Alwrath, on 02 November 2015 - 03:02 PM, said:
No because the lore section on sarna for those mechs without jj's do not mention that pilots fit them with jj's, only the black knights does. Look all im saying is pgi could have added jj's to a variant because of the lore backing it up. Your opinion that that shouldent be the case is understood.
Nothing to do with an opinion. PGI aside form some made up ones, has stuck to FACTORY variants.
If we want to go by your selective reading of the sarna post "
Some were modified with a number of non-standard components such as jump jets but few if any survived into the Thirty-first century"
Let's acknowledge the entirety, which is by the same post, the likelihood is, none exist.
And stop trying to lawyer out of the text... "some were modified". Just Because not every mech has that line verbatim regarding JJs, is pretty disingenuous, as that same customization that allows for it on a BK allows for it on ANY mech.
Note, for a non jumping mech that had JJs added as an official canon variant, just look to the Crusader 3L.
"The Crusader was initially designed as a close combat 'Mech. Instead, the weapons payload that it carries allow it to work as a multi-role 'Mech that, while not excelling in any one role, is capable of accomplishing most missions that are assigned to it. The Crusader has a ground speed of 64.8 km/h, which is on par with most other 'Mechs of the heavy weight class.
Like most heavy 'Mechs, it cannot jump. Additionally, it is armored with twelve tons of Reise-500 armor, giving it a great deal of armor protection."
but it was modified to create a "standard" version, the canon 3L.
There are no such entries for the Black Knight. Because it was few, far between, done on individual basis by individual owners.... just like any other field modification, which ANY mech could have done.
And of course, there's that part where the few that were modified thusly, no longer exist.
I get it, you want a Jumping Black Knight.
The contortions of logic you are using to bash PGIs decision not to add one, is what I am questioning.
If PGI had decided to make a PGI variant that jumped, I would be fine with that. Of course, we sort of have that...it's called a Grasshopper.
Irregardless, PGI did not so choose, since there were plentiful (if boring and androgynous) variants already available. Should they be better quirked? Yes (well, really, most IS mechs need a complete quirk overhaul, but that's a different story) but should PGI have gone out of their way to make one jump?
No.
And I have yet to see a good reason presented to convince me otherwise.
Edited by Bishop Steiner, 02 November 2015 - 03:28 PM.