pwnface, on 10 November 2015 - 05:19 PM, said:
I think the reason why there are so many community driven tournaments and leagues are because wolves like to fight wolves. People that are competitive minded want to play against other competitive players! If we had the population for a sheep vs sheep queue and a wolves vs wolves queue I'd 100% support it.
Private competitions - they are more a "Ritual of Manhood" for some, sort of Solaris VII supplement for others and while apreciated have little Impact on the financial viability of the game - you as Player can not lose there Stats nor Reputation but gain some Fame.
The moment you can win/lose something (Stats, Fame, Reputation, Planets, Money) the Wolves will band together and hunt Sheep and when there are no Sheep bcs the game is not attractive to them the pool of Wolves shrinks further and further and only some desperate Players that have a significant Investment of playtime and money will stay till sunset.
The others will go were they can boost their stats (Wolves) or graze the green pasture of good gameplay (Sheep).
There are Shades of Grey between the both extremes but at funamental level the Sheep-Wolf relationship is making your PvP game go Top or Flop.
Game-Community - that counts for the 10% that Visit a Forum, watch Videostreams, listen Podcasts, it does not keep the 90% unknown Players happy that give you the critical mass for success.
Does that mean MWO should go for the average WoW or WoT Player?
No - these Players already have good supply of games that fit them and you wont get more than a little straw fire success - you look for the uncontested niche and the Players that do not have a supply of games and if this is initially a viable niche you grow it to success like EVE did but avoid the "Mean Guys Game" trap EVE now sticks in.
Time will tell were MWO will get but i fear i know the answer...
Edited by Thorqemada, 12 November 2015 - 10:44 PM.