JSmith7784, on 04 December 2015 - 05:50 AM, said:
Been noticed the Marauder seems to take more damage than my assault mechs. I recently brought out my HBK-4SP for a few matches. I went head to head with a Marauder and we both had 100% undamaged mechs. I fired 4 SRM6x2 and 5 MLx5 salvos into his CT from under 200m. All hit and registered red. I went down and he only had a yellow open side torso and an orange armor CT. It was the only mech I fought and the end screen showed a litte over 200 damage. I'm only mentioning this one cause it just happened and is fresh in my mind.
Is this just a new mech and the hit boxes are messed up? Is this another hit detection problem with SRM's? been seeing a few posts about that as well.
srm 6 need artemis even now
Hit reg is still shakey
also
HSR means things are not always as they appear
A red reticle doesn't mean they all hit.
Further
How do you know they all hit
If they did all hit, they will still spread out for ST's and CT's even with artemis
finally
About a year ago, an SRM jockey posted a vid on youtube claiming that this was proof of how bad SRM's were.
Over half the missiles were missing, as in you could see them pysically go between legs, between arms and torso, and make puffs of dust on the ground.
In the heat of action, even in a game, your brain registers, incorrect information, its why they put gun camera's on fighter aircraft