Jump to content

Re: Russ Cbill Rewards Tweet


4 replies to this topic

#1 LCCX

    Member

  • PipPipPip
  • Survivor
  • Survivor
  • 59 posts

Posted 04 November 2015 - 08:23 AM

Re: https://twitter.com/...647492031737858

@russ_bullock said:

New subject - I am reviewing the reward table for possible changes to get a FEW more cbills to players - looking for a few suggestions


1) I'd love to see alternative victory conditions (capturing in conquest & assault) mean more, especially when accomplished by sacrificing direct combat effectiveness and without incentivizing "don't kill the last guy; finish the capture win for more rewards!". Could we get alternative victory rewards increased by the amount of enemy mechs still on the field, as though they had all been killed (count as kill assists at least)? Increasing the rewards should increase how often those victory conditions occur. Tying the reward to remaining enemy mechs should dissuade people from elongating a victory. This is an improvement over the existing situation where a group of 3-4 fast mechs can force an early end to the match in which most people are unhappy because they have to decide betweening helping win (helping capture) and earning rewards (engaging in combat, even suicidal combat just to get some damage in).

2) For skirmish, could we get a reward for enemy damage taken as a percentage of your initial health, and a reward for destroying mechs quickly (destroying them with a minimum of damage as a percentage of their initial health)? In a relatively even match, the team that can soak more damage before dying has a significant edge towards victory. I think it would be good to incentivize soaking damage (buying time for your team) and putting down mechs (stopping them from returning fire) instead of farming them for high damage scores.

#2 Omi_

    Member

  • PipPipPipPipPipPip
  • The Blade
  • 336 posts
  • LocationWinnipeg, Manitoba, Canada

Posted 04 November 2015 - 08:44 AM

I would like to Ditto other peoples' suggestion to increase the C-bills earned from super short Assault games that end in a base capture. People tend to treat the game like Skirmish with the explicit goal of earning more for their time.

Perhaps, increasing the objective-related goals in Conquest and Assault could be nice, while further reducing the earnings for getting kills and assists in those modes only. For assault specifically, a flat increase to the reward for just winning (and possibly losing) might go a long way.

#3 Vellron2005

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 5,444 posts
  • LocationIn the mechbay, telling the techs to put extra LRM ammo on.

Posted 05 November 2015 - 03:23 AM

Could somebody please tweet Russ and tell him to take a look at the forums once in a while?

Please?

All the answers are here...

Twitter's soooo overrated..

#4 Karl Streiger

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 20,369 posts
  • LocationBlack Dot in a Sea of Blue

Posted 05 November 2015 - 03:38 AM

Its simpler to ignore something in twitter ;)

#5 AbsUserName

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 182 posts
  • LocationStar Leagues afield.

Posted 05 November 2015 - 03:57 PM

Faction Mech = 30% C-Bill Bonus:

http://mwomercs.com/...0-c-bill-bonus/


Whenever a player contracted to a faction uses a preferred mech for that faction, he gets an extra 30% c-bill bonus (and perhaps a 30% xp bonus too!), as the faction is willing to give a bonus due to cheaper spare parts, knowledgeable technicians, etc.

The faction lists as of circa fev/2015
steiner: http://mwomercs.com/...28th-to-feb-1st
marik: http://mwomercs.com/...ik-faction-sale
davion: http://mwomercs.com/...-at-1000-am-pst
frr: http://mwomercs.com/...ale-this-friday
kurita: http://mwomercs.com/...-at-1000-am-pst
liao: http://mwomercs.com/...-at-1000-am-pst

clan lists are pending as of nov/2015

and we should totally have a ComGuards ComStar faction, and a list of star league mechs for the ComGuards preferred mechs (like crab, king crab, battlemaster, marauder - oh yeah! -, warhammer, etc)

Edited by AbsUserName, 05 November 2015 - 04:07 PM.






2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users