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Battle Of Tukayyid Stats Part 2.


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Posted 14 December 2015 - 06:59 PM

TUKAYYID STATS PART 2. UNIT STATS
Total Units participated: 1921
Number of participating units by Faction
Davion: 223
Kurita: 210
Liao: 77
Marik: 102
Rasalhague: 225
Steiner: 261
ClanSmokeJaguar: 126
ClanJadeFalcon: 269
ClanWolf: 339
ClanGhostBear: 167
Units changed from IS to Clan during the event: 19
Units changed from Clan to IS during the event: 9
Units changed within IS factions during the event: 21
Units changed within Clan factions during the event: 20

Kurita:

 UnitName                         

UnitTag

CurrentMembers

PlayersPlayed

TotalMatches

TotalWins

TotalMatchScore

 Night's Scorn                    

 NS     

125

61

1065

867

320058

 Comstar Irregulars               

 CI     

201

70

929

422

212336

 Black Widow Company Veteran Mercs

 BWC    

226

86

847

378

182313

 6th Rangers Night Talons         

 6RNT   

39

29

481

297

118052

 The Librarians                   

 LIB    

69

35

454

247

115895

 36th Dierons The Hungry Ghosts   

 36th   

45

30

381

184

85684

 1st Italian Guards               

 ITx    

50

20

294

170

94284

 Antares Scorpions                

 AS     

141

24

299

160

90176

 GEISHA BOYS                      

 GSB    

43

14

234

129

63320

 Arkab Legions Expeditionary Force

 ARKB   

105

32

362

128

70850

 SRM in Exile                     

 SRMx   

21

16

235

115

48369

 Heavy Rocco Seals                

 HRS    

26

16

269

114

58434

 New Texas                        

 NTEX   

225

64

960

102

184221

 11th Legion Vega Sumpfratten     

 11th   

85

30

304

99

57150

 9th Sword of the Dragon          

 9SD    

71

19

247

97

60579

 Maelstrom Company                

 MSCO   

23

11

117

86

35315

 RavenWood                         

 RWD    

33

14

207

82

48025

 DarkStar Alliance                

 DSA    

106

23

172

75

40617

 Cameron's Highlanders            

 CH     

52

20

180

66

47624

 3rd Takata Lancers                

 3TL    

94

11

85

46

20395

 THE BEAUTIFUL MEN'S CLUB         

 MEN    

7

5

66

46

21209

 7th GREEN LIONS                  

 GRLN   

25

15

266

41

43423

 Legio XIII                       

 13L    

25

7

92

40

19842

 -Arctic Knight Alliance-         

 AKA    

18

5

75

32

8954

 BOMJ-RANGERS                     

 BOMJ   

7

4

66

30

17963

 

FRR:

 UnitName                         

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 Phoenix Legion                   

 PHL    

197

95

1532

942

398894

 Sons of Odin                     

 -S0-   

377

148

2076

941

431135

 MAJESTIC 12                       

 MJ12   

59

48

827

690

257328

 Berserker                        

 BSK    

207

62

870

442

188446

 Hussar Remnants                  

 1stH   

111

59

859

382

168834

 Aseveljet                        

 ASE    

120

45

630

325

152452

 DudesClub                        

 Dude   

91

41

546

298

140857

 Armored Combat Escalation Service

 ACES   

83

48

512

289

132900

 2323 Reggies                     

2323

32

23

410

284

103544

 The Templars                     

 - T    

189

71

784

264

144731

 Luna Wolves                      

 -LW-   

38

21

360

244

110845

 Coalition Of Greatness           

 1COG   

122

31

397

230

93917

 Golden Foxes                     

 FOX    

110

43

531

221

104251

 Isengrim                         

 ISEN   

80

26

365

204

99937

 Old Dragon Battle Group          

 OLD    

49

16

231

157

60893

 Exiled Wolves of Lord Fenris     

 XWLF   

47

14

253

138

53063

 Brotherhood of Randiest          

 BoR    

254

34

316

120

50175

 Canadian Expeditionary Force     

 CEF    

60

22

216

115

54182

 Monitors                         

 -M-    

70

25

392

106

68245

 Oosik Irregulars                 

 OOSK   

140

18

162

80

37732

 Night Watch                      

 NW     

44

13

133

73

36603

 Rabtar's Raiders                 

 RBRD   

12

11

142

70

25319

 The Hands of Fate                

 THOF   

17

9

161

68

32843

 Reserves Training Regiment       

 RSRV   

16

8

144

67

22389

 66th Avalon Hussars              

 66AH   

78

26

261

67

57152

 

Davion:
 UnitName                             UnitTag   CurrentMembers   PlayersPlayed   TotalMatches   TotalWins   TotalMatchScore 
 HeadHunters of Davion                HHoD     132 72 1273 547 273746
 Robinson Rangers Brigade             RRB      235 70 796 332 167796
 Aces Wild                            AW       147 76 819 317 175649
 Russian Expertise                    ReX      22 15 377 313 147208
 31st Hussar Regiment                 31HR     69 41 501 283 127058
 Sabertooth Lemming Death Squad       SLDS     30 28 526 269 122494
 331st RBMD-The Minnesota Tribe-EU   331 39 23 353 230 102125
 Ultima Ratio                         UR       46 12 229 166 72525
 Australasian Royal Mechanised Div.   ARMD     84 28 340 161 74631
 1st Crucis Recon                     1CR      50 26 354 130 67370
 HH Phoenix Guard                     HHPG     46 18 329 127 64723
 Federated Armored Cavalry            FAC      167 43 353 108 49008
 C4                                   C4       81 27 265 107 54505
 Grendel's Blue Star Irregulars       BSI      77 34 370 92 58915
 The Older Gamers                     TOG      31 11 118 53 26538
 6th Dragonlords                      6DL      33 9 131 52 26743
 22nd Argyle Lancers                  22AL     32 15 150 48 32864
 13th War Dogs                        13WD     28 5 70 48 16242
 Davion Royal House Guards            DRHG     33 14 107 41 22093
 9th Sanguine Tigers                  9STS     27 14 90 39 26566
 Royal Terra Guard                    RTG      23 7 89 38 20651
 4TH CAVALRY DIVISION                 4CAV     70 10 108 37 15443
 Windbourne Highlanders               WBH      80 6 91 36 16134
 Second Armored                       2dAD     48 9 93 33 15095
 2nd Federated Suns Armored Cavalry   FSAC     68 14 92 30 14468

Liao:

 UnitName                           

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 Tikonov Commonality Armed Forces   

 TCAF   

293

154

2629

1568

660877

 Quebec Legion                      

 -Qc-   

87

30

351

183

75932

 Strata Merc Corp                   

 SMC    

75

26

338

163

79269

 Ironclads                          

 IRN    

28

11

187

120

51632

 Cobra Command                      

 CbR1   

39

16

289

87

50736

 The Omega Space Ostriches          

 OSOs   

55

11

149

63

34980

 Apocalypse Lancers                 

 APOC   

44

12

117

61

31311

 - Wolf Dragoner -                  

 'WD'   

61

12

133

55

34706

 Liao Squad of Death                

 LSoD   

6

8

156

55

32451

 The Word of Lowtax                 

 WoL    

101

14

86

44

18777

 Les Snorkies                       

 snks   

9

4

84

30

15098

 VonJunzt's Galactic Outlaws        

 VGO    

8

6

75

25

16665

 SchorleHeadz                       

 SHZ    

13

4

44

20

10259

 Russian Empire                     

 CCCP   

3

2

55

14

11687

 Funnkey Bunch                      

 F-B    

17

2

50

14

6453

 SpyCorp                            

 SPY    

5

3

50

12

10461

 Warrior House Fujita               

 WHF    

3

2

38

12

7185

 4th Tau Ceti Rangers - Orks Hussars

 4TCR   

42

4

21

11

4377

 ATOH                               

 ATOH   

1

1

24

11

4152

 Xace                                

 Xace   

5

2

28

11

6879

 Order of the Golden Skull          

 GS     

9

3

25

10

5814

 Black Plasma Studios               

 BPS    

1

1

33

10

4274

 Mark IV Style                      

 M4S     

5

2

18

10

5017

 Lando's Lancers                    

 LaLa   

1

1

13

10

4520

 House Pink                         

 PHMS   

2

2

29

9

2590

 

Marik:

 UnitName                        

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 Kong Interstellar Security      

 KONG   

94

21

357

199

88635

 PUGS United                     

 PUGS   

27

20

305

187

88192

 313th Czechoslovak Mech Company 

 313t   

85

23

305

180

81621

 Seraphim Regiment               

 SRPH   

174

60

522

169

99478

 Marik Republican Roughriders    

 MRR    

32

13

258

138

63864

 Hackworth Rangers               

 HACK   

50

21

280

111

71161

 1st Free Worlds Guards - Eagles 

 1FWG   

40

19

311

95

51332

 Marik Gunfighter Alliance       

 MGA    

171

23

191

76

36105

 4th Regulan Hussars To the Knife

 TTK    

54

14

157

71

33020

 9th Seraphim - The Black Sheep  

 BAAH   

30

21

221

67

39726

 256th Bear Cavalry              

256

31

11

189

47

33865

 IAscendanceI                    

 Ascn   

33

11

165

47

27890

 Black Widows                     

 -BW-   

29

12

98

36

19897

 The Wigglytushes                

 WGLT   

4

4

74

34

16276

 Marine-Mechs                    

 MM     

43

21

296

34

83793

 The 71st Nostradamus Initiative 

 N-71   

78

15

169

30

32328

 Desert Rats                     

 DRs    

30

3

66

28

13551

 Red Moon Angels                 

 RMA    

9

3

64

26

13273

 Fighting Hellfish               

 H3LL   

23

8

76

25

13150

 Lord Marik's Associated Officers

 LMAO   

31

10

98

25

19864

 Paragon Sect                    

 -PS-   

36

6

80

24

18481

 Roaming Orbital Armors Regiment 

 ROAR   

44

6

68

22

14387

 Tire of Playing Alone           

 TOPA   

34

3

46

17

4976

 DeathdropninJas                 

 NNJA   

2

2

47

17

10604

 SilverHawk Irregulars           

 SH     

22

3

45

16

10268

 

Steiner:

 UnitName                           

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 12th Donegal Guards Battle Group   

 12DG   

176

111

1640

1104

434327

 Skye Rangers of Terra              

 SRoT   

306

129

1585

874

371558

 T A M A R - J A E G E R   DE       

 -TJ-   

151

72

1059

659

259365

 Blutige Templer                    

 BT     

65

32

614

303

139409

 JAGOF-Irregulars                   

 JAGF   

25

15

315

232

92458

 House of Lords                     

 Lord   

40

14

249

182

91013

 122nd Fireforce Infantry           

 FFI    

78

19

309

181

88470

 Blood Pearls                       

 BP     

55

25

358

174

81242

 Baltic Battalion                   

 -BB-   

36

15

279

157

58852

 Death's Hand Brigade               

 DHB    

172

40

357

133

73291

 Legion of Phobos                   

 LoP    

50

18

260

112

50768

 1st MechRangers                    

 1MR    

25

17

187

90

56302

 Apache Division - 6thRCT           

 6RCT   

52

17

225

88

43383

 5th Regimental Combat Team         

 5RCT   

65

16

210

82

42536

 1. Kampfkompanie Franken           

 KKF    

81

15

145

81

37349

 Team Cortez Mercenary Corps        

 TCMC   

27

11

127

74

30318

 Legion of Boom                     

 LoB    

20

10

148

73

38235

 1st Mechanized Commonwealth Reserve

 1MCR   

8

6

119

68

24056

 Galatean Armored Cavalry           

 GAC    

8

5

105

64

30140

 1st Grunwald Iron Fist Regiment    

 GIFR   

54

13

148

63

32001

 The BlackWatch Mercenaries         

 TBW    

30

14

117

61

27707

 Inferno Express Merc Corp          

 INEX   

48

12

121

57

27700

 Entrophy Enforcers Evolution       

 EEE    

11

7

160

52

25318

 Special armed Mechforce            

 SP4M   

6

3

90

42

17504

 OmniCorp                           

 OCP    

20

9

104

39

26335

 

Clan Smoke Jaguar:

 UnitName                         

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 SOLAHMA CRUSADERS                

 -SC-   

109

52

964

597

196670

 Death Watch                      

 -DW-   

53

25

505

330

139890

 Hanseatic League of Free Mercs   

 MERC   

101

39

581

328

141247

 Los Chupacabras Mercenary Company

 CHUP   

14

9

309

194

78531

 KFC                              

 KFC    

44

18

278

194

74278

 19th striker (GER Smoke Jaguars) 

 19th   

55

20

329

186

83757

 Smoke Adders                     

 -SA-   

97

32

330

182

83927

 Giant Stompy Robots              

 GSR    

42

13

225

137

61215

 Steel JaguaR                     

 SJR    

44

16

171

132

69196

 CSJ - 1st Jaguar Guards          

 JGx    

15

9

121

92

47445

 1ST Jaguar Guard Cluster         

 JGC    

62

21

221

89

25991

 Smoke Jaguar Loyalists           

 SJL    

11

10

168

82

32637

 Russian Steel Viper Clan         

 RSV    

27

7

132

77

45553

 Mountain Wolf Renegades          

 MWR    

96

18

192

76

25629

 The Fancymen                     

 FNCY   

47

14

119

63

30178

 Stau bei Guenzburg               

 SBG    

6

5

138

58

28391

 66th Avalon Hussars              

 66AH   

78

26

261

54

57152

 Kuro's Little Ping Ping          

 KPP    

4

4

115

54

25145

 7th GREEN LIONS                  

 GRLN   

25

15

266

46

43423

 BLACK SUN                         

 BS     

9

5

74

38

15833

 Judgement Seekers                

 BANE   

4

3

65

33

11459

 Dno Cyber League                 

 DCL    

7

3

94

32

20860

 What's This Then Slart           

 WTTS    

7

4

58

28

18482

 PHANTOM CAT                      

 CPC    

15

5

62

27

13927

 Singlet Wearing Aussie Blokes    

 SWAB   

5

2

41

24

8182

Clan Jade Falcon:

 UnitName                           

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 Kell's Commandos                  

 KCom   

45

39

1706

1679

593692

 Praetorian Legion                 

 PL     

202

107

1868

1113

365742

 Diamond Shiver                    

 DSx    

119

63

1271

933

340206

 Russian Clan Jade Falcon          

 RJF    

58

31

941

798

263066

 Black Outlaws Mercenary Company   

 -BO-   

34

29

833

720

239095

 The Five Deadly Venoms 5th Cavalry

 TFDV   

76

51

1066

636

228952

 Varangian Guard                   

 VRGD   

102

30

526

397

174577

 Old Fanged Farts                  

 OFF    

110

38

641

377

153061

 The Answer                        

 -42-   

76

41

563

366

179671

 White Death Mercenary Company     

 WDMC   

30

18

398

349

159228

 Russian Death Legion              

 RDL    

79

27

444

334

133871

 Blackthornes Dragoons             

 BTD    

107

33

440

299

114333

 5th Falcon Dragoons               

 5FD    

89

34

487

295

128016

 5th Straits Settlement Privateers 

 5SSP   

83

34

417

223

106861

 EmpyreaL                          

 EmP    

19

11

155

142

74508

 Southern Cross Alliance           

 SCA    

58

16

286

138

76640

 Clan Jade Falcon Prime            

 JFP    

82

19

222

118

59645

 Black Spikes                      

 BSMC   

34

14

178

114

66519

 Oceanic Merc Clanners             

 OMCX   

24

11

193

109

50908

 Renegades Merc Corp               

 RGMC   

10

12

163

88

44036

 Alpha Legion                      

 A      

35

10

118

83

35819

 Not1337                           

 -N1-   

7

5

118

74

28416

 Sputnik Military Corporation      

 SMC.   

56

12

157

72

36755

 Clan Ice Phoenix                  

 PHNX   

26

7

86

63

29571

 Russian Clan Diamond Shark        

 RDS    

17

6

112

62

34414

Clan Ghost Bear:

 UnitName                        

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 German Clan Ghost Bear          

 GCGB   

104

59

1120

985

272898

 Battle Magic Mercenary Unit     

 BMMU   

40

33

826

734

303680

 IS RUSTBUCKETS CORPS            

 ISRC   

88

43

691

473

186678

 Clan Ghost Bear International   

 CGBI   

180

47

530

285

117466

 Omega Mob                       

 O m    

185

71

752

281

114377

 Russian Clan Ghost Bear         

 RCGB   

50

31

403

257

118713

 New Texas                       

 NTEX   

225

64

960

256

184221

 WidowMakers                     

 CWM    

155

42

478

235

128625

 RageQuit Mercenary Corporation  

 QQ     

113

22

324

204

94072

 140th Ghost Bear Striker Cluster

 BEAR   

33

19

324

192

69016

 Seraphim Rising Storm           

 S RS   

17

14

208

190

81914

 12th Bear Guards                

 12BG   

74

36

564

188

83723

 Ghost Bear - Essentials         

 GB-E   

73

24

333

180

99496

 The Hellhammer Company          

 THC4   

20

13

218

144

63442

 The Prismatic Hydra Initiative  

 PHI    

97

22

271

143

67191

 Marine-Mechs                    

 MM     

43

21

296

124

83793

 Flavor of the Month Gaming      

 F-M    

27

11

174

111

54073

 Grog Corps                       

 GROG   

55

16

149

66

29856

 BlackWing Raiders               

 BW-R   

12

5

100

59

28276

 Clan Burrock Reavers            

 (BR)   

30

19

215

49

37334

 Noob Faction Warfare            

 N3WB   

17

9

97

48

24568

 Right to Bear Arms              

 RTBA   

47

8

95

40

21507

 GHOST BEAR KODIAK PRIDE         

 GBKP   

18

7

66

36

14136

 Clan Guardian Rebels            

 CGR    

28

10

161

34

27225

 Ferguson Police Department      

 FPD    

6

5

90

30

14975

Clan Wolf:

 UnitName                 

 UnitTag

 CurrentMembers

 PlayersPlayed

 TotalMatches

 TotalWins

 TotalMatchScore

 Mercstar                 

 -MS-   

415

215

4445

3912

1367047

 228th IBR                

228

193

111

2127

1868

700000

 Star Wolves              

 SWOL   

503

133

2049

1085

402012

 Clan Wolf - International

 CWI    

253

116

1687

1079

354748

 EPSI                     

 EPSI   

48

44

941

666

215908

 LIXH                     

 'IX'   

74

52

867

557

213047

 Russian Clan Wolf        

 RCW    

41

24

575

501

175388

 The Legion               

 SPQR   

221

81

1122

446

176143

 DERP                     

 DERP   

43

24

562

419

145881

 Tau Galaxy Clan Wolf     

 WTAU   

68

40

575

312

97564

 WordBearers              

 WB     

75

34

586

292

139957

 69th Mercs Guild         

 69MG   

63

29

513

213

97314

 201st Strykers           

201

100

25

373

201

95659

 Interdiction              

 INTR   

23

14

215

186

67520

 Devil Dogs               

 DOGS   

67

23

254

148

49684

 The Alpha Wolves         

 AW0L   

41

18

217

140

64427

 Murderface               

 (MF)   

62

16

269

140

65385

 Eridani Light Pony       

 ELP    

99

22

213

132

55742

 Aiel                     

 Aiel   

23

15

236

131

57607

 Clan Coyote Germany      

 CYT    

49

15

209

130

49950

 VNUKI SVAROGA            

 RUVS   

15

12

277

126

57834

 Alpenkasperl             

 ALP    

6

4

161

112

50617

 Clan Wolf - Germany      

 CWG    

35

16

225

105

50494

 The Crows                

 CROW   

82

19

244

94

48650

 TOG CLAN MERC CORP       

 TOGc   

21

10

158

81

27864

 



#2 Kageru Ikazuchi

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Posted 14 December 2015 - 07:31 PM

Now this is what I'm talking about!

#3 betsuni

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Posted 14 December 2015 - 07:37 PM

Your table broke the forum.

Thanks PGI for posting this, it is great seeing the list!

#4 Texhnolyze IIC

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Posted 14 December 2015 - 07:40 PM

Kell's Commandos KCom:

1706 Games / 1679 Wins / 98% Win rate

My Contribution:

72 Games / 72 Wins / 100 % Win rate

https://imgur.com/a/z4bWA

Edited by Texhnolyze IIC, 14 December 2015 - 09:34 PM.


#5 Tahawus

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Posted 14 December 2015 - 07:40 PM

KCom wins 98.4% of its matches.

#6 unwary

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Posted 14 December 2015 - 07:42 PM

Rawr!

#7 Void Angel

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Posted 14 December 2015 - 08:13 PM

View PostInnerSphereNews, on 14 December 2015 - 06:59 PM, said:

THIS NEEDS REFORMATTING. Posted Image

My question is, how many of the top 3-5 units in each faction (or overall) were part of the 19 units that went Clan during the event?

#8 Sereglach

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Posted 14 December 2015 - 08:36 PM

Now, what I'm actually personally interested in, stat wise, is what group distribution looked like in individual matches. Some points of relation:

- How often did 12 man vs. 12 man happen?

- How often were 12 man teams all of the same unit?

- How often did 12 man teams of one unit go up against 12 man teams of varying units?

- How often did a 12 man team of one unit go up against another 12 man team of one unit?

Now the reason I ask about these points isn't to gripe about balance or what-have-you. Teamwork truly is OP and it should remain as such . . . it's after all, a team game (coming from a unitless PUG, no less). The reason I ask is because when you look at the number of participating units, yes there are some big units out there (some too big, but that's personal opinion), but there were a lot of tiny units out there. At a glance there is decent unit distribution, but when looking at unit sizes, it really does make you wonder what the truly organized population distribution looks like.

For instance, Kell's Commandos is extremely small, but that's one of the most hardcore of hardcore MWO units out there that put absolutely obscene amounts of time into the game . . . and they have every right to do it. That's what makes them good. After all, 39 total participating members only makes 3 consistent 12-man teams . . . but those teams had a near flawless win rate. That's a truly organized and competitive unit.

On the other hand, Mercstar wins by sheer volume. With 212 active participants that's upwards of 17 12-man teams, but only an ~88% win ratio. On the same token the just as massive Star Wolves only had 133 active participants (just over 11 12-man teams) but a paltry 50% win ratio. However, with their total populations you'd have thought these units would be pumping out almost 100 12-man teams, combined. Sadly, though, even with these large numbers, the sheer volume of players in these units is even more massive . . . so why be a member of a unit when you're not even going to participate in the truly unit based game mode? Unless, of course, those people just want to ride coat-tails when there's a reason for controlling a planet.

Then we have all these units that are so tiny one couldn't even really consider them a unit, so much as a couple of friends that decided to tack a unit tag to their names. Most of these units also had relatively abysmal win/loss ratios. After all, how are units that can't even field a full 12 man team going to be truly competitive in a game that requires a 12 man team on the field?

So, what makes a truly competitive populace? Personally, I'd argue smaller units that can become tight cohesive groups (thusly why I personally argue for size restrictions). That creates tight, well-organized units that can create the best per-match experience and thusly the most competitiveness (I'm sure those units that already fit this mold will do well in the first international MWO tournament). However, in events like this one can see that factions which were able to have sheer volume of players win the day. Kell's Commandos impeccable win rate meant next to nothing compared to the sheer volume of match output by Mercstar. Which begs the question, is it truly competitive or is it just gaming the numbers?

Personally, I do hope that this brings about unit size limitations and helps enforce some better competitive play. One can even see that with massive units does not mean massive participation. What's the point of having a 500 person unit if you're only playing with 100 of them in the game mode that units are meant for? For all the backlash that was brought about against Russ in the October Town Hall, this event really does serve to prove the points he made, there.

Quality should trump quantity in a game of this type. Otherwise, they should have made Tukkayid 100 zones and let the sheer volume of force that the IS was able to field flood the planet (the clans would NOT have been able to keep up with the constant large volume of IS teams waiting to drop . . . and hey, that would have been more lore-friendly and accurate).

Thusly, PGI, and the player base, need to ask themselves a very heartfelt question: Do we want better in-match gameplay and competitiveness or allow sheer volumes of players to decide how events like this are decided?

However, that question isn't just for events like this. Remember, when CW Phase 3 hits, there will be reason to own planets; and the owners of planets are going to be decided in the same fashion that the most valuable units and factions were decided for Tukkayid 2. Thusly, no matter how good Kell's Commandos is -for example- their performance won't matter if Mercstar is on the same side, also vying for the planet, and gets more wins by sheer volume (Which, funny enough, touches on Russ Bullock's point about the most competitive teams not facing each other, but I don't think that needs to be covered . . . the stats have already spoken for themselves).

The one thing that this event tells me is that things need to change; and numbers alone cannot be permitted to rule the day if we want a truly competitive atmosphere.

#9 Kali Rinpoche

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Posted 14 December 2015 - 08:56 PM

Good Job KCom! Only losing 27 matches! With just 39 folks not 400.

#10 Void Angel

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Posted 14 December 2015 - 09:00 PM

Er, a 400 population would have made it almost impossible to maintain that win-loss ratio, not the reverse.

The larger a group is, the more difficult it is to recruit and maintain an elite level of skill.

#11 Kageru Ikazuchi

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Posted 14 December 2015 - 09:00 PM

Clan Faction Groups Summary:
Players Played: 2836, Matches Played: 47753, Total Wins: 31155, Total Match Score: 12244297
Win Rate: 65.2%, Matches Played per Player: 16.84, Average Match Score: 256.41, Wins per Player: 10.99

IS Faction Groups Summary:
Players Played: 3576, Matches Played: 48362, Total Wins: 23881, Total Match Score: 11253821
Win Rate: 49.4%, Matches Played per Player: 13.52, Average Match Score: 232.70, Wins per Player: 6.68

Clan Players (not in top groups) Summary:
Players Played: 3923, Total Wins: 19419, Wins per Player: 4.95

IS Players (not in top groups) Summary:
Players Played: 4439, Total Wins: 15500, Wins per Player: 3.49

All Players Summary:
Players Played: 14322, Matches Played: 182921, Total Wins: 89955
Win Rate: 49.2%, Matches Played per Player: 12.77, Wins per Player: 6.28

The main conclusion ... you want to win more? Join a group.

Secondary, but more concerning ... while there are probably more factors in play than just 'mech and tech balance, something is still seriously lopsided between Clans and Inner Sphere at the top end of the scale.

Edit: added the bit above. In my later post, I outline why this conclusion needs to be caveated.

Edited by Kageru Ikazuchi, 15 December 2015 - 04:52 AM.


#12 Void Angel

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Posted 14 December 2015 - 09:02 PM

Oh sure - but the question is, "is it the groups, or the tech, or both?" People will pick one of those and argue endlessly, but usually they're just interpreting the evidence toward their conclusion.

#13 Carl Vickers

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Posted 14 December 2015 - 09:39 PM

In all the drops I did over the weekend, the only full on group i encountered was NS.

Not to say they others werent playing but every other drop was puggies. Seeing as the mercs came over to wolf to get drops and not wait 30 min for a drop like last tiume is why the player base was more even.

Void, im going to say the whole lack of group play on IS is a big part of the problem.

#14 Kuritaclan

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Posted 14 December 2015 - 09:45 PM

View PostVoid Angel, on 14 December 2015 - 09:02 PM, said:

Oh sure - but the question is, "is it the groups, or the tech, or both?" People will pick one of those and argue endlessly, but usually they're just interpreting the evidence toward their conclusion.

My take it's the group. Because the prove that it would be the tech is rather harder to make, even if you have shiny numbers on mechlabs and loadouts. They never tell the story how much you can put those numbers into real account. I played Pug Style on both sides during the event. I grouped up with better units and not so good and within those groups better players (skill related) showed up helping you to perform better or didn't provide the backup that on those giants you would rise to a giant too. Or in other words. A triple A skill player with 11 Ds will shine over those but set behind versus every B+ rated average group.

For the prove that the equipment is the weak spot - we just have not equally fair matched opponents to tell this story.

#15 Carl Vickers

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Posted 14 December 2015 - 09:47 PM

Does the amount of matches played per unit include people within the unit that may have done solo drops?

#16 Void Angel

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Posted 14 December 2015 - 09:51 PM

View PostKuritaclan, on 14 December 2015 - 09:45 PM, said:

My take it's the group. Because the prove that it would be the tech is rather harder to make, even if you have shiny numbers on mechlabs and loadouts. They never tell the story how much you can put those numbers into real account. I played Pug Style on both sides during the event. I grouped up with better units and not so good and within those groups better players (skill related) showed up helping you to perform better or didn't provide the backup that on those giants you would rise to a giant too. Or in other words. A triple A skill player with 11 Ds will shine over those but set behind versus every B+ rated average group.

For the prove that the equipment is the weak spot - we just have not equally fair matched opponents to tell this story.

Groups are certainly more important than tech. What I should have said was that some people will insist that either the Inner Sphere or the Clans are imbalanced, backed up only by their subjective interpretation of facts - interpreting the evidence toward their conclusion, instead of coming to a conclusion from the evidence. It doesn't help that the data we have is so murky.

#17 Kuritaclan

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Posted 14 December 2015 - 10:02 PM

View PostVoid Angel, on 14 December 2015 - 09:51 PM, said:

Groups are certainly more important than tech. What I should have said was that some people will insist that either the Inner Sphere or the Clans are imbalanced, backed up only by their subjective interpretation of facts - interpreting the evidence toward their conclusion, instead of coming to a conclusion from the evidence. It doesn't help that the data we have is so murky.

Well I guess the data are nice for the e-peen. Balance between IS and Clan. Holy lord i won't get into this, since it is a mine field. And half the people talking about it just don't have enough view angles to make valid statements. My win ration on IS side sucks compared to the Clans within this event. However I know why it was that way and not the other way around. Just dropping 11 games out of 21 with a unit that had a win ratio 87% says that this have influence on my win ratio on clan side. So there it goes. So they had high ratio because i stand with them and I had because they were nice enough to pick me up. That's how teamplay turns out in the e-peen meter.

#18 Kageru Ikazuchi

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Posted 14 December 2015 - 10:06 PM

On closer review, Clan vs. IS balance is pretty damn good.

I sorted all of the unit results by win rate. If you discard the top 20% and bottom 20%, and examine the middle of the pack, then the differences between Clan and IS are probably insignificant.

1st-50th Units Ranked by win rate: (16 IS units, 34 Clan units)
Win Rate ... Overall: 78.7% ... Clan: 80.1% ... IS: 73.4%
Match Score ... Overall: 296.36 ... IS: 295.17 ... Clan: 296.68
Wins per Player ... Overall: 14.73 ... IS: 12.19 ... Clan: 15.52
Matches per Player ... Overall: 18.72 ... IS: 16.60 ... Clan: 19.38

51st-100th Units Ranked by win rate: (26 IS units, 24 Clan units)
Win Rate ... Overall: 58.6% ... Clan: 59.1% ... IS: 58.3%
Match Score ... Overall: 242.02 ... IS: 252.85 ... Clan: 227.35
Wins per Player ... Overall: 8.9 ... IS: 8.4 ... Clan: 9.65
Matches per Player ... Overall: 15.18 ... IS: 14.43 ... Clan: 16.32

101st-150th Units Ranked by win rate: (27 IS units, 23 Clan units)
Win Rate ... Overall: 50.8% ... Clan: 51.5% ... IS: 50.1%
Match Score ... Overall: 231.41 ... IS: 231.28 ... Clan: 231.54
Wins per Player ... Overall: 7.06 ... IS: 6.73 ... Clan: 7.38
Matches per Player ... Overall: 13.88 ... IS: 13.44 ... Clan: 14.32

151st-200th Units Ranked by win rate: (39 IS units, 11 Clan units)
Win Rate ... Overall: 32.9% ... Clan: 33.6% ... IS: 32.7%
Match Score ... Overall: 203.92 ... IS: 212.08 ... Clan: 175.89
Wins per Player ... Overall: 5.33 ... IS: 5.39 ... Clan: 5.15
Matches per Player ... Overall: 12.71 ... IS: 12.67 ... Clan: 12.87

201st-250th Units Ranked by win rate: (42 IS units, 8 Clan units)
Win Rate ... Overall: 27.6% ... Clan: 26.4% ... IS: 28.0%
Match Score ... Overall: 186.23 ... IS: 188.19 ... Clan: 179.59
Wins per Player ... Overall: 3.47 ... IS: 3.37 ... Clan: 3.87
Matches per Player ... Overall: 12.54 ... IS: 12.02 ... Clan: 14.67

Edit: it would appear that the biggest difference between the IS units and Clan units is the number of matches played. This is probably more related to queue time than it is any differences between the tech or 'mechs.

Edited by Kageru Ikazuchi, 14 December 2015 - 10:13 PM.


#19 slide

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Posted 14 December 2015 - 10:10 PM

View PostCarl, on 14 December 2015 - 09:47 PM, said:

Does the amount of matches played per unit include people within the unit that may have done solo drops?


Most certainly it does. I can tell you my unit only dropped at most 12 matches as a full 12 man. The rest of the 340 matches played were as mixed groups or even solo. I did about half my drops solo.

Edited by slide, 14 December 2015 - 10:12 PM.


#20 Inveramsay

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Posted 14 December 2015 - 10:33 PM

As for large groups not having great w/l ratios, most of them aren't selective in who they accept. These units will often have players who are happy with 300 damage in a cw game but also those who consistently do 3000 damage. With that kind of skill spread you will get beaten by pugs quite often as long as they are good enough and particularly when on the defensive





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