- Mechs are not skyscrapers. Mechs are (according to sarna) 10-20 meters (30-60 feet) which is not that big (the actual size of Battlemechs is questionable as multiple sources list them at difference sizes).
- Mechs use myomers to move. Myomers are artificial muscles designed to imitate biological muscles but with much greater strength.
- Mechs use the human pilots sense of balance to control its movements.
For comparison:
- Top Speed: An Abrams tops out at 45 mph (72 kph) while a 60 ton Battlemech can top out anywhere from 64 kph to 86 kph (they can be faster or slower depending on the engine used).
- Acceleration: An Abrams tank takes about 30 seconds to reach top speed.
1,120 kw vs 500,000 kw
I would expect a Battlemech with that much more power and the same top speed to have a drastically better acceleration rate than an Abrams. While we do not know how much power is required to move a mech, keep its systems operational, or fire its weapons, it is likely Battlemechs have near infinite power provided they have fuel. A mech only shuts down when its heat becomes too great for it to contain, there is no indication of mechs running out of power.
Finally lets compare some athletic human beings:
Here is an example of Offensive Linemen in American Football running a 40 yard dash:
Here is an example of a small Wide Receiver in American Football running a 40 yard dash:
If the OL is the equivalent of an Heavy or Assault Mech than the WR is the equivalent of a Light or Medium Mech. The Offensive Lineman weighs about twice as much as the Wide Receiver (306 to 156) and is only 0.36 seconds slower (4.65 to 4.29). Thus the WR will have a greater top speed than the OL but as we can see in the videos their acceleration is roughly equal. Granted I chose two very fast players at their respective positions, I think we can expect the Engineers designing Battlemechs to build them to the pinnacle of the human physique.
Here are some examples of human agility:
If a mech is built like a human and controlled by a human then it will perform like a human provided its skeleton can withstand the forces the myomers impart on it while under strain. The fact that Triple Strength Myomers do not tear a mech apart is evidence enough that normal myomer have no problems moving a mechs skeleton without damaging it.
TL;DR
Battlemechs are not the slow, lumbering machines you have been led to believe but are actually fast, agile, and capable of the kinds of complex maneuvers a human being is capable of.
edit*
please do not quote this whole post but only the parts you wish to address.
Edited by Homeskilit, 03 December 2015 - 06:29 PM.