1N - the basic variant
- Additional Armor (full body) +6
- Additional Struc (full body) +9
- Sensor Range +150
- Target Retention Time +1
- Target Acquistion Delay (neg) +0.75
- ---
- Sensor Range: 750
- T.A.R. 450 MS (sic!)
- Additional Armor (full body) +6
- Additional Struc (full body) +9
- Target Acquistion Delay (neg) +1.25
- ---
- Sensor Range: 600
- T.A.R. 250 MS
- Additional Armor (full body) +6
- Additional Struc (full body) +9
- Target Acquistion Delay (neg) +1.25
- ---
- Sensor Range: 600
- T.A.R. 250 MS
- Additional Armor (full body) +6
- Additional Struc (full body) +9
- ---
- Sensor Range: 600
- T.A.R. 250 MS
- Additional Armor (full body) +16 (sic!)
- Additional Struc (full body) +21 (sic!)
- Sensor Range +150
- Target Retention Time +1
- Target Acquistion Delay (neg) +0.75
- ---
- Sensor Range: 750
- T.A.R. 450 MS (sic!)
From a lore perspective I somewhat like the 5N modifiers (which was the variant which paved the way to the Grand Dragon later on) but I think the 1C and FLAME should really have more armor/struct quirks since the hardpoints are so bad. In general the armor buffs could all be on par with the 5N, since the Dragon features very bad hitboxes.