Jump to content

And The New Mech Is....[Rifleman]


186 replies to this topic

#141 Weeny Machine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,014 posts
  • LocationAiming for the flat top (B. Murray)

Posted 06 November 2015 - 01:59 AM

View PostTexAce, on 05 November 2015 - 04:14 PM, said:

Posted Image


I somehow dislike its appearance for the same reason I dislike the Warhammer - the originals are boxy and have edges. The old versions resemble blunt and brutal weapons of war. The new Rifleman with its rounded edges and the barrels make him look like the metrosexual version of the manly man Rifleman. It is like comparing Norman Reedus to Justin Bieber. Sorry... I grew up with the originals...so I am clearly biased.

Anway, I will keep my money simply because I am not sure how the balance patch will pan out.

Sidenote: does the radar antenna rotate like described in the TOR and novels?


Posted Image

View PostVellron2005, on 06 November 2015 - 12:12 AM, said:

You can use the man hours and finances to make.. saaaay... Tank, helicopter, and aerofighter models? or perhapse a NEW MAP? Or to code some new game modes?

Well, I think their main income comes from mech packs (correct me if I am wrong). Therefore I understand that move.

Also...
1. Map - which doesn't get chosen in the voting
2. game mode - which is played like skirmish anyway because anything else is either not interessting nor/and efficient

;)

Edited by Bush Hopper, 06 November 2015 - 02:07 AM.


#142 DevlinCognito

    Member

  • PipPipPipPipPipPipPip
  • The Phoenix
  • The Phoenix
  • 504 posts
  • LocationPortsmouth

Posted 06 November 2015 - 02:05 AM

Looks truly gorgeous, but I fell for that with the Wolfhound and so much is changing 'soon', but still no news on new maps/anything important actually happening to CW/rescaling old mechs as voted for awhile back that I think I'll keep my money thankyou.

#143 Sjorpha

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,478 posts
  • LocationSweden

Posted 06 November 2015 - 03:09 AM

View PostDarthRevis, on 05 November 2015 - 11:35 PM, said:

I said the Wolfhound WAS A WORSE PNT and a bad mech.


That's an interesting statement.

As far as I see the Wolfhound is built around speed, torso mounted lasers and dual shield arms, with one variant capable of decent 3 ERLL sniping as well.

The Panther is slow for an IS light, and built around side poking with arm actuated weapons and jumpjets for superior positioning and minimal exposure, it can also be used as a hybrid SRM/laser brawler or as a PPC poptart.

They have decent durability for a light in common, but I don't really see them as similar in any other way. Definitely not similar enough to call one a worse version of the other.

As for Rifleman vs Jager, being built around lasers rather than ballistics should be different enough I think. We don't actually have a heavy with 6 energy in high mounted arms so this does bring something new to the battlefield, on top of being another 60 tonner which is not insignificant for CW dropdecks. So my prediction is that whatever variant brings 6+ arm E will be the interesting one, the ballistic variant not so much. Though gauss + LL/ERLL isn't bad, and having it all arm actuated might be effective. So 1B2E per arm might be good as well.

It's going to be all about the # of energy arm hardpoints I think, so that's what i need to know before buying.

Edited by Sjorpha, 06 November 2015 - 03:22 AM.


#144 Widowmaker1981

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 5,031 posts
  • LocationAt the other end of the pretty lights.

Posted 06 November 2015 - 03:26 AM

Well, i need to see what rebalance is gonna do before i even contemplate this mech.

I thought it would be good, because 2+ E per arm, high mounted which the Firebrand only has 1 per arm, but if lasers are being LOLscrewed then theres no point, you cant really run more than 2 PPCs anyway.

Basically if lasers are good, it will be good. If lasers are suck (as in PTS) then it will be a 5 ton lighter Firebrand.

#145 Hit the Deck

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,677 posts
  • LocationIndonesia

Posted 06 November 2015 - 03:40 AM

This guy carries 4 Gauss Rifles:

Posted Image


While walking at 32kph.

"Walking turret" you just said? LOLZ

It's Rifleman III for those who don't know. And it's only a prototype.

#146 Hit the Deck

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,677 posts
  • LocationIndonesia

Posted 06 November 2015 - 03:49 AM

Would Rifleman be simply a fat Blackjack?

#147 Cupid and Psyche _

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 256 posts
  • LocationUnion DropShip

Posted 06 November 2015 - 03:55 AM

View PostHit the Deck, on 06 November 2015 - 03:49 AM, said:

Would Rifleman be simply a fat Blackjack?


It depends on how they implement the chassis. It has highmounted hardpoints (like the blackjack and jagermech), but that does not mean they will be similar.

Additionally, Rifleman has 360 degree torso twist and was made for air defense scenarios.

I expect it to be different in a lot of ways.

#148 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,210 posts
  • LocationBrazil

Posted 06 November 2015 - 03:55 AM

View PostKuroNyra, on 06 November 2015 - 01:55 AM, said:

The Rifleman?
Well.... That make three... But I really hope the fourth will be the Archer.

I must be. A Resistance II pack with 2 missile boats is unlikely. ;)

#149 madhermit

    Member

  • PipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 159 posts

Posted 06 November 2015 - 03:57 AM

Oh sweet. New mech that everyone will either forget about or complain until it is forgotten. Is this "content"?

Let me guess: Dualgauss/ERPPC/ERLL and all weapons on first weapongroup? What a breath of fresh air..

#150 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,210 posts
  • LocationBrazil

Posted 06 November 2015 - 04:03 AM

View PostBush Hopper, on 06 November 2015 - 01:59 AM, said:

I somehow dislike its appearance for the same reason I dislike the Warhammer - the originals are boxy and have edges. The old versions resemble blunt and brutal weapons of war. The new Rifleman with its rounded edges and the barrels make him look like the metrosexual version of the manly man Rifleman. It is like comparing Norman Reedus to Justin Bieber. Sorry... I grew up with the originals...so I am clearly biased.

Anway, I will keep my money simply because I am not sure how the balance patch will pan out.

Sidenote: does the radar antenna rotate like described in the TOR and novels?
Posted Image

The mech is actually very similar with the original, and considering all the past legal issues, it is as similar as it is possible.

View PostBush Hopper, on 06 November 2015 - 01:59 AM, said:

Well, I think their main income comes from mech packs (correct me if I am wrong). Therefore I understand that move.

You are right. They need to sell mechs to keep alive. And PGI hired a lot of new people recently.

View PostBush Hopper, on 06 November 2015 - 01:59 AM, said:

Also...
1. Map - which doesn't get chosen in the voting
2. game mode - which is played like skirmish anyway because anything else is either not interessting nor/and efficient

Truth. :(

#151 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,210 posts
  • LocationBrazil

Posted 06 November 2015 - 04:28 AM

View PostAgent 0 Fortune, on 05 November 2015 - 07:39 PM, said:

Note:
1. The arms, what is wrong with the arms in picture1, they look terrible.
2. The radar array in picture1, it looks feeble.
3. The torsos. Look at picture2 and picture3, notice the distinct risers, a staple of the Rifleman. notice their absence in picture1.

I can't help but think this isn't an Allex design, but a design by committee. It truly sacrifices the essence of the Rifleman mech in favor of a more meta-positive profile. This is a sad day for all Rifleman aficionados. What is worse is that HBS and Catalyst are relying on PGI to help unify the design for the entire shared Battletech Universe, and they are failing on the foundation.
Seriously, I could give two derps and a herp, about what you do to clan mechs, but please, please try to stay true to the essence of the classics.

It is interesting how people are different: I think is gorgeous and an improvement in everything from the original.

You can't expect PGI will release the Unseens exactly like they were in Macross. Have you heard anything about the past legal issues?

#152 TWIAFU

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Pest
  • The Pest
  • 4,011 posts
  • LocationBell's Brewery, MI

Posted 06 November 2015 - 04:30 AM

Ok, just put up the pre-order page already!

#153 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 06 November 2015 - 05:29 AM

View PostTWIAFU, on 06 November 2015 - 04:30 AM, said:

Ok, just put up the pre-order page already!
you mean its not up already :)

#154 Hardin4188

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 221 posts
  • LocationSouth Carolina

Posted 06 November 2015 - 06:22 AM

I love the art, but I don't know if I should get this. I only have one Jagermech because I don't really the ballistic gameplay. I do like early access benefits though. So that might make it worth it.

#155 0bsidion

    Member

  • PipPipPipPipPipPipPipPip
  • 1,653 posts

Posted 06 November 2015 - 06:53 AM

PGI might as well just change the queue to 1/1/9/1 now and get it over with. So silly introducing so many new heavies, one right after another. Good luck getting a chance to play your favorite heavy in any reasonable span of time after this :P

#156 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 06 November 2015 - 07:04 AM

It's beautiful, but can someone tell Alex he's beginning to get his clanner in my spheroid?
I can't be the only one that feels there's something... different... in the new IS mech designs, right?

#157 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 06 November 2015 - 07:06 AM

View PostHardin4188, on 06 November 2015 - 06:22 AM, said:

I love the art, but I don't know if I should get this. I only have one Jagermech because I don't really the ballistic gameplay. I do like early access benefits though. So that might make it worth it.


There's a variant with 2E hardpoints in each arm and 1E in each torso and from the art it seems that even torso hardpoints are fairly high mounted.

#158 Hardin4188

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 221 posts
  • LocationSouth Carolina

Posted 06 November 2015 - 07:10 AM

View Postkapusta11, on 06 November 2015 - 07:06 AM, said:


There's a variant with 2E hardpoints in each arm and 1E in each torso and from the art it seems that even torso hardpoints are fairly high mounted.

Hmm that does offer further incentive.....

Edited by Hardin4188, 06 November 2015 - 07:21 AM.


#159 Nightshade24

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,972 posts
  • LocationSolaris VII

Posted 06 November 2015 - 07:20 AM

View PostYeonne Greene, on 06 November 2015 - 01:30 AM, said:


There is nothing in the Lore that says the Timberwolf is based on the Marauder. The Timberwolf is based on the Woodsman, which as far as I am aware was a completely new design whose only relation to the Marauder is that it is a 'Mech and uses 'Mech technologies, just like a Camry is related to a Corvette because they are both cars and use car technologies.

Also, I said "company of" in the generic sense as being affiliate with, not as in the military division of forces.

Finally, the Locust was also an SLDF 'Mech, produced clear up until the end and even after with continual improvements. The Blackjack was also technically an SLDF 'Mech. The Atlas is an SLDF 'Mech. None of these is sleek and shiny. It has been 200+ years since Kerensky pulled his Sir Robin routine, anyway; just because modern Clan 'Mechs are sleek and shiny machines now doesn't mean their direct predecessors (even if we're sketchy on those origins) were sleek and shiny machines, too.

The timberwolf is not based of the woodsman, the Woodsman is the mech it simply is going to replace as it is outdated.
Posted Image
Look at it. Does it look like a timberwolf?

No ears, no chicken legs, wrong torso, the arms match more of a mad dog or a summoner than a Timberwolf.... cockpits different...
As mentioned, it's a replacement.


you are correct, nothing directly says the Timberwolf is formerlly a Marauder...

BUT.... we got a few lore reasons to suspect so as well as a few marketing reasons... first of all.. the lore reasons.

clans are known to not waste anything. They often reuse parts and often mass produce parts. This is why quite a few 3050 invasion mechs have another mech with the same legs / torso as well as occasionally the same arm.. Which is easier to see here but still seen in MW :o
Posted Image

Fire moth and Mist lynx... same lower torso and legs and simular upper torso...
Kitfox and adder.... same lower torso and legs...
Viper and Nova, same lower legs
Ice ferret, Mist lynx, and Vipers arms are quite simular.
Mad Dog and Timberwolf legs and lower torso are the same
Hellbringer and summoner lower torso and legs are the same
Timberwolf, hellbringer, and summoner have the same arm.
Gargoyle and executioner have the same legs, lower torso, and same arm
Warhawk and Direwolf have the same legs.


Etc.... it runs in the family. BUT this doesn't end here... these simularities also extend to the battlemechs... such as the Kodiak.... Supernova.... Highlander IIC... and Marauder IIC as well as the Warhammer IIC and so on...

Marauder IIC is still in production and directly comes from the Marauder as name suggests... the Marauder IIC shares a simular leg design BUT it's the arms that really give it away. Besides specific weapons- they are identical

The Arms of the Marauder is intigrated into the Timberwolfs design as both mechs are successful. Clans reuse and mass produce parts and they rarely have 1 offs in this time period as you can see by the lone stormcrow over there.

Now the other lore reason...
targeting computers of the IS missidentifide the TImberwolf as a Marauder MAD-3R and the Catapult CPLT-C1, the glitching together combo created it's IS designation "Mad cat". It has nothing to do with the Mad Dog.

Tihis is due to similar profile and segments... legs strickingly simular to the catapult and marauder, ears resemble catapult as well as the CT and the marauders arms also come into play. Targeting computers do not randomly missidentify something and often does it with good reason, it's to do with the crossection of the mech and the targeting computer was sure to a degree that it was a Marauder and a catapult.
All the IIC's have been identifide as the original mech even if they look drastically different such as the hunchback IIC or the orion IIC.
It had stricking accuracy here up until the Timberwolf came. Becuase of it's mixed origins.



Now IRL reasons... these mechs became unseen, game over. these guys are gone and new guys are needed, This isn't exactly the case back than, as clans did exist after a few years and also before the lawsuits but the focus pushed the timberwolf to be the mix of the marauder without being to similar to carry it's legacy to be the next BT icon mech as the Marauder was the previous one.

The Clans were made with the mindset of basically reusing the past as they came from the SLDF and came from this as a tradition. Few years irl past and some other things came into play such as the fact the Orion and Atlas are sacred mechs not to be altered... this is why the orion IIC is very rare and no Atlas IIC exists even though the Atlas was the biggest SLDF mech out there and the most loved to the point that when the SLDF left literally EVERY Atlas II left. some variants have the early clan tech lasers but after kerensky died no other alterations occured. The concept of them sticking to the former designs and such is quite persistant and as the years (IRL ) went by the more unique mechs such as the stone rhino, stormcrow, mist lynx, etc. started getting new prototype mechs to fill in the gaps , such as the Sling, the corvix, the martar. etc...


A lot of evidence points the Timberwolf is based of the Marauder. the same way the Summoner is of the thunderbolt, hellbringer to warhammer, mist lynx to sling, etc. It's no surprise that one of the king 75 ton heavies of the SLDF turned into one of the king 75 ton of the clans.



Now, if you are using the english term for "Skiny', the Atlas is quite skinny for something that tall as seen in other games such as MW4. However it isn't sleak as most things are sleak when they are more narrow or long or not humanoid. The same way how the gargoyle and summoner isn't sleak and skinny.
Also should mention the stormcrow and ebon jaguar isn't skiny at all... neither is the nova, direwolf, warhawk, adder, kitfox... if anything clanners are more often than not wide and flat....

Now the term sleak is pulled a lot around... I personally think the ice ferret is quite sleak but I am apparently wrong here.

we see the 'sleak' design in some IS mechs already in game that isn't an origins such as the Catapult or the Raven.


The locust technically is sleak. Posted Image and also the MW: O locust is just this with some weapon size and proportion changes and the sides cut off from the CT.... still smooth in some areas!
Posted Image

Also technically the urbanmech is also sleak but that's because it's very round....

There is also other mechs in the SLDF era that fit your discription of sleak and stuff... such as the Longbow... Archer.... some other I forgot it's name... etc....

Edited by Nightshade24, 06 November 2015 - 07:28 AM.


#160 Jetfire

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,746 posts
  • LocationMinneapolis, MN

Posted 06 November 2015 - 07:25 AM

Way pretty, I am down. PHX next... Please!





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users