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Marauder Taking Way Too Much Damage For It's Size


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#41 Mister Blastman

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Posted 04 December 2015 - 09:43 AM

View PostCygnusX7, on 04 December 2015 - 09:37 AM, said:

LOL. Get a grip.


I got a good one on reality. And reality clearly shows the CPLT is way too big and the MAD has been made small.

VTR vs. MAD...

Posted Image

Posted Image

VTR looks like it is 20 - 40 tonnes too heavy.

Edited by Mister Blastman, 04 December 2015 - 09:46 AM.


#42 Almond Brown

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Posted 04 December 2015 - 09:54 AM

Added STRUCTURE not ARMOR ffs. You would think that any Player with 10's of thousands of Posts would know the GD difference... It is mind boggling really. :(

#43 CygnusX7

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Posted 04 December 2015 - 10:10 AM

View PostMister Blastman, on 04 December 2015 - 09:43 AM, said:


I got a good one on reality. And reality clearly shows the CPLT is way too big and the MAD has been made small.

VTR vs. MAD...

VTR looks like it is 20 - 40 tonnes too heavy.


Looks can be deceiving. Might also have something to do with the Victor weighing 5 tons more and produced 300 years before Marauder which "ushered in a new generation of battlemechs".

Just for emphasis: THREE HUNDRED YEARS.

#44 Lucian Nostra

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Posted 04 December 2015 - 10:17 AM

View PostMister Blastman, on 04 December 2015 - 08:01 AM, said:

The MAD is fine. I feel no pity for anyone who pilots one. They got a heavy 'mech sized like a medium.

edit: BAH your title is misleading (sometimes I don't bother reading whine threads based on the title alone). I thought it was whining the MAD is too weak--but no, it is too strong. I think it is too small. Other 'mechs are way bigger than it and weigh less...

I mean... look at my poor Catapult.

Posted Image


Blast I usually value things you say after running into in some drops a long time ago but this is BS. The marauder presents a great front profile but its side is easy to demolish. Using the catapult as comparison to anything is bad Cuse we all know the catapult is far to big. We don't need to nerf everything on that basis but redo the catapult

#45 Mister Blastman

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Posted 04 December 2015 - 10:40 AM

View PostLucian Nostra, on 04 December 2015 - 10:17 AM, said:

Blast I usually value things you say after running into in some drops a long time ago but this is BS. The marauder presents a great front profile but its side is easy to demolish. Using the catapult as comparison to anything is bad Cuse we all know the catapult is far to big. We don't need to nerf everything on that basis but redo the catapult


I don't want to nerf the MAD at all--I agree, it shouldn't! It is just right.

I want my poor little Catapult shown some love to make it smaller. :(

We should make all the older robots smaller. By doing so we spread damage more because we tighten the armor sections together. It is a win for everyone!

Think of all the catapults. Those happy, furry catapults, how they could be jumping through the wheatgrass, joyful like every other robot born into fortune. :)

Posted Image

View PostCygnusX7, on 04 December 2015 - 10:10 AM, said:


Looks can be deceiving. Might also have something to do with the Victor weighing 5 tons more and produced 300 years before Marauder which "ushered in a new generation of battlemechs".

Just for emphasis: THREE HUNDRED YEARS.


Oh, I dunno, last time I checked matter is matter and unless they're using something exotic, if the materials are the same then the Victor is either hollow (possible but wasted space--and that means it needs moar weapons!) or from another dimension.

#46 TLBFestus

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Posted 04 December 2015 - 10:46 AM

You do know that this is a mech that people paid money for and was just recently released don't you?

PGI has demonstrated a tendency to "over compensate" on newly released paid cash for mechs for a long time now, so I'm not surprised when I start to see posts about it being "too" something or other.

Only difference is this time I bought one.

#47 Lucian Nostra

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Posted 04 December 2015 - 10:50 AM

View PostMister Blastman, on 04 December 2015 - 10:40 AM, said:

I don't want to nerf the MAD at all--I agree, it shouldn't! It is just right.

I want my poor little Catapult shown some love to make it smaller. Posted Image

We should make all the older robots smaller. By doing so we spread damage more because we tighten the armor sections together. It is a win for everyone!

Think of all the catapults. Those happy, furry catapults, how they could be jumping through the wheatgrass, joyful like every other robot born unto fortune. Posted Image

Posted Image




Oh, I dunno, last time I checked matter is matter and unless they're using something exotic, if the materials are the same then the Victor is either hollow (possible but wasted space--and that means it needs moar weapons!) or from another dimension.


Trust me I know the feel, Catapult is one of my favorite mechs in mwo and TT Battletech, used to drive em non-stop but its tough these days


edit:stupid phone

Edited by Lucian Nostra, 04 December 2015 - 10:57 AM.


#48 CygnusX7

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Posted 04 December 2015 - 10:50 AM

View PostMister Blastman, on 04 December 2015 - 10:40 AM, said:

Think of all the catapults. Those happy, furry catapults, how they could be jumping through the wheatgrass, joyful like every other robot born into fortune. Posted Image
Oh, I dunno, last time I checked matter is matter and unless they're using something exotic, if the materials are the same then the Victor is either hollow (possible but wasted space--and that means it needs moar weapons!) or from another dimension.


Had I realized this was an attempt to whine about the Catapault I wouldn't have replied. I really don't care.
I like the Marauder. It's not OP and it doesn't need size changes.

#49 Mister Blastman

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Posted 04 December 2015 - 10:56 AM

View PostCygnusX7, on 04 December 2015 - 10:50 AM, said:


Had I realized this was an attempt to whine about the Catapault I wouldn't have replied. I really don't care.
I like the Marauder. It's not OP and it doesn't need size changes.


Not whining, pleading, like those doggie and kitty commercials on late at night I have to mute but can live with myself because we adopt animals from the pound.

There's a difference.

Look at this poor kitty... another lonely kitty, cast aside to the gutter because it was too fat... poor poor kitty... Every single day another kitty is abandoned and neglected. But we can stop this now. Write your local Chapter of Russ™ and beg for humane treatment. Beg than no Catapults are left to the cold hard concrete without love.

Posted Image

#50 Revis Volek

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Posted 04 December 2015 - 11:27 AM

View PostMister Blastman, on 04 December 2015 - 09:43 AM, said:


I got a good one on reality. And reality clearly shows the CPLT is way too big and the MAD has been made small.

VTR vs. MAD...

Posted Image

Posted Image

VTR looks like it is 20 - 40 tonnes too heavy.



Man my request is being made famous!

I was in a VTR wed night...stepped on something i presumed to be a light mech. Looked down and it took a few seconds but i realized i was LOOKING DOWN (and barley able to go far enough with the pitch) on a mech that was suppose to be 5 ton lighter them me.

I logged off and went to play something else.

#51 Bishop Steiner

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Posted 04 December 2015 - 11:58 AM

View PostEl Bandito, on 04 December 2015 - 06:00 AM, said:

Marauder hitbox is really tiny from the front. Coupled with the SRM spread, you probably did not do as much damage to the CT as you think you did.

also, most decent MAD pilots micro-twitch them so that you are hitting the STs a bit, too. Works rather well in Catapults, too.

#52 Revis Volek

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Posted 04 December 2015 - 12:06 PM

View PostBishop Steiner, on 04 December 2015 - 11:58 AM, said:

also, most decent MAD pilots micro-twitch them so that you are hitting the STs a bit, too. Works rather well in Catapults, too.



Not to mention that St is HUGE, STD engines MAD's have some STK attributes to them...


That 60% dmg reduction is hard to miss when that ST is HUGE. A good pilot with a STD will keep that hurt side at you knowing you wont hit the spots to get full dmg.

Makes them feel very, very tanky when you cant hit CT.

#53 Tarl Cabot

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Posted 04 December 2015 - 12:07 PM

Posted Image

#54 Void Angel

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Posted 04 December 2015 - 12:13 PM

View PostBeaverOnFire, on 04 December 2015 - 07:45 AM, said:

It´s my impression as well: the Marauder is unblieveably tanky. One has to put a lot of work into killing these things. There are times when we are shooting with several Mechs on one marauder and he survives longer than most mechs would. Despite that: I really like the mech.

Have you met the Stalker? The Marauder has the same kind of front profile - and the same side-torso and rear durability issues.

#55 Revis Volek

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Posted 04 December 2015 - 12:17 PM

View PostCygnusX7, on 04 December 2015 - 10:10 AM, said:


Looks can be deceiving. Might also have something to do with the Victor weighing 5 tons more and produced 300 years before Marauder which "ushered in a new generation of battlemechs".

Just for emphasis: THREE HUNDRED YEARS.



I dont see how time makes things smaller....

So 75 tons in 300 years would take up the same space and volume as 80 tons in the past?

huh?

View PostTarl Cabot, on 04 December 2015 - 12:07 PM, said:

Posted Image



Oh my...

That's the prettiest mini i have ever seen...

#56 kapusta11

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Posted 04 December 2015 - 12:25 PM

View PostMister Blastman, on 04 December 2015 - 09:43 AM, said:


I got a good one on reality. And reality clearly shows the CPLT is way too big and the MAD has been made small.

VTR vs. MAD...

Posted Image

Posted Image

VTR looks like it is 20 - 40 tonnes too heavy.


You're right, size wise, Victor looks like a 100 ton mech and Catapult like 80 yet you're saying that solution is to increase Marauder's size? Where's the logic?

#57 Coolant

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Posted 04 December 2015 - 12:36 PM

Really doesnt matter the size or scale of the mech or where the torso's are. Some damage is not registering on the mech. That is the issue.

Edited by Coolant, 04 December 2015 - 12:36 PM.


#58 Revis Volek

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Posted 04 December 2015 - 12:39 PM

View PostMister Blastman, on 04 December 2015 - 10:56 AM, said:

Not whining, pleading, like those doggie and kitty commercials on late at night I have to mute but can live with myself because we adopt animals from the pound.

There's a difference.

Look at this poor kitty... another lonely kitty, cast aside to the gutter because it was too fat... poor poor kitty... Every single day another kitty is abandoned and neglected. But we can stop this now. Write your local Chapter of Russ™ and beg for humane treatment. Beg than no Catapults are left to the cold hard concrete without love.

Posted Image



We need a Catapult face Crudely pasted on here to get the full effect....

View PostCoolant, on 04 December 2015 - 12:36 PM, said:

Really doesnt matter the size or scale of the mech or where the torso's are. Some damage is not registering on the mech. That is the issue.



Do you have proof of this?

Ya know that when you blow off a ST the dmg sent through that component from then on out if reduced by like 60%?


They are hard to miss...those ST's that is.

#59 C E Dwyer

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Posted 04 December 2015 - 12:48 PM

View PostJSmith7784, on 04 December 2015 - 05:50 AM, said:

Been noticed the Marauder seems to take more damage than my assault mechs. I recently brought out my HBK-4SP for a few matches. I went head to head with a Marauder and we both had 100% undamaged mechs. I fired 4 SRM6x2 and 5 MLx5 salvos into his CT from under 200m. All hit and registered red. I went down and he only had a yellow open side torso and an orange armor CT. It was the only mech I fought and the end screen showed a litte over 200 damage. I'm only mentioning this one cause it just happened and is fresh in my mind.

Is this just a new mech and the hit boxes are messed up? Is this another hit detection problem with SRM's? been seeing a few posts about that as well.


srm 6 need artemis even now

Hit reg is still shakey

also

HSR means things are not always as they appear

A red reticle doesn't mean they all hit.

Further

How do you know they all hit

If they did all hit, they will still spread out for ST's and CT's even with artemis

finally

About a year ago, an SRM jockey posted a vid on youtube claiming that this was proof of how bad SRM's were.

Over half the missiles were missing, as in you could see them pysically go between legs, between arms and torso, and make puffs of dust on the ground.

In the heat of action, even in a game, your brain registers, incorrect information, its why they put gun camera's on fighter aircraft

#60 Mister Blastman

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Posted 04 December 2015 - 12:58 PM

View Postkapusta11, on 04 December 2015 - 12:25 PM, said:


You're right, size wise, Victor looks like a 100 ton mech and Catapult like 80 yet you're saying that solution is to increase Marauder's size? Where's the logic?


You missed my other posts--I said make the CPLT, VTR and DRG smaller to help with damage spread.





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