MoonUnitBeta, on 12 November 2015 - 10:29 PM, said:
Aside from announcing a time-line quantum leap expansion... this is really their last ditch effort at getting a larger player base.
But the problem here is retaining that influx of players. MWO isn't there yet. The unfortunate part is we're missing story behind why we are fighting and the lore behind CW. We're missing CW phase 3 and all of the future changes that are due to follow (see the improvements they made between Dec '14 to Apr '15) to help solo players collaborate and understand which planets they should be attacking.
PGI can't even be bothered copy-pasting text from Sarna into a box that pops up when you hover over a mech, explaining the history of it. Heck, World of Warships has that, even for paper-ships that never got off the drawing board. Of course, if they did that in MWO, they'd have to explain why so many mechs described as "fearsome" in Sarna are total trash in game, and why many other mechs are never to be used in their intended roles (missile platforms, etc.)
They could even at some info about the various factions and such, but no... far better to have a pretty map with cute symbols and icons flashing all over it that means nothing to a new player... and lots of planets with "no information" about them... so why are we even here? Argh!