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Fallout 4 - There's Hope!


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#141 Mister Blastman

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Posted 11 November 2015 - 09:24 AM

Alright I read some of the reviews complaining about the game and in my opinion they are big problems. I'm going to pass on it altogether.

I think this sums up one...

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Another is how they dumbed down survival mode. Survival was at least fun in New Vegas. It wasn't badass like Stalker, but it was fun. Fallout 4 is shaping up to be consolized trash. Which is sad... because console games don't have to be bad. The hundreds of hours of time I have in Dark Souls 1 and 2 will attest to that (though the PC version of them).

Hell, I still play Super Nintendo games... but Fallout 4 seems to be what Oblivion was to Morrowind. No thanks.

Edited by Mister Blastman, 11 November 2015 - 09:32 AM.


#142 AdamBaines

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Posted 11 November 2015 - 09:30 AM

View PostMister Blastman, on 30 October 2015 - 11:29 PM, said:


Nah. Not with how things are in my life right now. I need stuff a little less bleak. Funny... I can play Dark Souls at the moment but that at least has sunlight and Solaire (beat it once already). But Fallout... it's just full blown depression.


Lets get you outside then! Go for a hike! :-)

#143 Mister Blastman

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Posted 11 November 2015 - 09:32 AM

View PostAdamBaines, on 11 November 2015 - 09:30 AM, said:


Lets get you outside then! Go for a hike! :-)


I like your idea!

#144 AdamBaines

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Posted 11 November 2015 - 09:37 AM

View PostMister Blastman, on 11 November 2015 - 09:32 AM, said:


I like your idea!


I know for me when Im feeling gloomy or worse, getting outside and just going for a walk is awesome. Now I will say I have an added bonus of living in South Florida :-)

Vitamin D will do wonders :-)

#145 0bsidion

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Posted 11 November 2015 - 09:52 AM

View PostAdamBaines, on 11 November 2015 - 09:37 AM, said:


I know for me when Im feeling gloomy or worse, getting outside and just going for a walk is awesome. Now I will say I have an added bonus of living in South Florida :-)

Vitamin D will do wonders :-)

I watch stand up comedy and eat ice cream. It works, but your way is probably healthier.

#146 Tombstoner

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Posted 11 November 2015 - 10:05 AM

View Postsycocys, on 30 October 2015 - 10:17 PM, said:

So many T2 and T1s threatening to go play Fallout 4 instead of MWo - there's hope this game might be enjoyable yet!

November 10th shall henceforth be known as the day another game's release saved PGI from certain doom.

XD

Not likely Fallout uses a RNG during vitas(bullet time) mode, but you don't have to use it and let your "skills" shine...
The odd over abundance of ammo lying around is rather strange. left the starting area with over 120 rounds.
I suspect it's to keep the forum QQ down about limited ammo. Its realistic but not much fun for the twitch players.

#147 Appogee

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Posted 11 November 2015 - 10:12 AM

Hmmm. On the basis of the reviews and bugs I think I will put off buying it for a month until it stablises.

Still not buying the Rifleman though ... have enough Mechs, need more Game.

#148 DAYLEET

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Posted 11 November 2015 - 10:13 AM

View PostMister Blastman, on 11 November 2015 - 09:32 AM, said:


I like your idea!

Don't do it, he's insane! There's a sun outside and it tries to burn your eyes and skin.

This might have been posted but obligatory pc fix fov,removing mouse accel, skip intro

#149 Mister Blastman

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Posted 11 November 2015 - 10:15 AM

View PostTombstoner, on 11 November 2015 - 10:05 AM, said:

Not likely Fallout uses a RNG during vitas(bullet time) mode, but you don't have to use it and let your "skills" shine...
The odd over abundance of ammo lying around is rather strange. left the starting area with over 120 rounds.
I suspect it's to keep the forum QQ down about limited ammo. Its realistic but not much fun for the twitch players.


Wow... ammo easy to find, too? I'll add that as another negative to my list. More reasons to pass. I wish they'd make a new Stalker. :( It is hard to, though, since the first one was so magical.

#150 lol lol lol lol lol lol lol lol

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Posted 11 November 2015 - 10:22 AM

I'm going to see if I can get the new Warhammer, Marauder, Rifleman mech packs if I send in 155 bottlecaps, 55 for each top tier... seriously. I'm sending them soon.

Posted Image

Damn... well scratch that. Just checked on the place that was going to save them for me and I guess they won't do that. Oh well. Funny idea though.

Edited by saKhan Ds00 Kerensky, 11 November 2015 - 11:01 AM.


#151 Mister Blastman

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Posted 11 November 2015 - 11:29 AM

View PostDAYLEET, on 11 November 2015 - 10:13 AM, said:

Don't do it, he's insane! There's a sun outside and it tries to burn your eyes and skin.

This might have been posted but obligatory pc fix fov,removing mouse accel, skip intro


But... but... it is calling me!

Posted Image

That was taken years ago on one of our hiking trips. To the average person it might not look like much... but to me... it is paradise.

As soon as my wife is better I can't wait for us to hit the trails again. It might be another six months to a year but we'll get there.

#152 Kdogg788

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Posted 11 November 2015 - 11:41 AM

I recommend the Pemi Loop in New Hampshire. To do it right you have to throw down the loop in a day. Counter-clockwise is recommended due to the nasty pitch west of South Twin.

-k

#153 Lugh

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Posted 11 November 2015 - 12:21 PM

View PostGeneral Taskeen, on 11 November 2015 - 09:14 AM, said:


I'm not sure how someone is a "bad stupid gamer" for giving negative reviews that point out obvious regressed or declined aspects that someone expects an RPG to have in 2015. That's seems like an MWO-style excuse to me that someone is just "bad" for not liking MWO for being a mediocre grind, for example. Are you sure you're not riding that Hype-Wave? It's a bad RPG, but an 'Ok' Shooter. *Shrug* It's ok if it's average

These reviews are pretty fair I think pointing out the issues:

http://arstechnica.c...the-vault-door/
http://www.rpgamer.c...out4strev1.html

Ok I only read the first review and I take exception to the 'it's ugly' .....Um sorry what did you expect from a post apocalyptic setting?!?
Nothing is going to be vibrant and green and their aren't going to be silicon valley girls bouncing all over to compliment you on your armor styling.

UGLY is done BEAUTIFULLY in this game.

I am an explorer first and foremost though, so whatever. And they CLAIM the dialogue is trite and irritating, but most of the streams I've seen have been TALKING OVER THE DIALOGUE. There might be a single word that leads to sentence and question acted out. But that doesn't make it BAD. And if you aren't paying attention to the dialogue, how exactly do you know it's bad?

The terminals I was impressed with him noticing as they are quite well done.

Oddly I thought the introduction was the BEST done one of any of the Fallout games. He seems to be focusing in on things that I did not even notice(not because I'm unobservant but because it's a game I don't care if I have photo realistic animations in dialogues and cut scenes close is good enough and his complaint that some of them are robotic, might just be because they ARE robots(synths)?)

There are excellent RPG story hooks in the game despite his crying about them being cliche, they are tried and true. Abduction, revenge and mystery all wrapped in to the main story line from the get go.

Then there is this little tidbit that makes me want to dismiss all of his rant about ugly in a *piff* of STUPID CONSOLE GAMERS expecting NEXT GEN graphics from their TWO YEAR OLD Static systems? November 15 2013 Seriously/1/!?!?
Spoiler

Edited by Lugh, 11 November 2015 - 12:23 PM.


#154 stjobe

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Posted 11 November 2015 - 02:33 PM

All I can say is that two evenings in (about ten hours), I'm having a blast.

I've been living the suburban dream, survived a nuclear attack, been frozen, had my wife murdered and my son kidnapped, shot rad-roaches, huge mosquitos, and mole-rats, found a dog I can play with, created leather armour (with pockets so I can carry more stuff), modified a pistol into a sniper rifle, found a suit of power armour and a Gatling gun, battled a Deathclaw, started a settlement, built a house with beds, tables, and chairs, installed water pumps and tilled a field of potatoes. It has rained radioactive rain, it's been sunny, foggy so I hardly could see ten feet in front of me, day, night, dusk and dawn, I've been down a molerat hole and found a second power core for my power armour. And I've yet to move out of the first three locations on the huge map.

In Fallout 3 you were in the wasteland; unless I misremember there's about three live plants in the whole of the game. In Fallout 4 I spent half an hour just picking flowers; there's things growing everywhere - and you can use all of it. Chemistry crafting is a thing, as is weapon crafting, armour crafting, power armour crafting, and of course settlement crafting. Oh, and cooking.

As for the skill system, yeah, it takes a bit of getting used to. but just think of perks as skills and you're set. Every time you level you get to pick a perk; it can be one that raises a SPECIAL stat, it can be one that you already have so it'll increase in effectiveness, or it can be a new one. Most perks have between two and five levels, and I find that this means you get even more freedom in how you build your character, since the only limit on which perks you can get is how high a score you have in the corresponding SPECIAL stat - and you can always raise that. There is also a level requirement for the higher perk levels, but as of right now that is not an issue for me; I'm still working on getting the perks I want the first rank in.

Skill books like Grognak the Barbarian no longer gives skill increases, but instead give perk increases; the first one you find will give you the first level of the Barbarian perk, if you find any more they will raise your rank in that perk. Bobbleheads increase a SPECIAL stat or a perk.

The shooting bits are much improved since Fallout 3; there's iron sights for most weapons, and scopes for sniper rifles. You can hold left Alt to hold your breath while aiming to remove the sway - but it saps your AP, so you can't do it forever.

Enemy AI is also vastly improved; enemies try to take cover from your shots, they dodge, and they seem to work together to take you out. Running into a ghoul pack is a pants-changing experience.

All this at a comfortable 60 fps with very little in the way of bugs. Yes, there's been some aesthetic ones, where subtitles got stuck or someone talked without their lips moving, but no showstoppers, no game-breaking ones. The UI is made for the consoles, but you get used to it after a while; a couple of hours in and it ceased being an issue.

I'm sure there's more to say when I've done a few more hours, but if the early game is any indication I'll probably spend just as much time or more on this as I have done on Fallout 3, Skyrim, Oblivion, and Morrowind - which is to say several hundred hours (I've logged 300+ hours on each of FO3, Skyrim, and Morrowind, Oblivion only 100 or so. FO:NV? 65 hours, didn't enjoy the cowboy vibe).

So TL;DR: I really don't know what the people giving the game bad reviews were expecting, but I'm hard-pressed to believe it was a Fallout game from Bethesda.

#155 Mcgral18

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Posted 11 November 2015 - 05:26 PM

View PostMister Blastman, on 11 November 2015 - 09:24 AM, said:

Another is how they dumbed down survival mode. Survival was at least fun in New Vegas. It wasn't badass like Stalker, but it was fun. Fallout 4 is shaping up to be consolized trash. Which is sad... because console games don't have to be bad. The hundreds of hours of time I have in Dark Souls 1 and 2 will attest to that (though the PC version of them).

Hell, I still play Super Nintendo games... but Fallout 4 seems to be what Oblivion was to Morrowind. No thanks.


The Mods will fix that bit.


I think it's alright so far. Worse than The Witcher 3, but that's a pretty high target to beat.
It feels like Fallout 3+VN, as you'd expect, but I feel the guns are more enjoyable to use; a smaller CoF?

#156 Mystere

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Posted 11 November 2015 - 05:41 PM

View PostMcgral18, on 11 November 2015 - 05:26 PM, said:

The Witcher 3


Damn! My gaming list is long. I've barely even started The Witcher 2. :(

#157 Burktross

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Posted 11 November 2015 - 05:47 PM

bREAKING nEWS

Clanners! In my post apocalypse America? Seditious!
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#158 Mister Blastman

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Posted 11 November 2015 - 06:00 PM

View PostMystere, on 11 November 2015 - 05:41 PM, said:


Damn! My gaming list is long. I've barely even started The Witcher 2. :(


I for some reason can't finish Witcher 2... got a third way in and stopped. It is the second time this has happened, which is strange, because I loved the first Witcher.

I think Dark Souls has ruined me from playing any third person RPG with action-oriented combat. Witcher has nice combat... but Dark Souls is perfection.

#159 CMDR Sunset Shimmer

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Posted 11 November 2015 - 06:24 PM

View PostEl Bandito, on 10 November 2015 - 11:49 PM, said:

What what I have seen on the Tube, I think I'll have more fun out of replaying Dead Space (which I am doing), than playing Fallout 4. I never liked getting sidetracked too much, and grabbing all the achievements etc...

This is the type of game I would wait until it's on sale for at least 33-50% off--and by then most of the bugs are taken care off, and good mods will be available.


Why Deadspace? That's just Poor Mans Alien... go play Alien Isolation.

#160 MischiefSC

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Posted 11 November 2015 - 06:36 PM

View PostMister Blastman, on 11 November 2015 - 08:38 AM, said:


I hear powered armor forces you to use fast travel... That's a big no no in my book.

Rule #1: Thou shalt not fast travel unless it is via paid caravan or taxi.


Nope. I never fast travel. The whole point of powered armor is that it's bad ass but runs on a finite fuel source so all the time you spend in it is precious.

So people who min/max fast travel to save energy. I don't fast travel so it's a legit balance factor for me.

I don't see most the issues people talk about. I hate to say this but... I don't miss the skills. I say that as someone who still plays tabletop rpgs every week.

The perks do the job and do it well. The point of skills to buy is making players have to decide what to raise as they level up. This is way less relevant in single player games as inevitably you have to be a jack of all trades while in multi-player games you want to drive party dynamics by specialization.

Fo 4 so far has been awesome. I used to work in boston, the environment is awesome. Massachusetts road conditions don't look that different after a nuclear war that's for sure and people still parked and left their cars wherever.

The missions are good and I used the console to turn the Hud off so no mission markers. There are roadsides and you can get directions from people. With mods it will be incredible.

Way less bugs at release than Morrowind (which I loved) still has. With difficulty up ammo is as sparse as Ranger difficulty on Metro and fights are hard.

You just need to realize that it comes out of the box geared for scrub tier shooter difficulty but with literally 30 seconds effort it's a complex, challenging rpg.

Stats don't make it an rpg. The best rpgs out (stars without number for example) for tabletop have pretty simple stats. Their purpose is to guide character development, they are not an end unto themselves. In a single player game they are better served by perks - that and stats.

Most the complaints I've seen about FO4 are people upset that it is not on release date as packed full of stuff as FO3 was with all DLC and 40 mods. It's a better foundation for a game than FO3 or NV ever were.

Fo1 and FO2 were great. Loved them. However with the 100 mods I use on Skyrim I've gotten over 1400 hours of playtime out of it. Would never have happened with 1 or 2. At the risk of being shot, FO4 is a better rpg. I can create a settlement or 5, ignore the plot and spend 500 hours rebuilding Boston from the ashes, establishing trade routes and just RPing being a big damn hero in post apocalypse Boston. FO1 and FO2, by being isometric text games let you enjoy 100 different little scripted random encounters or being a fluffer on a pr0n set because it took 1/1000th the work it would take in a modern 1pv game. A hundred extra scripted events doesn't make it a better rpg.





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