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Solaris tournament 120 tons your choice


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#21 Paralax

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Posted 11 July 2012 - 10:05 AM

View PostWolv e, on 11 July 2012 - 10:01 AM, said:


Introduced 2575


The largest BattleMech ever built by HildCo Interplanetary, the Pillager is built as a larger version of the Victor, and is intended for assaulting urban centers and hardened fortifications. These design parameters were paramount as the SLDF mobilized to wage the Reunification War. Later Pillagers were upgraded with more cutting-edge Star League technology, which ultimate spelled their doom on the Succession War battlefield. Production of the Pillager halted not because it's facility was destroyed, but the advanced Gauss Rifle and XL Engine production lines had been obliterated by the end of the Second Succession War. Curiously, Hildco did not restart production of the original PLG-1N, rather the Pillager lines only began production again in 3058 when advanced components were once again available for the PLG-3Z



So you'd be in a
PLG-1N - The original Pillager, fielded for the first two decades of the Reunification War[4], uses a standard Fusion Engine instead of the Extralight model that went into production. Other limitations include a 60 meter jump range and 17 tons of armor. The weapons suite was also different, relying on twin torso mounted Autocannon/20s, a single SRM-4, and three Medium Lasers; one mounted in each arm and a head-mounted laser firing to the rear. Sixteen single heat sinks kept the heat under control. BV (2.0) = 1,812[9]


THE PLG-3Z
The primary weapons on the Pillager are a pair of Poland Main Model A Gauss Rifles, which allow the Pillager to engage an enemy at up to six hundred and sixty meters. The Gauss Rifles are supported at intermediate ranges by a Defiance B3L Large Laser. For close range combat, the Pillager has four Ceres Arms Medium Lasers that provide a devastating close range barrage. BV (2.0) 2,697[6]


My pick..... Of Pillagers ;)

PLG-5Z - This upgraded version of the 4Z removes the jump jets and a ton of Gauss ammo to mount an ER PPC. It takes advantage of the heat buildup from the Stealth Armor and PPC to mount Triple Strength Myomer so that it can move on the ground more quickly. BV (1.0) = ??, BV (2.0) = 3,008[12]

Edited by Paralax, 11 July 2012 - 10:07 AM.


#22 3rdworld

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Posted 11 July 2012 - 10:07 AM

View PostWolv e, on 11 July 2012 - 09:55 AM, said:



hmm not sure I would even consider the pillager as it's main weapon is 2X gauss rifle, unless you are thinking of a variant?

Armament
The PLG-3Z Pillager is built using a lightweight Vlar 300 XL Engine, which weighs half as much as a standard fusion engine and gives the Pillager a top speed of 54 km/h. The small mass of the engine allows the 'Mech to mount an obscene array of weapons. The 'Mech's mobility is enhanced with three HildCo Model 13 jump jets that allow it to jump up to ninety meters. The Pillager has excellent armor protection at nineteen and a half tons and has fourteen double heat sinks that provide more than enough heat dissipation capability for the Pillager's needs.
The primary weapons on the Pillager are a pair of Poland Main Model A Gauss Rifles, which allow the Pillager to engage an enemy at up to six hundred and sixty meters. The Gauss Rifles are supported at intermediate ranges by a Defiance B3L Large Laser. For close range combat, the Pillager has four Ceres Arms Medium Lasers that provide a devastating close range barrage.


That is the Second pillager (PLG-3Z 3058) with Guass x2.

The original PLG-1N
AC/20 x2
SRM-4
MLaser x3

With Jumpjets, this thing is screaming arena massacre.

Edited by 3rdworld, 11 July 2012 - 10:09 AM.


#23 Der Zivilist

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Posted 11 July 2012 - 10:07 AM

So basically it was not produced at all from 2864 to 3058.

The tech is legal (if rare) for 3049 though.

#24 Wolv e

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Posted 11 July 2012 - 10:08 AM

if those 2 AC 20'* ***...ouch...but chances are slim to none in most cases against the light mechs hehe

#25 Adm Awesome

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Posted 11 July 2012 - 10:10 AM

3 Wolfhounds, lasers everywhere pew pew pew

Edited by Adm Awesome, 11 July 2012 - 10:11 AM.


#26 Wolv e

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Posted 11 July 2012 - 10:14 AM

View PostAdm Awesome, on 11 July 2012 - 10:10 AM, said:

3 Wolfhounds, lasers everywhere pew pew pew


Heat Heat Heat ;) piloting that mech would be like sitting on a stove with all burners on hehe

#27 Garth Erlam

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Posted 11 July 2012 - 10:15 AM

View PostSaxophonist, on 11 July 2012 - 09:32 AM, said:

If you could use Urbanmechs, You would, wouldn't you?

Yes. In a Diamond formation.

#28 3rdworld

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Posted 11 July 2012 - 10:16 AM

View PostWolv e, on 11 July 2012 - 10:08 AM, said:

if those 2 AC 20'* ***...ouch...but chances are slim to none in most cases against the light mechs hehe


But you are in a tight arena.

Reminds me of Sin City, when Marv handcuffs himself to Kevin

"I got you know you little bas****, lets see you hop around now"

#29 Countdownboy

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Posted 11 July 2012 - 10:20 AM

i would choose a Trebuchet and a JagerMech ;)
or a jenner + stalker depending on the environment

Edited by Countdownboy, 11 July 2012 - 10:23 AM.


#30 Mason Storm

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Posted 11 July 2012 - 10:26 AM

Nightstar and a Dart or 3 Whitworths

#31 Stormwolf

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Posted 11 July 2012 - 10:27 AM

1 Phoenix Hawk (45 tons)
1 Trebuchet (50 tons)
1 Commando (25 tons)

#32 Bodha

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Posted 11 July 2012 - 10:30 AM

View PostBenEEeees VAT GROWN BACON, on 11 July 2012 - 09:46 AM, said:

2 Bushwackers and 10 tons of victory cake made from bacon.


bushwhacker... the basic redneck mech of the BT universe... I can just see the pilot climbing in and saying get er done.

#33 Jukebox1986

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Posted 11 July 2012 - 10:30 AM

Catapult, Dervish. LRM´s for everyone. ;)

Edit: Or SRM´s... If the Map is small. :P

Edited by Janus Wealth, 11 July 2012 - 10:33 AM.


#34 DarkCain

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Posted 11 July 2012 - 10:32 AM

If we are talking TT Solaris, my money would be on a pair of 55t Wraiths.

#35 Wolftrap

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Posted 11 July 2012 - 10:32 AM

Archer and Hunchback....Archer smashes them and the Hunchback finishes them.

#36 Bodha

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Posted 11 July 2012 - 10:34 AM

2 Javelins and 2 Valkyries.

that would give my force a respectable amount of speed, 2 LRM-10s. 2 medium lasers and 4 SRM-6s. Use the LRM-10s to soften up the opposition a bit and then make passes at them with the Javelins.

#37 Kaelin

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Posted 11 July 2012 - 10:34 AM

Jenner, Raven and Hunchback.

Decoy, DPS and sneak-attack.

#38 Grinner

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Posted 11 July 2012 - 10:35 AM

24 Savannah Masters....

No but for real probably a League era Shootist (Comstar still had a few so technically legal) and Kai Allard-Liao's modified Centurion Yen-Lo-Wang.

#39 Wolv e

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Posted 11 July 2012 - 10:36 AM

View PostMason Storm, on 11 July 2012 - 10:26 AM, said:

Nightstar and a Dart or 3 Whitworths



The 3017 variant

NSR-9SS - Originally developed for use in the arenas of Solaris VII, the 9SS is produced by Norse-Storm. The long-range weaponry of the 9J is removed and replaced with an Ultra Autocannon/20 and an LB-X Autocannon/20. The two guns are each incredibly powerful at short range, enabling the 9SS to obliterate enemies incredibly quickly. Three tons of ammunition for each ensure that this variant of the Nightstar has some staying power. A half of a ton of armor is removed to make way for three jump jets, enabling the 9SS to vault up to ninety meters at a time so that it can more effectively bring its autocannons to bear. Three Medium Pulse Lasers back up the autocannons and provide the only firepower should they run out of ammunition. Also of note is the loss of both lower arm and hand actuators to make space for the weapons and equipment fielded

#40 Ashla Mason

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Posted 11 July 2012 - 10:42 AM

Axeman and a kintaro. 2 well armored mechs that are very lethal infighters.





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