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Fallout 4 - There's Hope!


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#181 Lugh

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Posted 18 November 2015 - 08:52 AM

View PostMischiefSC, on 12 November 2015 - 03:17 PM, said:

Also if you're not fast traveling you're burning cells fast. You just can't wander around in it. A swarm of Synths with energy weapons or a Sentry Bot or two can wreck you fsst. Deathclaws are better addressed outside the suit - at very long range.

Currently I scout missions on foot and if I just can't handle it I suit up. I've got it updated to "d" and it takes abuse like nobodies business. I'm really enjoying FO4, recommend it highly. It's going to entertain me for 1,000 hours easily.

I'm building on stealth, and sniper/melee goodness. I have yet to meet an enemy I can't beat after a single reload.

I will admit to reloading several times to see if I could get the best possible ending out of a quest line for one of the more interesting area quests.

Of course silenced weapons truly help there.

View PostThorqemada, on 17 November 2015 - 04:02 PM, said:

Well, sorry, as a PC Gamer i expect a certain level of quality, consistency and convenience regarding the game controls and no rebinding nor a new Mouse will solve this controlls mess of a horrible console port that is inconsistent, inconvenient and lagging.

The Fallout 4 game itself is an Open World Ego Shooter Homestead Sim - former games were at least Action-RPG-Adventures that were that good you could overlook the inferior controls and the mess the UI is, Fallout 3 i a great game, Skyrim is stil a great game - but Fallout 4 does not meet the minimum cirteria and keeps me displeased in every regard.

RPG - uh? Rotating Potatoe Gun??? Or what?????
Story - sucks.
Conversation - suck
UI/Game Controls - suck
Companion Control - sucks
Companions AI - lol
NPC AI - lol
(Zombies have more AI)

The Graphics are good to me, some Textures could be better but the atmosphere is good so far i have seen.
Animations etc. are not the content i buy a Bethesda game for - but this change in direction of Bethesda will make me no longer have them on my "to trust list" but put them on the "avoid until gameplay/quality confirmed" list.

Zombiappocalypse cant come soon enough...maybe we can have good games again after the necessary clean up...

You aren't playing the same game I am. I've had a totally different experience than you.

#182 t Khrist

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Posted 18 November 2015 - 01:44 PM

View PostThorqemada, on 17 November 2015 - 04:02 PM, said:

Well, sorry, as a PC Gamer i expect a certain level of quality, consistency and convenience regarding the game controls and no rebinding nor a new Mouse will solve this controlls mess of a horrible console port that is inconsistent, inconvenient and lagging.

The Fallout 4 game itself is an Open World Ego Shooter Homestead Sim - former games were at least Action-RPG-Adventures that were that good you could overlook the inferior controls and the mess the UI is, Fallout 3 i a great game, Skyrim is stil a great game - but Fallout 4 does not meet the minimum cirteria and keeps me displeased in every regard.

RPG - uh? Rotating Potatoe Gun??? Or what?????
Story - sucks.
Conversation - suck
UI/Game Controls - suck
Companion Control - sucks
Companions AI - lol
NPC AI - lol
(Zombies have more AI)

The Graphics are good to me, some Textures could be better but the atmosphere is good so far i have seen.
Animations etc. are not the content i buy a Bethesda game for - but this change in direction of Bethesda will make me no longer have them on my "to trust list" but put them on the "avoid until gameplay/quality confirmed" list.

Zombiappocalypse cant come soon enough...maybe we can have good games again after the necessary clean up...


So since I play on games on both PC and XBOX, does that make me a video game master? After all, if I can manage well-enough on something as archaic as and XBONE, I must have skill beyond skill right?

I'm having trouble grasping what could possibly be inconvenient about the controls. They aren't any different than other games. You feel there's no improvement over past Beth titles? That's a harsh opinion in my opinion.

It's strange that (not saying you Thorq) people were upset with the shooting gameplay feeling more like COD. I haven't touched the series since Modern Warfare 2, and I'm adamantly opposed to the continuation of the series, but I can't argue that the shooting mechanics were top-notch, hence its multiplayer popularity and annual money grabs. So why when FO4 is compared to it, does that mean it's a bad thing that it stacks up?

Sorry for the tangent there. Anyway, same thing goes for your list of gripes. Except for conversation, I think all the other areas have improved over past titles. When you start searching a room and your companion sits down to stay out of your way, that's a great new mechanic. Not charging in like a dingus to give away your position, awesome. NPC's are a bit glitchy, but there's a lot going on with them, and like most already know with Beth games, bugs like that are unfortunately, but understandably, expected until a patch or two. The UI I don't get because it's the PipBoy.. I mean.. how's that different, thus worse? And although I don't think the conversations suck, I like them less than the old format. They don't seem to dig as deep.

Well, sorry for the attack. Take it in good argumentative fun, after-all, everything's subjective.

On-topic:

Lvl 32 now and I haven't put a point into anything damage related yet. Mostly modding perks. Fully decked out sniper, combat shotgun, legendary 10mm, General Chao's Sword, and the Rightous Authority is what I run with. A gun for every occasion. It's the usual path I take until the endgame when I shoot up with unarmed perks. I read that making a totally OP melee/unarmed build is easier than ever this time around. Best perk combo in 3 and Vegas was Ninja, Silent Running, and Paralying Punch. Nothing better than full-speed sprinting up to an unaware Deathclaw, punching it once, and watching it tumble over like a stiff board. And then of course bashing it to death whilst it lay there helpless for 30 seconds. I don't think there's a PP type perk in 4 but I'm looking forward to what I can come up with down the road.

Now, I've been working all day and I have some starving settlers to tend to. To the wasteland!

Edited by t Khrist, 18 November 2015 - 01:44 PM.


#183 MarineTech

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Posted 18 November 2015 - 02:43 PM

Khrist... I'll sum the situation up for you in 2 words.

Game snob

'Nuff said.

#184 Thorqemada

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Posted 18 November 2015 - 07:07 PM

Oh Boy, i did not realize until now how badly console controls have damaged the gaming world, i am sorry for all of you.

PS: A game with excellent Controls is Elite Dangerous - fully customizable for PC HOTAS/Keyboard/Mouse or Gamecontroller - its accurate, responsive and as consistent in its logic as you want it <- THAT is what good Devs do!

Edited by Thorqemada, 18 November 2015 - 07:18 PM.


#185 Thorqemada

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Posted 18 November 2015 - 07:52 PM

Macks "Worth a Buy" adresses the issues i have with the game pretty well but i am less forgiving:


#186 Kotev

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Posted 18 November 2015 - 11:21 PM

After Skyrim i had very low expectation. After all i`m old gamer played the original Fallouts, Baldurs Gate, Morrowind and many other old school RPGs, so i know what that means. Is not that Bathesta doesnt know how to make good RPG the fact is that they probably researched what majority today gamers want and they tailoried their game to that. Unless today gamers raise their need for quality we will never see good RPG again.

#187 stjobe

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Posted 19 November 2015 - 09:08 AM

View Postt Khrist, on 18 November 2015 - 01:44 PM, said:

I don't think there's a PP type perk in 4

There is, but it's at 5 points into Iron Fist ("Punching attacks now do double damage. Crits in V.A.T.S. will paralyze your opponent"). You need to be level 46 to take it, so it's a ways off.

#188 Luscious Dan

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Posted 19 November 2015 - 11:10 AM

This was my first Fallout game. I've been familiar with the franchise for years, but never bothered to try one until now.

The PC controls do kinda suck, as the game really does just feel like a quick port of the console version. But overall I am enjoying it a fair bit. The weird glitches and bugs are annoying, and I've had a few ill-timed crashes so I'm becoming OCD about quick saving. Usually that's enough to drive me away from a game, but so far it hasn't kept me down.

I like the depth of the item customization, as I get attached to weapons I use for a long time in games, and appreciate systems that let you keep using the same one with newer upgrades. Building hilariously improbably structures in town is definitely an amusing pastime. For example, you can build a ladder then start building platforms off the end of it. So you can have a huge complex system of ramps, floating catwalks, and rooms hovering in the middle of the air, supported by just one staircase. Just because.

Edited by Luscious Dan, 19 November 2015 - 11:13 AM.


#189 t Khrist

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Posted 19 November 2015 - 01:19 PM

View Poststjobe, on 19 November 2015 - 09:08 AM, said:



Awesome! There's so many perks/levels it's hard to memorize the specifics of all of them. I'll definitely be getting that perk. Thanks for pointing it out jobe! It's even better this time around since there isn't a percent chance it will paralyze, you just need to save up your critical bar.

View PostLuscious Dan, on 19 November 2015 - 11:10 AM, said:



You should really go back and check out three :). One of my favorite games of all time. New Vegas is great as well, but three is where it's at. I fell in love with some of the quests, in their depth, originality, and fun. The originals are worth a go if you're really interested. Expect good things, but with the appropriate context associated with the age of the game.

If you enjoy playing games with a story immersion on par with that of the older Final Fantasy's, play some of the other titles for sure. Disclaimer: In referencing the 'story', I pretty much mean everything other than the main quest, at least in three and Vegas. Helmstif sums those up pretty well above. ^

Saving often is a staple of Beth titles, so are the bugs; take them both with a grain of salt and the glitches with a lol. If not because of crashes, then because of screwing up something quest/death related. But that's part of the fun, the weight of your decisions is carried well in these games, and reflects that appropriately.

Weapons modding/settlements are the bee knees; 'nuff said.

Overall, glad to hear you ended up enjoying the game, and I hope you branch out into previous titles.

I still do not understand the control issues. I realize why and how ports can go wrong, but no one has explained how the 'controls' are poor because of that. What exactly is happening/have you noticed? Bare with me here, this is merely curiosity. Not saying anyone's wrong/lying/exaggerating/hating for no reason, I just want to understand :). I have the game on both XBONE and PC here, and I can't tell the difference between the two; aside from one needs to be played with a controller. This is my first time playing a FO game on PC, and I think the controls are much better than playing three on 360. Having a mouse to pick up small items is second to none. so, if someone could explain a little more specifically I would appreciate that. Thanks! o7

Edited by t Khrist, 19 November 2015 - 01:21 PM.


#190 stjobe

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Posted 19 November 2015 - 02:08 PM

View Postt Khrist, on 19 November 2015 - 01:19 PM, said:


Awesome! There's so many perks/levels it's hard to memorize the specifics of all of them. I'll definitely be getting that perk. Thanks for pointing it out jobe!

No worries, I knew of it because I had been looking specifically for it - I usually make a generalist character for the first play-through, and then a melee or unarmed one for a second play-through.

If you want to plan out your character in advance and/or out of game, or just want to have a look at the perks when you're not in-game, head on over to http://vault111.com/character/ or http://www.rpg-gaming.com/fo4.html. And also, of course, http://fallout.wikia.../wiki/Fallout_4 - the best Fallout resource on the net. Beware of spoilers on the Fallout wiki though, they put everything on there :)

#191 adamts01

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Posted 22 November 2015 - 05:44 AM

Ok. I'm level 48 now and have played on survival since 20 except for a single boss. All this using a game pad on my pc because I absolutely suck with a mouse and keyboard in GPS games. How can this be?

- build 15 industrial water purifiers in sanctuary and sell that water. With unlimited $ you can buy all the ammo and Fusion cores you need. Put your companion in power armor as well. Give him a sick rifle and the telsa coil power armor torso. I found aa gun that legs enemies so it makeseverything a sitting target. I've come across 3 of these weapons now. Make it an automatic so you're more likely to leg with it. Survival is cake after that. My next run through I'm not touching power armor.




#192 Thorqemada

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Posted 23 November 2015 - 04:53 AM

The best Fallout 4 Review in the Web:

"My idea is to explore more of the world and more of the ethics of a postnuclear world, not to make a better plasma gun" - Tim Cain, Producer and Lead Programmer for Interplay/Black Isle Studios
"Violence is funny! Let's all just own up to it! Violence done well is ******* hilarious. It’s like Itchy and Scratchy or Jackass – now that’s funny!" - Todd Howard, console player and marketing expert

Reading the 2 quotes above could just as well be an excellent synopsis of everything one should know regarding a new Fallout game by Bethesda. The difference in philosophy between the 2 "orators" (the first, one of the original creators of Fallout, the second, a programmer who designed dungeons and brought coffee to Julian Lefay during the development of Elder Scrolls: Arena and Daggerfall) is so obvious that there is almost no point in trying to debate the game any further. But, for the sake of our valiant hearts and hairy chests, we shall persist.

http://ragequit.gr/r...agequit-english

#193 Alistair Winter

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Posted 23 November 2015 - 11:00 PM

View PostThorqemada, on 23 November 2015 - 04:53 AM, said:

The best Fallout 4 Review in the Web:

"My idea is to explore more of the world and more of the ethics of a postnuclear world, not to make a better plasma gun" - Tim Cain, Producer and Lead Programmer for Interplay/Black Isle Studios
"Violence is funny! Let's all just own up to it! Violence done well is ******* hilarious. It’s like Itchy and Scratchy or Jackass – now that’s funny!" - Todd Howard, console player and marketing expert

Reading the 2 quotes above could just as well be an excellent synopsis of everything one should know regarding a new Fallout game by Bethesda. The difference in philosophy between the 2 "orators" (the first, one of the original creators of Fallout, the second, a programmer who designed dungeons and brought coffee to Julian Lefay during the development of Elder Scrolls: Arena and Daggerfall) is so obvious that there is almost no point in trying to debate the game any further. But, for the sake of our valiant hearts and hairy chests, we shall persist.

http://ragequit.gr/r...agequit-english

One of the saddest things about Fallout 4 is that most people who praise it compare it almost exclusively with Fallout 3 and Skyrim. They're like "Well, the crafting system is much better than in Skyrim and the power armour is much better than in Fallout 3. So.... 10/10. Best Fallout game ever."

What?

I had no idea there were so many adult gamers that are totally oblivious to Fallout 1&2. I feel like I'm the only guy in the world who actually saw the original Star Wars trilogy, and everyone else is going crazy over how great Episode I - III is. Yeah, they're good, but what about the originals, you god damn casuals?

The best part of the article you posted was this:
Because, dear friend, Bethesda is a company that designs games for a target audience that DOESN'T PLAY RPGs. The company is above all else a master of marketing, and CONSCIOUSLY doesn't create deep and meaningful RPGs - it creates open-world playgrounds that can be played by the Lowest Common Denominator of the market, whether this is some 5-year-old kid who can't even speak English, or some random console player who only buys the latest Pro Evolution Soccer or Call of Duty game each year (or the latest GTA, to drive around and kill prostitutes in LA). Playgrounds in which you can run around mindlessly and giggle at all the silly stuff you encounter, without worries, without real consequences to your actions, without restrictions or insurmountable difficulties. This was also obvious in Fallout 3 (at least Fallout 3 did have a Karma system, with Negative Karma being gained for notorious actions, despite the fact that it became positive again after a few days and a few donations here and there), but in Fallout 4 (where Karma has now been completely removed as a system) it goes one step beyond and is much more obvious - partially because we can now include into the equation both Fallout: New Vegas (which showed us that it is absolutely possible to create a deep and well-written First-Person Fallout game without sacrificing the more "literary" aspects of it), and even Witcher 3 (which showed us what it really means to be an "AAA" RPG with quality, soul, emotion, but also with truly solid RPG mechanisms at the core of gameplay)

Because it persuaded me to stop trying to like Fallout 4 and just get a real RPG, like Witcher 3. As a Fallout-fan, I guess I'm going to be the equivalent of the old school Star Wars fans who like to pretend episode 1-3 never really happened.

#194 iLLcapitan

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Posted 24 November 2015 - 01:06 AM

Great review. I'm still trying to pretend tho, with some hopes that mods will make it a better RPG.

#195 stjobe

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Posted 24 November 2015 - 09:37 AM

View PostAlistair Winter, on 23 November 2015 - 11:00 PM, said:

One of the saddest things about Fallout 4 is that most people who praise it compare it almost exclusively with Fallout 3 and Skyrim. They're like "Well, the crafting system is much better than in Skyrim and the power armour is much better than in Fallout 3. So.... 10/10. Best Fallout game ever."

No, the saddest thing about Fallout 4 are the people giving it 0/10 reviews. That's not a review, that's being a ****.

You knew going in this was a Bethesda game, you knew it would likely play much like Skyrim and Fallout 3, because that's the kind of game Bethesda makes. That you hoped against all evidence and common sense it would be something else does not mean it's a bad game, it just means you were irrational in your expectations.

View PostAlistair Winter, on 23 November 2015 - 11:00 PM, said:

I had no idea there were so many adult gamers that are totally oblivious to Fallout 1&2. I feel like I'm the only guy in the world who actually saw the original Star Wars trilogy, and everyone else is going crazy over how great Episode I - III is. Yeah, they're good, but what about the originals, you god damn casuals?

I saw A New Hope in the theater when it came out, and I can tell you - if you've been living under a rock these last few years - that nobody likes Episode I - III, nobody. Some people still love FO1 & 2, but mostly it seems to be people remembering how good they were when they came out, not people who played them recently. Because they haven't aged very well at all.

As for FO4, I'm 70+ hour in and fully expect it to entertain me for the same 300+ hours I put into FO3, Skyrim, and Morrowind. Of the people I've talked to among friends and co-workers who play it, I've yet to encounter two people playing it in the same manner - one went hog-wild with settlements to the point where he ignored the main story completely; "my settlers are my babies", he says, "I don't care about that kid anyway". One has never fired a gun, another put all his points in Rifleman, Stealth, and Ninja and is sniping his way through the game, a third just giggles when he tries to tell us how much he enjoys bashing people over the head with a baseball bat. One got slightly upset when I "spoiled" that you get a suit of power armour in Concord (the second location you get to if you follow the main story) - he had 50+ hours played but hadn't bothered to follow the main story even that far.

All of them, to a man (and woman) says the game is one of the most atmospheric, open, and immersive game they've played (and, yes, before someone says it, some of them have played Witcher 3). If I had to hazard a guess why, it's because the game lets them play the way they want, focussing on the things they want and not being forced to do something they don't.

None of them understands the hate the game is getting online either. It's not like it's a bad game.

#196 t Khrist

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Posted 24 November 2015 - 09:56 AM

Agreed, the game may not force you to choose one path like older titles, but since you can create a jack of all trades, it allows someone who has played through with one specific style to branch out after they've wrapped a lot things up. Just because you can master every gun, doesn't mean that you can't just use stealth or speech throughout the game. Again, maybe you can't speech your way through the whole thing without firing a round, but I bet you can get pretty close, or at least have your companions do at the fighting while you watch.

#197 Lugh

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Posted 25 November 2015 - 06:37 AM

View PostiLLcapitan, on 24 November 2015 - 01:06 AM, said:

Great review. I'm still trying to pretend tho, with some hopes that mods will make it a better RPG.

You're playing a different game than I am....

It's a very well done RPGs, with stories littered all over the place.

Yes I played fallout 1, 2, Tactics, 3, NV

Yes this is in many ways better than all of them. In some ways not as rewarding, but that would be because you choose to not make it so.

Fallout 1 is a better RPG? How exactly, when I can rebuild the entire commonwealth one settlement at a time, all while learning the stories of survivors that have been in the wasteland for 200+ years? I've seen more story lines in 60some hours played so far than were contained in ALL of fallout1 with it's 3 endings. You know where you can't go on, because it's fricking over? Yeah. That's a great RPG.... but it's a great SCRIPTED RPG, that doesn't do sandbox the way this one does.

You haters are bizarre.

#198 Lily from animove

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Posted 25 November 2015 - 06:44 AM

View Postsycocys, on 30 October 2015 - 10:17 PM, said:

So many T2 and T1s threatening to go play Fallout 4 instead of MWo - there's hope this game might be enjoyable yet!

November 10th shall henceforth be known as the day another game's release saved PGI from certain doom.

XD


as if T1 nd 2 means anything except: I played a few thousend games since PSR is tracked and do more often get an up than an down.

View PostLugh, on 25 November 2015 - 06:37 AM, said:

You're playing a different game than I am....

It's a very well done RPGs, with stories littered all over the place.

Yes I played fallout 1, 2, Tactics, 3, NV

Yes this is in many ways better than all of them. In some ways not as rewarding, but that would be because you choose to not make it so.

Fallout 1 is a better RPG? How exactly, when I can rebuild the entire commonwealth one settlement at a time, all while learning the stories of survivors that have been in the wasteland for 200+ years? I've seen more story lines in 60some hours played so far than were contained in ALL of fallout1 with it's 3 endings. You know where you can't go on, because it's fricking over? Yeah. That's a great RPG.... but it's a great SCRIPTED RPG, that doesn't do sandbox the way this one does.

You haters are bizarre.



You are supposed to be a survivor not superhuman. FO4 is being a godlike being doing within few weeks wha others haven't done in centuries. VERY unrealsitic at all. In FO 1 and 2 you did locally important things and often just needed the help of others wihout you wouldn't have done much at all.

FO4 lacks an immersive believable world. let me just set up ALL these settlements and massively huge defensive and WAOH just ALL. Like a Mcgiver jesus Rambo breed.

it is not a better RPG, it's not a bad game at all. It's just mainstreamed down to low brain food level.

View PostThorqemada, on 18 November 2015 - 07:07 PM, said:

Oh Boy, i did not realize until now how badly console controls have damaged the gaming world, i am sorry for all of you.

PS: A game with excellent Controls is Elite Dangerous - fully customizable for PC HOTAS/Keyboard/Mouse or Gamecontroller - its accurate, responsive and as consistent in its logic as you want it <- THAT is what good Devs do!



Disagree, ED HUD panels in your ship are not properly ported to PC, they use console controls, otherwise you could use your mouse and stuff for it properly instead of keys for them.

And logic? is that why the fire Group 1 is displayed on the RIGHT in the HUD while the default button is the LEFT mousebutton? Thats not consistent in logic. But at least you can change them all

Edited by Lily from animove, 25 November 2015 - 07:08 AM.


#199 iLLcapitan

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Posted 26 November 2015 - 01:05 AM

Please get me right, it's an amazing game and I#m having fun with it. I'm not a "no mutants allowed" FO nerd, but I played the old titles extensively. I'm not hating but added my two cents to a discussion with people who also play the game.

View PostLugh, on 25 November 2015 - 06:37 AM, said:


Fallout 1 is a better RPG? How exactly, when I can rebuild the entire commonwealth one settlement at a time, all while learning the stories of survivors that have been in the wasteland for 200+ years? I've seen more story lines in 60some hours played so far than were contained in ALL of fallout1 with it's 3 endings. You know where you can't go on, because it's fricking over? Yeah. That's a great RPG.... but it's a great SCRIPTED RPG, that doesn't do sandbox the way this one does.

You haters are bizarre.


It's probably pointless to discuss, because what is a good RPG differs in the perspective of each. See, even tho FO 1 & 2 were scripted, they had depth. FO4 is just a very shallow RPG (while beeing a superb sandbox with RPG elements) - sure you can build setlements all over the wastelands (and I excessively do that) but it has no impact on the rest of the world. Zero. While almost each decission in the old titles had an impact of some sort. FO4 is just a bit disney, thats all my rant.

Plus I haven't seen any hookers in FO4 yet.

Edited by iLLcapitan, 26 November 2015 - 01:06 AM.


#200 t Khrist

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Posted 26 November 2015 - 05:35 PM

Crazy little tidbit; seems possible to have a total of 1140 settlers. Imagine saving up gear for all of them..

From the wiki:

Spoiler

Edited by t Khrist, 26 November 2015 - 05:36 PM.






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