1N - the basic variant
- Additional Armor (full body) +6
 - Additional Struc (full body) +9
 - Sensor Range +150
 - Target Retention Time +1
 - Target Acquistion Delay (neg) +0.75
 - ---
 - Sensor Range: 750
 - T.A.R. 450 MS (sic!)
 
- Additional Armor (full body) +6
 - Additional Struc (full body) +9
 - Target Acquistion Delay (neg) +1.25
 - ---
 - Sensor Range: 600
 - T.A.R. 250 MS
 
- Additional Armor (full body) +6
 - Additional Struc (full body) +9
 - Target Acquistion Delay (neg) +1.25
 - ---
 - Sensor Range: 600
 - T.A.R. 250 MS
 
- Additional Armor (full body) +6
 - Additional Struc (full body) +9
 - ---
 - Sensor Range: 600
 - T.A.R. 250 MS
 
- Additional Armor (full body) +16 (sic!)
 - Additional Struc (full body) +21 (sic!)
 - Sensor Range +150
 - Target Retention Time +1
 - Target Acquistion Delay (neg) +0.75
 - ---
 - Sensor Range: 750
 - T.A.R. 450 MS (sic!)
 
From a lore perspective I somewhat like the 5N modifiers (which was the variant which paved the way to the Grand Dragon later on) but I think the 1C and FLAME should really have more armor/struct quirks since the hardpoints are so bad. In general the armor buffs could all be on par with the 5N, since the Dragon features very bad hitboxes.
	



						
				
						
				
						
				
						
				










								

