Fierostetz, on 04 November 2015 - 08:47 AM, said:
I made a quick list of things I'd like to see TTK complainers try
1. Learn how to shoot while moving
2. Learn how to use cover
3. Learn how to twist
4. Learn how to move with a team
5. Learn that maneuverability is an asset
6. Learn that being passive gets you killed
Nothing new here. These things are basics.
Just to make this clear, I'm not complaining that TTK is too short.
But a longer TTK would be a plus for gameplay.
Currently Battlemechs don't really feel like they would be heavily armored. Take a hit on a location and all your armor in that area is almost gone (yes, that's an exaggeration).
I think this is one of the reasons which makes people cower behind cover and camp, just poking to alpha.
In a classic mech fight, alpha striking was some sort of last resort. In MWO it's the standard.
I'm not sure why people defend the current system and refuse to try some adjustments, just to see how gameplay would change.
Edited by Roadbuster, 04 November 2015 - 11:38 PM.