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Fallout 4 - There's Hope!


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#161 Mister Blastman

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Posted 11 November 2015 - 06:43 PM

View PostMischiefSC, on 11 November 2015 - 06:36 PM, said:


The missions are good and I used the console to turn the Hud off so no mission markers. There are roadsides and you can get directions from people. With mods it will be incredible.



You can get directions to places like in Morrowind?

That was one of the best parts of the Morrowind quest system--there were no stupid markers and instead the game compensated by instructions, directions and folks you could ask.

#162 MischiefSC

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Posted 11 November 2015 - 06:52 PM

View PostMister Blastman, on 11 November 2015 - 06:43 PM, said:


You can get directions to places like in Morrowind?

That was one of the best parts of the Morrowind quest system--there were no stupid markers and instead the game compensated by instructions, directions and folks you could ask.


Much like in Morrowind you ask people for directions to main points and main cities.

Edited by MischiefSC, 11 November 2015 - 06:55 PM.


#163 Mister Blastman

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Posted 11 November 2015 - 06:58 PM

View PostMischiefSC, on 11 November 2015 - 06:52 PM, said:


Much like in Morrowind you ask people for directions to main points and main cities.


Ah but what about quest locations? I want to avoid map markers altogether.

#164 MischiefSC

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Posted 11 November 2015 - 07:04 PM

View PostMister Blastman, on 11 November 2015 - 06:58 PM, said:

Ah but what about quest locations? I want to avoid map markers altogether.


I turned the Hud off. I reload when the clip is dry, I use stims when I get visual signs I'm injured. It's not hard to find stuff. For example I just finished a mission at a specific factory, killing raiders. They said what town it was, went there and looked for the building signage.

You still have the pip boy map too which isn't unreasonable.

#165 Mystere

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Posted 11 November 2015 - 07:54 PM

View PostMischiefSC, on 11 November 2015 - 06:36 PM, said:

Fo 4 so far has been awesome. I used to work in boston, the environment is awesome. Massachusetts road conditions don't look that different after a nuclear war that's for sure and people still parked and left their cars wherever.


It's funny you'd mention this. I am familiar with DC and the surrounding area, which made me play FO3 with shivers occasionally going down my spine.


View PostMischiefSC, on 11 November 2015 - 07:04 PM, said:

I turned the Hud off. I reload when the clip is dry, I use stims when I get visual signs I'm injured. It's not hard to find stuff. For example I just finished a mission at a specific factory, killing raiders. They said what town it was, went there and looked for the building signage.

You still have the pip boy map too which isn't unreasonable.


Thanks for this idea. I just might do the same.

#166 MischiefSC

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Posted 12 November 2015 - 11:50 AM

View PostMystere, on 11 November 2015 - 07:54 PM, said:


It's funny you'd mention this. I am familiar with DC and the surrounding area, which made me play FO3 with shivers occasionally going down my spine.




Thanks for this idea. I just might do the same.

Games get made for the average player. If you want a more hardcore experience one thing Bethesda has always been great about giving players the tools to change the game experience. If you want a more difficult molded version of, say, Witcher 3 nobody even assumes you're going to have the modding tools Bethesda provides.

I'm finding FO4 really seems designed to play with Hud off. Lots of signage, npcs give directions.

Also I have developed a hetero man-crush on Paladin Danse. The npcs so far have been good.

It's sparse on content without mods and DLC but so we're the other games at first. Powered armor, modding gear and building settlements are incredible core features. The enemies are all better so far as well. Dangerous, smarter and more complex. Radscorpions made me pee a little.

It's an awesome game so far. If you want a bit more out of it you tweak it to be what you want.


Edited by MischiefSC, 12 November 2015 - 11:54 AM.


#167 Clownwarlord

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Posted 12 November 2015 - 11:51 AM

When I play Fallout it is always in god mode ... #tgm

#168 Lugh

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Posted 12 November 2015 - 12:05 PM

View Postclownwarlord, on 12 November 2015 - 11:51 AM, said:

When I play Fallout it is always in god mode ... #tgm

I play with full use of my pip boy. I don't believe in making my life any harder than it has to be. I might not have one to get around in the apocalypse but Sarah Connor?!? She sure does. And she's going to whoop some behind.

I have to say that much like the Chief above I don't miss the skills the Perk system seems to work fine, and I find myself doing thing and encounter stuff right after I think this time I'm taking Hacking because I just know there will be terminals to get at quest goals and goodies that need good hacking.

Sure enough withing an hour of taking it, I'm on a quest with an NPC I happened across trying to get to the OTHER quest location I was going towards. And wouldjulookitthat a hackable Terminal. Godspeed Sarah Connor your master has served you well. And I was able to get all sorts of cool things revealed because of it.

All that said. Godmode makes things way to easy so NO!

Edited by Lugh, 12 November 2015 - 12:05 PM.


#169 Lugh

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Posted 12 November 2015 - 12:09 PM

View PostMischiefSC, on 12 November 2015 - 11:50 AM, said:

Games get made for the average player. If you want a more hardcore experience one thing Bethesda has always been great about giving players the tools to change the game experience. If you want a more difficult molded version of, say, Witcher 3 nobody even assumes you're going to have the modding tools Bethesda provides.

I'm finding FO4 really seems designed to play with Hud off. Lots of signage, npcs give directions.

Also I have developed a hetero man-crush on Paladin Danse. The npcs so far have been good.

It's sparse on content without mods and DLC but so we're the other games at first. Powered armor, modding gear and building settlements are incredible core features. The enemies are all better so far as well. Dangerous, smarter and more complex. Radscorpions made me pee a little.

It's an awesome game so far. If you want a bit more out of it you tweak it to be what you want.

Spoiler
Yes the enemies have shocked me early on. I peed a little when I met the Minutemen the first time and what I ended up fighting at the end
Spoiler
made me go: OH MY GOD YOU ********! I did not expect that level of OH POOP! So early.

#170 Scout Derek

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Posted 12 November 2015 - 12:19 PM

Um...

I'll just leave this here...


And moving this to off-topic... Because it's going off-topic into fallout 4, not Mechwarrior: Online.

Edited by Scout Derek, 12 November 2015 - 12:20 PM.


#171 MischiefSC

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Posted 12 November 2015 - 12:52 PM

View PostLugh, on 12 November 2015 - 12:09 PM, said:

Spoiler
Yes the enemies have shocked me early on. I peed a little when I met the Minutemen the first time and what I ended up fighting at the end
Spoiler
made me go: OH MY GOD YOU ********! I did not expect that level of OH POOP! So early.


Nobody can tell me that whole scene when you first get power armor was not just amazing. I'm steadily pimping my power armor and holding fusion cores.

A lot of enemies have really surprised me. The Raiders I've fought have been a real challenge - throwing explosive, setting mines and this one a-hole had a damn Fat Man. I've been wandering and ran into some awesome little areas too. No invisible walls either.




Edited by MischiefSC, 12 November 2015 - 12:54 PM.


#172 Mystere

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Posted 12 November 2015 - 02:06 PM

View PostScout Derek, on 12 November 2015 - 12:19 PM, said:

Um...

I'll just leave this here...



Meh! Where's the fun in that?!


View PostScout Derek, on 12 November 2015 - 12:19 PM, said:

And moving this to off-topic... Because it's going off-topic into fallout 4, not Mechwarrior: Online.


And that's even less. :ph34r:

#173 stjobe

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Posted 12 November 2015 - 03:02 PM

The thing which enables them to give you power armour so early is that you need power cores to use it; as you use the armour, the power cores drain from 100% to 0% at a rather brisk pace. At 0% your power armour is just a big hunk of scrap metal again until you find another core.

And yes, while you're in it, you're a god amongst the leather-armoured, pipegun-wielding raiders, but Deathclaws ignore armour and some raiders have quite a bit better weaponry than pipeguns or shotguns. A mini-nuke is no laughing matter even if you're in power armour.

Also, the game likes to swarm you - the hairiest fight I've been in so far wasn't with the Deathclaw, it was with two Mirelurks and their swarm of baby Mirelurks. Half a dozen to a dozen enemies all chipping away at your health makes it go down fast.

#174 MischiefSC

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Posted 12 November 2015 - 03:17 PM

Also if you're not fast traveling you're burning cells fast. You just can't wander around in it. A swarm of Synths with energy weapons or a Sentry Bot or two can wreck you fsst. Deathclaws are better addressed outside the suit - at very long range.

Currently I scout missions on foot and if I just can't handle it I suit up. I've got it updated to "d" and it takes abuse like nobodies business. I'm really enjoying FO4, recommend it highly. It's going to entertain me for 1,000 hours easily.

Edited by MischiefSC, 12 November 2015 - 03:19 PM.


#175 Thorqemada

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Posted 17 November 2015 - 04:45 AM

I hate the controlls - i played Fallout 3 and that was ok - but Fallout 4 is a huge step backward, the game is a step backward as a RPG, the Open World part is quite ok.

I will give it back and get GTA V or Witcher 3 for it...

Maybe they solve the controls one day so PC Gamers can play it at the expected level of responsiveness and convenience - for now i am displeased - have Devs become so bad lately that they cant get Basics right???

#176 iLLcapitan

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Posted 17 November 2015 - 05:24 AM

View PostThorqemada, on 17 November 2015 - 04:45 AM, said:

I hate the controlls - i played Fallout 3 and that was ok - but Fallout 4 is a huge step backward, the game is a step backward as a RPG, the Open World part is quite ok.

I will give it back and get GTA V or Witcher 3 for it...

Maybe they solve the controls one day so PC Gamers can play it at the expected level of responsiveness and convenience - for now i am displeased - have Devs become so bad lately that they cant get Basics right???


lol! enjoy!
what a bloody great game FO4 has become! had to get new graphics tho :D

#177 MarineTech

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Posted 17 November 2015 - 09:47 AM

Loving it.

Made a character named Ash and have him looking like Bruce Campbell. I'm slowly turning Sanctuary into a massive, fortified redoubt.

That Deathclaw popping out of the sewer in Concord was a definite "Oh S***!" moment.

#178 t Khrist

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Posted 17 November 2015 - 01:35 PM

View PostThorqemada, on 17 November 2015 - 04:45 AM, said:

I hate the controlls - i played Fallout 3 and that was ok - but Fallout 4 is a huge step backward, the game is a step backward as a RPG, the Open World part is quite ok.

I will give it back and get GTA V or Witcher 3 for it...

Maybe they solve the controls one day so PC Gamers can play it at the expected level of responsiveness and convenience - for now i am displeased - have Devs become so bad lately that they cant get Basics right???


Perhaps.. rebind your keys and buy a more sensitive mouse? Unless you mean when you press a key your character doesn't respond in a way you feel is appropriate, I don't really see how your complaints are a development problem.

View PostMarineTech, on 17 November 2015 - 09:47 AM, said:

Loving it.

Made a character named Ash and have him looking like Bruce Campbell. I'm slowly turning Sanctuary into a massive, fortified redoubt.

That Deathclaw popping out of the sewer in Concord was a definite "Oh S***!" moment.


Love your character theme, I couldn't approve more. Fancy a combat shotgun I assume?

I named mine 'The Vaultistician'. Made it up on the spot, works well enough. As with any character creation, Table and I had our 'Who can Create the Ugliest Character' contest', and as always, it was a tie. I'll see if I can remember to snap a screen later.

That Deathclaw took all the fun out of jumping off of that building.. but it was amazing.. and terrifying. Game's spooked me twice now so far.

#179 Thorqemada

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Posted 17 November 2015 - 04:02 PM

Well, sorry, as a PC Gamer i expect a certain level of quality, consistency and convenience regarding the game controls and no rebinding nor a new Mouse will solve this controlls mess of a horrible console port that is inconsistent, inconvenient and lagging.

The Fallout 4 game itself is an Open World Ego Shooter Homestead Sim - former games were at least Action-RPG-Adventures that were that good you could overlook the inferior controls and the mess the UI is, Fallout 3 i a great game, Skyrim is stil a great game - but Fallout 4 does not meet the minimum cirteria and keeps me displeased in every regard.

RPG - uh? Rotating Potatoe Gun??? Or what?????
Story - sucks.
Conversation - suck
UI/Game Controls - suck
Companion Control - sucks
Companions AI - lol
NPC AI - lol
(Zombies have more AI)

The Graphics are good to me, some Textures could be better but the atmosphere is good so far i have seen.
Animations etc. are not the content i buy a Bethesda game for - but this change in direction of Bethesda will make me no longer have them on my "to trust list" but put them on the "avoid until gameplay/quality confirmed" list.

Zombiappocalypse cant come soon enough...maybe we can have good games again after the necessary clean up...

Edited by Thorqemada, 17 November 2015 - 04:04 PM.


#180 Hex Pallett

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Posted 17 November 2015 - 05:21 PM

I like FO4. And that is coming from someone whose bar has been raised to stratosphere by Witcher 3. The shooting alone is lightyears ahead of what FO3 and NV did, and honestly better than most FPS games out there.

Story opening is admittedly weak, and the "lost-kid" cliche didn't really grab me in the first place (since I have no kids) but it's slowly warming up. Mostly because of a certain PI that was tied to the main plot - seriously, whoever voiced him did a damn fine job that I'm kinda having a man-crush on him even I'm a straight-male.

But I digress. FO4's main story is the first one that I can't see how it ends. FO3's story basically ended as soon as you get to Rivet City. NV's basically ended when you reached the AI thing in New Vegas and was informed about what the coin is about. FO4 so far is hiding what's going on pretty well and I'm curious to see how it ends.

Gameplay wise FO4 had its moments. I'm playing the game on Hard (since some situations are literally impossible to beat on Very Hard or Survival early game, usually involving Deathclaws and enclosed space) and it kinda forced me to approach strongholds like back when I was playing STALKER. One of the first thing I did was to build a good sniper rifle :D.

Btw, did I say base-building is literally heroine? Because it is.



EDIT:

Yesterday I was on a chase tied to the main plot, run into a Yao Guai, and while I was dodging around its charge attacks while spraying bullets, thinking "yeah, I could probably get through this without using Stimpack". Suddenly a pair of Stingwings and a Deathclaw barged into the scene, and it turned into this ridiculous four-way fight and I was like NOPE NOPE crank in all the drugs, and whipped out my A**** B******. So yeah, game has its moments :D

Edited by Helmstif, 17 November 2015 - 05:26 PM.






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