Brenden, on 20 July 2012 - 09:21 PM, said:
I've only played World of Tanks a few times, and of all the matches I've played some little, tiny, inconspiculas tank will come up against my grand howitzer on wheels and, with one tiny shot of his golden ammo, KILL ME. I think that's pretty unfair, don't you think?
Soo..may I ask you, how the hell you want to know, if the one that blasts you used gold ammo? 95% of all types of gold ammo do not increase the damage you deal, but only the penetration. If your grand howitzer is an SPG then I can tell you, that nearly everything kann penetrate and kill you.
Douglas Reichel, on 21 July 2012 - 12:28 AM, said:
Alrighty...so everyone keeps pointing out that my T18 means I've only played for 1 to 2 hours. Problem is, I have 5 tier 2 tanks. One TD, One SPG, and 2 mediums and 2 lights, all but one of which is fully researched and accelerating crew experience (not really liking the new French junk). Pardon me for only emphasizing the one I've been focusing on most recently as opposed to wasting time listing everything I've been doing on account of no one being able to see beyond their own nose.
I appologize for not considering this. But still, there is no big deal with Premium or Gold Problems in this area of tier.
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I've played plenty of hours of WoT, especially since I have been battling also to save up for new tanks and such. No, I don't have dozens of hours under my belt, and it'll be months before I ever do, because I play maybe one hour a week. All total, I play games overall about 5 or 6 hours a week. I have used top tier tanks though because I have a cousin who is obsessed with the game and plays just it as much in one day as I do for all games in a week. So I've tried out quite a few of the "big guns" in the interest of trying to plan out which way I want to go in the tree.
I don't know how many time you invested in trying out the big guns. In fact, tier 1-5 matches are playing absolutely different form the higher tier matches. High Tier matches depend even more on teamwork, than the low tier ones. And..btw..in this area of tier, nearly every tank is able to penetrate every tank of his own tier and even of the tier above.. without the need of gold ammo. He just need to know where to aim at. Hell..I can penetrate a E-100 with a T29, which is 3 Tiers below.
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Next, anything that accelerates your "character's" development in a game, is not p2w. All it means is you get the same gear and levels or whatnot more quickly. Once the "poor unwashed masses" have played long enough, they'll have exactly what you have...but more skill for taking the longer road.
This is partly correct. I just think about the time, where the Lowe was introduced. At that time, there was a flood of players, who normaly drove Tier 3-5 tanks and now have to play a Tier 8 heavy tank. They dealed poorly with their responsibility for the team. They had no experience and no idea how to play a heavy tank..especialy in this area of tier.
But, I have also to be contrary to the "long road = more skill" - Argument. Not completely, but there is an average amount of battles you need to learn how to handle your vehicle correctly. In my oppinon this is around 50 matches..or below. This depends also on the amount of time, you've spend on other vehicles of the same type..and even of the time you've spend to fight against these types. After that, you should have a solid base of skill on which you can improve your handling to reach perfectness.
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p2w means to pay real money to get a direct and insurmountable stat advantage over all other opponents who do not spend money for that purpose. As I said before, it's when, all else being equal, stat for stat; the paying player will always beat the free player. It doesn't matter if it's a tiny advantage or a huge one, take skill out of the equation and the result is the same, and that's bad design. Paying money to earn in-game cash or experience faster, or even to use directly to purchase the same items, is a nice perk that speeds things up. But, all else being equal, it doesn't make you better off than anyone else who got to that same point by actually playing hard.
Okay...but this stat difference because of the use of real money is in an area of around 2-3%. A bad player is still a bad player and a good one is still a good one. Shooting is not everything in WoT. If you have no idea how to maneuver, where to position yourself, how to scout properly etc., then premium and gold ammo doesn't help you.
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So, I really don't have to have played WoT as much as I actually have to be able to determine that it's absolutely p2w. Basic reasoning skills are more than enough as stated directly above and in my prior post. If all else is equal, cash-bought gear and other stat advantages being better than their free counterparts makes a game p2w because even a tiny boost makes a thing unbeatable.
As I mentioned before, premium tanks are not better than any tank of the same tier. They are even weaker than elite versions of normal tanks of this tier.
PS: Please don't feel attacked personaly. This is not my intention.
Sicnerely.