-as-best-i-can/

#26 Phra

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Posted 17 October 2015 - 07:33 AM

View Postvxcriss, on 16 October 2015 - 01:40 PM, said:

This skill system is horrible. As long as the skill system is 80% based on the outcome of a match, this is just LoL all over again. Being in the shithole just because you were put in the shithole with only blind luck to ever get out of the shithole. And on top of things it's adding fragmentation over an already low player base and an almost unacceptably long queue time. Either make the PSR 100% player skill based as it should be, or remove it entierly, this is... a nothing with a name.

Game is unplayable for me right now. I used to have fun and enjoy the game in tier 4 with pretty balanced defeats and wins, now it's 7-8 defeats in a row with teams that get literally whiped out like 12-4. I'm gonna file a support ticket to have my PSR downgraded to mid 4 just so I can enjoy playing a game.


You can not gain elo upon losing in LoL, here, drawing even is pretty easy, and can even go up after a drop defeat. If you play the best mechs, it is pretty much impossible not to only go up in the PSR rating. Reaching T1 is just a matter of time in MWO.

Edited by Phra, 17 October 2015 - 07:34 AM.


#27 Triordinant

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Posted 17 October 2015 - 08:12 AM

View Postvxcriss, on 15 October 2015 - 07:59 PM, said:

Does anyone know if PSR is used in matchmaking? I've recently went into Tier 3 and every since I keep loosing games over and over while being in the top scorers on my team. Am I getting matched with lower skilled players? It's like this sudden change from 4 to 3...

You're now fighting against Tier 1 players. When you were Tier 4 the Tier 1s couldn't fight you.

#28 Nightlurk

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Posted 17 October 2015 - 08:26 AM

It seams support doesn't want to lower my PSR, so whatever. I guess I'll keep playing as much as I have tolerance for getting annoyed and at one point I'll have enough and just uninstall. It's so sad cause I'm really really trying to like this game, but the more I play of it the more it annoys me. It's like having a beautiful painting on your wall which has a smear of **** in one corner. You really like watching it every day, but at the end of the day you can't put up with that **** anymore and eventually it ends up in the garbage. Sad!

Edited by vxcriss, 17 October 2015 - 08:26 AM.


#29 Triordinant

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Posted 17 October 2015 - 12:03 PM

View Postvxcriss, on 17 October 2015 - 08:26 AM, said:

It seams support doesn't want to lower my PSR, so whatever. I guess I'll keep playing as much as I have tolerance for getting annoyed and at one point I'll have enough and just uninstall. It's so sad cause I'm really really trying to like this game, but the more I play of it the more it annoys me. It's like having a beautiful painting on your wall which has a smear of **** in one corner. You really like watching it every day, but at the end of the day you can't put up with that **** anymore and eventually it ends up in the garbage. Sad!

I think if there was a "Don't Match Me Vs Tier 1 Players" button, 9 out of 10 MWO players would click it.

#30 Cracko

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Posted 16 January 2016 - 11:04 PM

The psr makes no sense to me.. I look at my scores.. see Im over 600 damage, mulitple kills and assists, use uav's to counter ecm, brawling, defend base.. and we lose... so im lucky to stay the same or if in the high 5's drop in psr.. really I do everything i can to win.. spot be high on our team and get penalized because we lose.. its a very quirky system that doesnt really rate the what the pilot does during the match at all. only damage and win's...

#31 Robinhood78

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Posted 16 January 2016 - 11:15 PM

I've heard quite a few people, including myself, get a rude awakening when moving into Tier 3 specifically. I have no proof, but I suspect that if you moved through tier 4 rather quickly, as I did, that you will be placed with a greater percentage of tier 1 and 2 players until you "settle out" into your proper place in tier 3. I had a rough first couple nights in tier 3 and now i find things are pretty even. good luck!

#32 MrMadguy

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Posted 17 January 2016 - 12:11 AM

I'm in T3 hell too. And I'm stuck there and there is no way to get out, as no matter how many times in a row you lose and how low your match score is in every match - XP Bar refuses to go down due to bubble rule. And I don't want to advance to Tier 2 - it's way to high for me, I belong to Tier 4. And population - isn't problem, because Russ announces newer and newer player count records. Actually I quited this game and haven't been playing it for about a year due to it. And I'm going to quit it again very soon, till MM won't be fixed, cuz it's just unfair, that some players are used as punch bag for others.

#33 DAYLEET

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Posted 17 January 2016 - 12:32 AM

Why do you guys think you dont belong in a higher tier? Because it's not easy? Fighting to the death Is not supposed to be easy. I think the better the players the more you can count on them to know what is going on and react to it accordingly, they are not all in the opposing team. Ofcourse you will have to learn things as you go along, we all did and still do. You can't have a will to not learn and not get better, that does not even make sense. You cannot do repeatedly something, anything, without getting better at it, it just takes time and practice.

#34 DGTLDaemon

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Posted 22 January 2016 - 12:27 AM

Well, let me add my 2 cents, from a new player's perspective - and I guess a bit of whining about how hard life is in the MWO universe Posted Image I just started playing a couple of weeks ago, did the first 25 cadet matches in a trial mech, then purchased and outfitted my first mech, and started grinding PUG matches. The initial idea was to play for a while, improve my skills and my equipment, participate in a couple of events, and then decide whether I want to move on to CW, join a team and start playing MWO seriously Posted Image That plan was going along quite nicely until I hit the last 2-3% before Tier 3 (it's hard to be more specific as the progress bar does not display actual percentages). At that point, I ran into a huge difficulty spike, the matches suddenly started feeling like I was going against some sort of superhuman terminators with nerves of steel, or at least professional cyber-athletes who have been honing their MWO skills for the last 20 years or so. It definitely did not happen when I moved into Tier 3 - it happened when I started approaching Tier 3. The game dynamics changed drastically. Before, I was able to be active and aggressive, press the enemy hard, and I generally enjoyed the playstyle I've developed, which could be briefly described as "be everywhere and nowhere at once, strike from the shadows and do unto others before they can do unto you" (I'm playing a HBR-PRIME with pretty much a "glass cannon" build, overgunned and under-armored, heavily reliant on speed and stealth). Now I spend most of my matches literally crawling on my belly, sticking close to the fatties, and thinking twice before even attempting to peek over a hill or execute a flanking maneuver because it usually ends in a disaster. The drive is gone, the enjoyment is gone, the sense of achievement at the end of the match is gone. I don't feel like I'm contributing to the team anymore. Just yesterday we had a 12:0 win in a skirmish in Polar Highlands, but that victory felt empty to me. We did not win - they won while I was hiding behind cover and trying to avoid getting shot at. I've stopped running out of ammo, now I usually have more than half ammo left at the end of the match, because I spend more time trying to stay alive than dealing damage to the enemy. And what's worse - match performance is gone, too. Just a couple of days ago, I could easily get 700-800 damage and a match score of 400+ out of a good match. Now I'm very happy if I finish a match alive with something like 300 damage and a match score of 200. So, my "event grinding" plan is going out the window, because events points are awarded based on match performance, and I cannot deliver that performance anymore. Frankly, I'm frustrated and pretty close to ragequitting. I don't want to beat up on Tier 5 newbies, I realize that I'm well past that level, but I clearly don't belong in Tier 3 either. Tier 4 felt right at home, but I guess I can't go back unless I intentionally lose a few dozen matches, which I don't even want to discuss. Bottom line is, I feel I'm being PUNISHED for advancing too far instead of being REWARDED for it, and it sucks...

Well, those were some of my disorganized thoughts based on a new player's subjective experience. I don't really know why I wrote it - I can't change anything, so I guess I'm just venting my frustration. "Tier 3 hell in a Hellbringer", yeah Posted Image

Edited by DGTLDaemon, 22 January 2016 - 12:46 AM.


#35 Chagatay

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Posted 22 January 2016 - 01:50 AM

View Postvxcriss, on 15 October 2015 - 07:59 PM, said:

Does anyone know if PSR is used in matchmaking? I've recently went into Tier 3 and every since I keep loosing games over and over while being in the top scorers on my team. Am I getting matched with lower skilled players? It's like this sudden change from 4 to 3...


Tier 1 (Worst Tier):
Hero (don't be here if possible....and let me tell you that is hard to avoid*)

Tier 2 (where I am at currently):
Hero in 2-4
Grunt in 1-3

Tier 3:
Hero in 3-5
Grunt in the 2-4
Cannon fodder in 1-3

Tier 4:
Grunt in 3-5
Cannon fodder in the 2-4

Tier 5 (Best Tier):
You are the cannon fodder

It only gets worse as you move up. Without any data, 2-4 match ups are probably the most common meaning that tier 3->4 is a big shift in your expectation to carry weight.

*moving up even in Commandos and Lynxes only 20% more.....please PGI release Fire Moth. I like Locust but that cockpit...ugh....so claustrophobic.

Edited by Chagatay, 22 January 2016 - 01:53 AM.


#36 Periphones

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Posted 24 June 2017 - 05:06 AM

where i find the pilotskill showed of friend?


periphoes

#37 Cato Phoenix

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Posted 24 June 2017 - 04:20 PM

View Postvxcriss, on 15 October 2015 - 07:59 PM, said:

Does anyone know if PSR is used in matchmaking? I've recently went into Tier 3 and every since I keep loosing games over and over while being in the top scorers on my team. Am I getting matched with lower skilled players? It's like this sudden change from 4 to 3...


Hey man,

It's better than being in Tier 1 and losing games over and over while being the top scorer on your team...

Edited by Cato Phoenix, 25 June 2017 - 02:37 AM.


#38 BlueStrat

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Posted 24 June 2017 - 10:56 PM

Playing solo QP PUGs (I think I've dropped maybe twice with a group since I started) I meet all skill tiers both on my team and the enemy team quite regularly. As others have stated, I'm sure it's low que populations triggering MM to drop various filters to try to keep que-times down. Personally, I'd much rather wait up to 5 minutes for a match if it meant playing alongside and facing players close to my skill level so there's fewer 12-0/12-1 five-minute matches, because even on the winning side it's typically one or two highly-skilled players grabbing most of the kills, leaving the other 9-10 teammates to divide up the remaining 3-4 kills (or less) left.

The buffed grind is bad enough with the new ST and the high cost of SP, so these repeated one-sided stomps, where regardless of being on the winning or losing side earnings are far less, seems like a slap in the face on top of a kick in the groin.

It's rather telling that out of 27 'mechs (all but a few 'singletons' mastered) I owned prior to the ST, I've only skilled-up 7 or 8 'mechs and only play 3 with any regularity. Before the ST it was common for me to play 4-5 different 'mechs every night. Now almost all have become "hangar queens" and not only aren't played, enjoyed, and earning C-Bills/XP/GXP for me who sunk the time in to earn them, they aren't in the game providing potential kills for other players.

Question: If a 'mech has HSP/HXP when sold because it was owned & mastered prior to, but never skilled after, the ST dropped, does the HSP/HXP just go bye-bye? Thinking maybe I'll sell a good portion of my formerly-mastered but currently un-skilled 'mechs so as to have additional C-bills for the new weapons and maybe one of the new 'mechs that PGI plans to introduce soon.

Edited by BlueStrat, 24 June 2017 - 11:04 PM.


#39 DivineTomatoes

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Posted 25 June 2017 - 11:07 AM

If it does than it does a absolutely terrible job of it.

Recently got myself to tier 2 hoping the quality of the games might improve. How wrong I was.

Normally manage to get myself in the top 4 with match score/kills but nothing makes a difference when the teams fold.

Today I've played for a hour or so, and lost 7 straight games, tbh I feel the quality of the teams have gotten progressively worse the higher up I go. It makes for some serious fun (not) going into a game with almost certainty of a loss and then seeing 4 mechs dead within 2 mins of starting.

Looking at the end, seeing 6 people that can't even get over 100 match score or damage, guess if you play long enough you can just grid yourself into tier 1.

#40 R Valentine

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Posted 25 June 2017 - 11:27 AM

Sailed through t3 easily enough. As long as you hit your damage marks you never go down, even on a loss, and if you exceed that you go up.





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